woops, make sure that glDeleteBuffers gets a pointer to the pixel unpack buffer

This commit is contained in:
jp9000 2013-10-05 09:50:12 -07:00
parent 5a41589015
commit fecb5578e3

View File

@ -116,12 +116,14 @@ void texture_destroy(texture_t tex)
return;
if (tex->is_dynamic && tex2d->unpack_buffer) {
glDeleteBuffers(1, tex2d->unpack_buffer);
glDeleteBuffers(1, &tex2d->unpack_buffer);
gl_success("glDeleteBuffers");
}
glDeleteTextures(1, &tex->texture);
gl_success("glDeleteTextures");
if (tex->texture) {
glDeleteTextures(1, &tex->texture);
gl_success("glDeleteTextures");
}
bfree(tex);
}