jp9000
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e159fc4f06
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fill in shader parameter functions
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2013-10-09 20:34:23 -07:00 |
jp9000
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fda2ee1147
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added initial GL shader code
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2013-10-09 15:48:16 -07:00 |
jp9000
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c301c9e1ef
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whoops, added mul and saturate GLSL conversion
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2013-10-08 15:18:33 -07:00 |
jp9000
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34357f00fb
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finish up GLSL conversion stuff and make some minor tweaks to shader parser
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2013-10-08 13:36:15 -07:00 |
jp9000
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f9d1a4b9ed
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added first GLSL code, moved some graphics functions around, and adjusted some existing shader parser code
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2013-10-06 18:29:29 -07:00 |
jp9000
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fecb5578e3
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woops, make sure that glDeleteBuffers gets a pointer to the pixel unpack buffer
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2013-10-05 09:50:12 -07:00 |
jp9000
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5a41589015
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clean up pixel unpack buffer for dynamic textures, and add some more error handling code for other GL functions
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2013-10-05 09:48:35 -07:00 |
jp9000
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7f59eebea5
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and fixed one more little bug
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2013-10-05 09:42:04 -07:00 |
jp9000
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f9c2aadf53
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remove some more code duplication, fix a string, and remove a potential bug
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2013-10-05 09:40:43 -07:00 |
jp9000
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3243bfbaa3
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rearrange/cleanup GL texture stuff, and fill out GL cubemap texture functions (still need FBOs)
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2013-10-05 09:25:12 -07:00 |
jp9000
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5c92f22f0d
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moved some stuff around to avoid code duplication and finish up gl 2D texture code
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2013-10-05 00:34:43 -07:00 |
jp9000
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543d2481f1
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move around some graphics stuff and put in copyright comments
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2013-10-04 12:13:59 -07:00 |
jp9000
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75262e6e0b
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update graphics subsystem code to add mipmap support and also add initial GL texture stuff and helper functions
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2013-10-04 08:55:33 -07:00 |
jp9000
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98a74e211a
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added a 'default' swap chain
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2013-10-03 06:17:43 -07:00 |
jp9000
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df58b3a9b7
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made glew compile with static CRT
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2013-10-02 23:15:01 -07:00 |
jp9000
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7002821245
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added GL subsystem prototypes
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2013-10-02 23:14:15 -07:00 |
jp9000
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b3b19d8216
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more adjustments/fixes to windows GL initialization code
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2013-10-02 23:12:16 -07:00 |
jp9000
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d36b31d58f
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fix windows opengl initialization
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2013-10-02 19:50:33 -07:00 |
jp9000
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3add91aa35
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the cleanup code I was going to add isn't necessary in this function, so just make gl_platform_init function return false
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2013-10-02 01:02:08 -07:00 |
jp9000
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b97da19828
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add GL initialization code for windows (so I can have something to test more easily with)
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2013-10-02 00:59:06 -07:00 |
jp9000
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67f5141dc2
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add generated extension files to glew
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2013-10-02 00:46:16 -07:00 |
jp9000
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b05120ce3b
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subtree merged in libobs-opengl/glew
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2013-10-02 00:40:25 -07:00 |
jp9000
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a2dce06fa8
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add initial opengl files and opengl project
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2013-10-01 00:29:40 -07:00 |
jp9000
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f255ae1922
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first commit
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2013-09-30 19:37:13 -07:00 |