fix a function variable name that was shadowing a parameter name

This commit is contained in:
jp9000 2013-11-02 12:53:25 -07:00
parent 85dd2ad073
commit 0b96e65498

View File

@ -504,9 +504,9 @@ static void gl_write_main_storage_assign(struct gl_shader_parser *glsp,
dstr_cat_ch(&src_copy, ch_right);
for (i = 0; i < st->vars.num; i++) {
struct shader_var *var = st->vars.array+i;
gl_write_main_storage_assign(glsp, var, dst_copy.array,
src_copy.array, input);
struct shader_var *st_var = st->vars.array+i;
gl_write_main_storage_assign(glsp, st_var,
dst_copy.array, src_copy.array, input);
}
dstr_free(&src_copy);