Commit Graph

90 Commits (979054cc8c8f3d080618c99f20b807c7cf4233e6)

Author SHA1 Message Date
Gol-D-Ace 7368a2c7cc Update translations from Crowdin 2020-12-14 00:29:44 +01:00
Gol-D-Ace 7ab98ca00f Update translations from Crowdin 2020-11-25 20:11:39 +01:00
Gol-D-Ace c66ebde080 Update translations from Crowdin 2020-09-27 23:07:27 +02:00
Jérémy Farnaud 7e39109a86 obs-filters: Add option to use RNNoise for noise reduction
This commit adds support to using Xiph and Mozilla RNNoise library for
noise reduction.

RNNoise is a small library using an AI approach to noise reduction
using a pre-trained model like RTX Voice. But unlike RTX Voice, it is
very tiny, use CPU instead of GPU and only use little resources.
Obviously it is not as efficient but will effectively remove background
noise. It uses more CPU than the existing libspeex-based noise
reduction but it also sounds sounds way better.

RNNoise support is added to the noise reduction effect. It can be
enabled with a checkbox in the effect configuration. RNNoise has no
settings.
2020-08-18 11:25:21 -07:00
jpark37 34d70c6832 obs-filters: 3D LUT tetrahedral interpolation
As requested by Adobe CUBE spec.
2020-04-08 17:00:45 -07:00
jpark37 3aef198921 obs-filters: Implement CUBE LUT domain properly
Previously assuming zero to one instead of respecting values.
2020-03-22 18:25:32 -07:00
Gol-D-Ace d74fc65047 Update translations from Crowdin 2020-03-16 20:14:50 +01:00
jpark37 5306f56e89 obs-filters: Add Cube LUT samples 2020-01-12 20:02:33 -08:00
jpark37 f452bfeedd obs-filters: Add grayscale LUT image
Not sure what effect black_and_white.png is going for. Add grayscale.png
to try to make it clear that the other image shouldn't be used for
desaturation.
2019-12-26 09:41:47 -08:00
jpark37 e4d8eaa1bc obs-filters: Use volume texture for LUT
Simplifies shader calculations. Not much perf gain, but GPA shows
bottleneck shift from Shader Execution to Sampler as expected.
2019-12-15 14:38:32 -08:00
VodBox 6645eaf1b8 obs-filters: Add toggle for scroll filter looping
By giving the option to disable the looping in the scroll filter, it
makes it more suitable for tasks like credits sequences, where you don't
want the texture to repeat and for the motion to only be performed once.
2019-11-07 06:25:36 -08:00
Clayton Groeneveld 2d6494ec00 obs-filters: Fix sharpness not being translated 2019-10-09 05:23:15 -05:00
Gol-D-Ace 03b5be75e4 Update translations from Crowdin 2019-09-17 23:21:00 +02:00
Clayton Groeneveld 3ea354b4e4 UI, obs-plugins: Add spinbox suffixes where necessary 2019-07-18 04:03:38 -05:00
Gol-D-Ace 973bc481ce Update translations from Crowdin 2019-06-11 01:42:42 +02:00
James Park 493648c6d2 obs-filters: Remove unused key_rgb shader variable
Variable was never used. Clean up both C++ and shader code.
2019-05-18 22:14:27 -07:00
James Park dde6257bd9 obs-filters: Remove unused variable for color key 2019-05-18 22:12:19 -07:00
Jim 397f3733cf
Merge pull request #1685 from DDRBoxman/luma
obs-filters: Add luma key filter
2019-04-14 04:24:16 -07:00
Gol-D-Ace e78ac5ebef Update translations from Crowdin 2019-04-04 16:19:51 +02:00
Jim faa2ba3617
Merge pull request #1776 from jpark37/unused-function
obs-filters: Remove unused function in shader
2019-03-26 14:08:02 -07:00
James Park 36201d9b67 libobs: Remove dead code in sharpness effect
Not sure why, but there's a dead uniform and interpolant in the
sharpness effect. This change removes them.
2019-03-25 08:38:45 -07:00
James Park f046177c4f obs-filters: Remove unused function in shader
SampleYUVToRGB() is no longer used after the previous DrawMatrix purge.
2019-03-23 18:31:38 -07:00
Colin Edwards 609c7dfa2a obs-filters: Add luma key filter 2019-03-20 11:37:38 -05:00
James Park 7d811499e0 Add "Area" scale filter
This new scale filter computes pixels by weighing the coverage area of
source pixels over the target pixel. This algorithm works well for both
upsampling and downsampling, but was mainly designed to upscale
high-quality low-resolution sources like RGB/HDMI retro consoles. I've
heard of people using odd workarounds like scaling up to very high
resolutions before scaling back down to preserve pixel shartpness. This
algorithm directly addresses this use-case in a much more direct
fashion.

The Area scale filter does a better job of preserving the thickness of
thin features than the Point filter.

The Area scale filter does not look at source pixels that lie outside
of the target pixel, leading to a much sharper image than Bilinear,
Bicubic, and Lanczos filters.

This filter should interpolate pixels in linear space, but OBS is not
equipped to do that at the moment.

libobs: Add GPU effect, and wire up scene serialization.

obs-filters: Add Area as an option for scale_filter.

UI: Add Area as an option for both scene items, and canvas downscaling.
2019-03-06 20:53:15 -08:00
Gol-D-Ace ec42739ad5 Update translations from Crowdin 2019-02-24 23:26:47 +01:00
Gol-D-Ace c3711bdd5e Update translations from Crowdin 2019-02-20 22:26:07 +01:00
pkviet fcc9f4e1f9 obs-filters: Add downward expander filter
The downward expander acts as an advanced gate with smoother effect
since it lowers the level instead of discarding audio when below the
threshold.
2019-01-31 20:20:52 +01:00
pkviet 6e8758aa28 obs-filters: Add limiter filter
This adds a hard limiter (based on compressor).
2018-11-28 14:20:06 +01:00
Jim 5cb76c9e79
Merge pull request #1389 from Andersama/scale-filter-variable-resolutions
obs-filters: Add base canvas resolution option
2018-09-18 12:10:04 -07:00
Jim 8435e581ac
Merge pull request #1377 from Andersama/chroma-key-optimization
obs-filters: Optimize chroma key's box filter
2018-09-17 02:18:41 -07:00
Philip Loche 7cfbdcf184 obs-filters: Add "Invert Polarity" audio filter
Allows inverting the polarity of the audio data, which can be useful for
ether purposefully canceling out audio or preventing audio cancellation.

Amends pull request obsproject/obs-studio#1404
2018-09-13 02:51:07 -07:00
Alex Anderson 72cf77102c obs-filters: Avoid skewing chroma key's box filter average
Passes the sample directly to the box filter before it is multiplied by color.
2018-09-12 23:52:22 -07:00
Alex Anderson 73d8220f16 obs-filters: Optimize chroma key's box filter
Reduces number of samples taken for same effect.
2018-09-12 23:52:13 -07:00
Alex Anderson f8f23a36e7 obs-filters: Add base canvas resolution option
Add a variable resolution to scale to. Requires first commit of #1390.
2018-09-07 18:23:10 -07:00
Gol-D-Ace a79aaa28ab Update translations from Crowdin 2018-08-18 04:16:35 +02:00
Gol-D-Ace 88282c168c Update translations from Crowdin 2018-03-15 09:00:28 +01:00
Gol-D-Ace ae22886f67 Update translations from Crowdin 2018-01-22 04:55:52 +01:00
jp9000 60530c8206 obs-filters: Add sidechain source option to compressor
Adds a sidechain (ducking) option to the compression filter.
2017-12-02 13:59:26 -08:00
jp9000 7bd06e7f26 Update translations from Crowdin 2017-10-17 05:39:22 -07:00
Gol-D-Ace 8d8c2e5a22 Update translations from Crowdin 2017-08-10 16:07:40 +02:00
Cephas Reis f53a595ea2 obs-filters: Optimize and fix alpha in color grade filter
Closes jp9000/obs-studio#945
2017-07-02 15:45:51 -07:00
Gol-D-Ace 3d2cacd782 Update translations from Crowdin 2017-05-20 10:18:41 +02:00
jp9000 0a3788341a obs-filters: Add Render Delay filter
Allows adding minor video delay to non-async sources.
2017-05-16 17:38:22 -07:00
Richard Stanway a23c009a69 Various: Optimize bundled PNG files
By losslessly recompressing and removing redundant metadata, this saves
around 910 KB.
2017-05-05 19:56:00 +00:00
Gol-D-Ace dbf95bdc15 Update translations from Crowdin 2017-03-05 23:40:11 +01:00
Gol-D-Ace de1bbf4342 Update translations from Crowdin 2017-03-04 07:04:03 +01:00
Gol-D-Ace a13c0a3c29 Update translations from Crowdin 2017-02-27 20:54:02 +01:00
Julian Miller 941d040fd9 obs-filters: Add audio compression filter
Closes jp9000/obs-studio#799
2017-02-25 05:44:09 -08:00
jp9000 001f2a4772 obs-filters: Change "LUT Filter" to "Apply LUT"
At request of c3r1c3 to be a bit more specific.
2017-01-30 19:02:53 -08:00
jp9000 a58c93eb9d obs-filters: Rename "Color Grade" filter to "LUT Filter" 2017-01-30 18:43:25 -08:00