Commit Graph

11625 Commits (674bd3f821b8db815eda6e3be34e44be92c976a6)

Author SHA1 Message Date
jp9000 9f0b7f25f6 one minor fix to texture pixel assignment code 2013-10-04 12:47:44 -07:00
jp9000 543d2481f1 move around some graphics stuff and put in copyright comments 2013-10-04 12:13:59 -07:00
jp9000 ec86c3eaf7 fixed code that used the newer gs_create_texture version 2013-10-04 09:01:39 -07:00
jp9000 75262e6e0b update graphics subsystem code to add mipmap support and also add initial GL texture stuff and helper functions 2013-10-04 08:55:33 -07:00
jp9000 92aa7a6fae just some minor coding style adjustments 2013-10-04 05:28:36 -07:00
jp9000 98a74e211a added a 'default' swap chain 2013-10-03 06:17:43 -07:00
jp9000 df58b3a9b7 made glew compile with static CRT 2013-10-02 23:15:01 -07:00
jp9000 7002821245 added GL subsystem prototypes 2013-10-02 23:14:15 -07:00
jp9000 817044721b made better checks when shutting down graphics subsystem 2013-10-02 23:13:26 -07:00
jp9000 b3b19d8216 more adjustments/fixes to windows GL initialization code 2013-10-02 23:12:16 -07:00
jp9000 d36b31d58f fix windows opengl initialization 2013-10-02 19:50:33 -07:00
jp9000 3add91aa35 the cleanup code I was going to add isn't necessary in this function, so just make gl_platform_init function return false 2013-10-02 01:02:08 -07:00
jp9000 317f36553d add files to project and change projects to static CRT 2013-10-02 00:59:34 -07:00
jp9000 b97da19828 add GL initialization code for windows (so I can have something to test more easily with) 2013-10-02 00:59:06 -07:00
jp9000 67f5141dc2 add generated extension files to glew 2013-10-02 00:46:16 -07:00
jp9000 b05120ce3b subtree merged in libobs-opengl/glew 2013-10-02 00:40:25 -07:00
jp9000 e0393ba7a9 fixed static w32-pthreads initialization (release builds should work now on windows) 2013-10-01 18:16:23 -07:00
jp9000 b44ba06543 fixed the alignment issues for good 2013-10-01 07:24:59 -07:00
jp9000 7f8a2890a1 ...and should have probably compiled it first 2013-10-01 06:19:11 -07:00
jp9000 493537d7bc forgot one more alignment call 2013-10-01 06:18:29 -07:00
jp9000 658a27362d fixed some more alignment issues for SSE usage (maybe I should cut donw the size of the align function) 2013-10-01 06:16:40 -07:00
jp9000 92f48c1aa5 remove comment about removed api export 2013-10-01 05:56:07 -07:00
jp9000 a2dce06fa8 add initial opengl files and opengl project 2013-10-01 00:29:40 -07:00
jp9000 4e6affdfc3 add an optional aligned new operator and use it with the d3d11 subsystem to prevent SIMD crashes 2013-10-01 00:27:14 -07:00
jp9000 f255ae1922 first commit 2013-09-30 19:37:13 -07:00