Commit Graph

111 Commits (72a64b3d41578c23ff83a4ec2b5af9a157da2324)

Author SHA1 Message Date
jp9000 72a64b3d41 added VAOs to vertex buffers (might need some future tweaking to check whether buffers are already assigned to specific attributes) 2013-11-15 06:34:05 -07:00
jp9000 041f48b566 make code gl-cocoa.m 80 columns for consistency (I'm probably just being OCD, don't mind me, hopefully didn't break anything) 2013-11-14 10:48:48 -07:00
Palana ec411fe046 added cmake build files 2013-11-14 18:36:46 +01:00
Palana d7a04aea8c added osx cocoa support files 2013-11-14 18:31:18 +01:00
Palana 595dad2e70 updated .gitignore for osx 2013-11-14 18:31:18 +01:00
Palana f263d585bf enable format string diagnostics for blog and bcrash on gcc and clang 2013-11-14 18:31:18 +01:00
Palana 3b3d612ceb add noreturn attribute to def_crash_handler 2013-11-14 18:31:17 +01:00
Palana 26397c7782 allow non-static glew include path 2013-11-14 18:29:37 +01:00
Palana 8880a9e811 check for link status instead of validate status 2013-11-14 18:29:37 +01:00
Palana ebc78eee9d do not unbind vertex array (GL 3+) 2013-11-14 17:51:38 +01:00
Jim 5f01129026 Merge pull request #4 from reboot/master
Compilation fails with wxWidgets below version 2.9.0
2013-11-13 08:30:48 -08:00
Christoph Hohmann a3fdf8065d Update wxWidgets version requirements 2013-11-13 17:26:15 +01:00
jp9000 146e9a7dbd added support for jansson, added new output files, made some adjustments to the API, fixed a UI subclass issue 2013-11-13 06:24:20 -07:00
jp9000 db5aca1ab5 fixed some D3D macros 2013-11-10 06:31:55 -07:00
jp9000 388f25db05 remove absolute paths from formbuilder file 2013-11-09 21:56:31 -07:00
jp9000 66ba95dc4b left a few errors in the subclass source by accident 2013-11-09 00:24:39 -07:00
jp9000 0b753be08a add subclass files 2013-11-09 00:21:09 -07:00
jp9000 b159baf145 fix a few windows wx issues, make windows use default GUI fonts, and a few other minor tweaks 2013-11-09 00:19:38 -07:00
John Bradley 21a0292f7a Removed unnecessary <malloc.h> include from bmem 2013-11-07 19:14:24 -06:00
jp9000 562dec57f4 update one AM file, had the wrong file references in it 2013-11-07 17:05:03 -07:00
jp9000 f5e41f441e added initial main program and directshow files, finally have a UI functioning 2013-11-07 16:45:03 -07:00
jp9000 37c7db5dbe fixed some bugs and fixed a variable that wasn't declared at the top 2013-11-02 14:44:40 -07:00
Palana db9f8cc269 restrict max_anisotropy to 1 ≤ max_anisotropy ≤ max_anisotropy_max 2013-11-02 22:24:57 +01:00
jp9000 0b96e65498 fix a function variable name that was shadowing a parameter name 2013-11-02 12:53:25 -07:00
Palana 85dd2ad073 fixed log output 2013-11-02 02:16:18 +01:00
jp9000 0790148950 ...had the wrong code in the wrong function, fixed os_dlopen 2013-11-01 17:01:56 -07:00
Palana 727ed4d7ec actually use found path in obs_load_module 2013-11-02 00:53:26 +01:00
jp9000 8847d11e8e adjust file locations to be more portable 2013-11-01 14:33:00 -07:00
jp9000 a6a6118c04 finish up most of the source audio stuff and rename some variables/structs/enum to be a bit more consistent 2013-10-31 10:28:47 -07:00
jp9000 99d2965e21 fix a minor warning and make ffmpeg dependencies a little bit easier to deal with in VS 2013-10-30 18:19:52 -07:00
jp9000 6147446059 remove some redundant code in the resampler wrapper 2013-10-30 17:12:51 -07:00
jp9000 60e6ddbf71 add audio resampling, add ffmpeg support 2013-10-30 17:07:01 -07:00
jp9000 3adfaf7f9f not sure how a backslash slipped into an include, but it's gone now 2013-10-29 23:54:43 -07:00
jp9000 3f1ae3dea1 remove redundant config.mak file from previous obsolete build system 2013-10-29 23:29:37 -07:00
jp9000 676a0bd67d update build system to autotools (finally) 2013-10-29 23:21:40 -07:00
jp9000 fa0a65a41c and fix another minor bug in the new effect file 2013-10-29 06:03:11 -07:00
jp9000 ab08c2c3f2 fixed a minor bug in the gl shader parser 2013-10-29 06:01:19 -07:00
jp9000 93905e516b modify w32-pthreads location in source/project files 2013-10-28 06:29:12 -07:00
jp9000 dc38a1b8fc added a 'deps' directory and moved w32-pthreads into it 2013-10-28 06:20:37 -07:00
jp9000 d2ba08e46b add frame flipping code 2013-10-26 15:05:51 -07:00
jp9000 7dada3bef4 fill out the rest of the source video frame functions, added nv12 decompression function, and cleaned up the design of the source video frame stuff 2013-10-26 14:32:06 -07:00
jp9000 75a1a02a97 fix function definition names for two of the conversion functions 2013-10-25 10:30:50 -07:00
jp9000 a43e291577 fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent 2013-10-25 10:25:28 -07:00
jp9000 603b262d4c add format conversion functions 2013-10-25 10:23:11 -07:00
jp9000 e2e5454385 Added some more techniques to the default effect 2013-10-25 02:50:08 -07:00
jp9000 e4b920fb9d renamed the default draw effect 2013-10-25 02:45:01 -07:00
jp9000 bb329b9278 avoid using 'default' for enum switches 2013-10-24 01:29:06 -07:00
jp9000 8421690c33 made some slight corrections 2013-10-24 01:03:45 -07:00
jp9000 ac2c08927f added intial async audio/video code, fixed a few bugs, improved thread safety, and made a few other minor adjustments 2013-10-24 00:57:55 -07:00
jp9000 0a11dbabef fix error in readme 2013-10-18 21:40:32 -07:00