This reverts commit 958167c4f76893b94caf122cc454b1de3974f3f7.
This caused certain transcoders (specifically Twitch's transcoders) to
misinterpret the data and transcode the video incorrectly.
Back in an older commit, the default YUV colorspace was changed to 601
in order to ensure correct playback in video players that ignore the
contents of the H264 header.
x264's "undef" is unfortunately not what players that don't ignore the
header expect for BT.601, resulting in incorrect colors when played
back. Setting it to "bt470bg", similar to what is specified in ffmpeg
outputs, remedies this issue.
VFR encoding mode was originally added experimentally, but in truth,
it's nothing but a detriment because it can cause wild bitrate
fluctuations. It's still a constant framerate even when VFR mode is on
anyway.
Due to the fact that people follow terrible guides that ignorantly
recommend opencl, the "opencl" custom x264 option was blocked. However,
because some people still apparently want to use it, it's being renamed
to "opencl_is_experimental_and_potentially_unstable" so that anyone who
uses this option realizes that they should probably think twice about
using the option rather than just follow some terrible guide that tells
them to use it.
Whether buffer size is visible is determined by the value of the "Use
buffer size" property (the "use_bufsize" setting).
(Commit edited and formatted by Jim: separated this code from the
previous commit, and gave it a proper commit message)
Closesjp9000/obs-studio#567
This is why macros should be used for settings strings.
(Commit edited and formatted by Jim: separated this code from the
following commit, and gave it a proper commit message)
Closesjp9000/obs-studio#567
Instead of having a "cbr" setting that turns CBR on and off, adds a
"rate_control" parameter that sets the rate control method, which can be
one of the following: CBR, ABR, VBR, CRF.
If the "cbr" setting is used, it will throw a deprecation warning to the
log.
API changed from:
obs_source_info::get_name(void)
obs_output_info::get_name(void)
obs_encoder_info::get_name(void)
obs_service_info::get_name(void)
API changed to:
obs_source_info::get_name(void *type_data)
obs_output_info::get_name(void *type_data)
obs_encoder_info::get_name(void *type_data)
obs_service_info::get_name(void *type_data)
This allows the type data to be used when getting the name of the
object (useful for plugin wrappers primarily).
NOTE: Though a parameter was added, this is backward-compatible with
older plugins due to calling convention. The new parameter will simply
be ignored by older plugins, and the stack (if used) will be cleaned up
by the caller.
This just changes the x264 encoder settings; it doesn't actually change
the framerate of OBS. OBS will always output at a constant framerate
regardless of whether this option is on or off; this just changes how
the encoder encodes the data.
API Changed (in struct obs_encoder_info):
----------------------------------------
bool (*get_audio_info)(void *data, struct audio_convert_info *info);
bool (*get_video_info)(void *data, struct video_scale_info *info);
To:
----------------------------------------
void (*get_audio_info)(void *data, struct audio_convert_info *info);
void (*get_video_info)(void *data, struct video_scale_info *info);
The encoder video/audio information callbacks no longer need to manually
query the libobs video/audio information, that information is now passed
via the parameter, which the callbacks can modify.
The refactor that reduces boilerplate in the encoder video/audio
information callbacks also removes the need for their return values, so
change the return types to void.
I feel like due to lack of user understanding, it's important to specify
that the higher the preset is (veryfast/superfast/ultrafast) the less
CPU that the encoder will use