26 Commits

Author SHA1 Message Date
jp9000
ed85b22534 Update translations from CrowdIn 2016-11-03 13:32:52 -07:00
Gol-D-Ace
aadc7263c0 Update translations from Crowdin 2016-09-28 01:17:24 +02:00
jp9000
83a042f95c win-capture: Add missing game capture "Mode" string 2016-08-08 16:03:33 -07:00
Gol-D-Ace
cb036b2713 Update translations from Crowdin 2016-08-08 16:21:48 +02:00
jp9000
17667b8b9d win-capture: Add game capture hotkey support
Changed the first property of game capture to be a "mode" list (with
"any fullscreen window", "specific window", and "hotkey").

When hotkey mode is set, it'll add a hotkey pair to hotkey settings to
activate/deactivate game capture.  When the hotkey to activate is
pressed, it'll treat the current foreground window as the target window
similar to "selected window" mode; it'll keep trying to capture the same
window even if the window or its application closes/reopens, and will
continue to do so until deactivated via the deactivate hotkey, or until
a new window is set via the activate hotkey.
2016-07-30 13:04:53 -07:00
Gol-D-Ace
81adb13f59 Update translations from Crowdin 2016-07-06 01:18:27 +02:00
Gol-D-Ace
5ed7081213 Update translations from Crowdin 2016-04-23 10:29:21 +02:00
jp9000
69da1151e0 Update translations from Crowdin 2016-03-19 12:08:48 -07:00
Gol-D-Ace
2b7036dc93 Add latest translations from Crowdin 2016-02-21 22:16:12 +01:00
Gol-D-Ace
2ee1d82860 Add latest translations from Crowdin 2015-11-16 21:04:55 +01:00
dodgepong
76c18b079b Latest translations from CrowdIn 2015-09-22 23:33:29 -04:00
dodgepong
fb679bdd02 Add latest translations from CrowdIn 2015-07-08 14:56:07 -04:00
jp9000
f4d0da4e04 win-capture: Add direct hooking and use by default
I've come to realize that it's probably not wise to deviate from the
original version's functionality due to the fact that the original
version works without issues.  I'm wondering if some of the capture
problems have been due to the fact that the direct hook method (via
CreateRemoteThread) was removed, so I put it back in, made it default,
and added an option to use anti-cheat compatibility just like in the
original version.
2015-07-05 15:17:07 -07:00
dodgepong
d0fbe3b382 Add latest translations from CrowdIn 2015-05-08 17:10:39 -04:00
dodgepong
a04548070c UI: Add latest translations from CrowdIn 2015-03-25 20:51:25 -04:00
jp9000
2d5c6dfae9 win-capture: Rename 'Monitor' to 'Display' capture
The name 'Monitor' is a bit inconsistent with what it's called by the
operating system.
2015-03-22 19:18:18 -07:00
dodgepong
2b01030607 Add latest translations from crowdin 2015-02-11 19:15:08 -05:00
dodgepong
eb918d01b4 Add latest translations from CrowdIn 2015-02-09 19:26:17 -05:00
jp9000
733398e660 win-capture: Remove Activate/Reactivate text
The Activate button is longer in use, so this text isn't used anymore.
I neglected to remove the text when removing the Activate button.
2015-01-06 02:18:11 -08:00
jp9000
6a85407270 win-capture: Change 'Activate' text if active
The game capture 'Activate' button is likely to fool users in to
thinking it's not actually active if the game capture displays black, so
if it's active, rename the button to 'Reactivate' in order to sort of
hint at the user that it's actually active.
2015-01-05 02:42:18 -08:00
jp9000
56899df08f win-capture: Add game capture
This adds the windows version of game capture.

New features:

- An option to hook any fullscreen application automatically (that
  doesn't have borders) so that no specific window configuration is
  required.  Definitely a sorely needed feature

- An option to force memory capture for the sake of compatibility with
  things such as SLI, multi-adapter setups (usually laptops), as well as
  the ability to be used with the OpenGL renderer

- An optimization option to force scaling on the GPU before texture
  transfer, reducing the transfer bandwidth (which is especially
  important for compatibility capture)

- An optimization option to limit framerate to the current OBS framerate
  to improve capture performance (mostly useful for compatibility
  capture)

- An option to capture third-party overlays (such as steam)

- Logging improvements, game capture log will now be sent via pipe
  instead of written to a separate file, making diagnosing problems a
  little bit easier
2014-12-09 15:25:59 -08:00
dodgepong
17804ec12f Add latest translations from CrowdIn 2014-10-31 21:02:47 -04:00
Manuel Kroeber
a7af7ccbfe Add monitor selection and basic properties 2014-10-14 20:45:16 +02:00
Ben Torell
958b5c12de Latest translations from Crowdin 2014-10-11 18:47:35 -04:00
dodgepong
a221fee3d2 Add latest translations from CrowdIn 2014-08-25 14:41:52 -07:00
BtbN
38c2fc87aa Move all data into the subdir it belongs to
Completely removes the build dir in favor of cmake based build layouting
2014-07-19 01:38:41 +02:00