Palana
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74aa1c466b
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add osx iosurface opengl integration
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2013-12-23 16:35:14 +01:00 |
Palana
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1dde992990
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remove mipmap texture filter from min_filter for rectangle textures
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2013-12-22 04:47:18 +01:00 |
jp9000
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0781670ba2
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add handling of GL_TEXTURE_RECTANGLE target, and add automatic handling if using it as a sprite
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2013-12-20 12:36:38 -07:00 |
Palana
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3da014543e
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fix min_adjust usage in calc_torque
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2013-12-12 23:57:36 +01:00 |
jp9000
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8298fa4dc7
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With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
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2013-12-02 22:24:38 -07:00 |
jp9000
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58810f9806
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changed gs_draw_sprite to allow custom sizes, added output textures to the core, and adjusted the test code to accommodate the changes
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2013-11-26 22:26:14 -07:00 |
jp9000
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32e34ffe25
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fixed a bug in matrix3_transpose - rotate the vector, don't transform the vector
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2013-11-26 22:24:10 -07:00 |
jp9000
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409b011a8e
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cleaned up main internal data structure design, changed to reference counting for sources to ensure safe destruction of source objects from all parts of the system, added some service-related stuff for testing
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2013-11-20 15:00:16 -07:00 |
Palana
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d7a04aea8c
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added osx cocoa support files
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2013-11-14 18:31:18 +01:00 |
jp9000
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d2ba08e46b
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add frame flipping code
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2013-10-26 15:05:51 -07:00 |
jp9000
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a43e291577
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fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent
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2013-10-25 10:25:28 -07:00 |
jp9000
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bb329b9278
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avoid using 'default' for enum switches
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2013-10-24 01:29:06 -07:00 |
jp9000
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ae3cecf09f
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make data access in the threads a bit more safe (note: probably will need some more safety measures later on)
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2013-10-18 20:25:13 -07:00 |
jp9000
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ebbf4175d3
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minor tweaks and get rid of the linker dependency I used for testing
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2013-10-17 18:44:37 -07:00 |
jp9000
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18834c6a45
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some static analysis cleanup
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2013-10-17 17:21:42 -07:00 |
jp9000
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6e6535d568
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initialize variable to NULL to be safe against uninitialized usage
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2013-10-17 00:36:32 -07:00 |
jp9000
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dfa2dc6eab
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fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory
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2013-10-16 23:31:18 -07:00 |
jp9000
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9570f0b8d7
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change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information
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2013-10-14 12:37:52 -07:00 |
Peter SZTANOJEV
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0301b24ace
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modernize header guards to #pragma once
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2013-10-14 13:21:15 +02:00 |
jp9000
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9577ddcf9b
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fill in the rest of the GL functions. finally
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2013-10-12 20:18:05 -07:00 |
jp9000
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c1939de49b
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added z-stencil buffers to GL and made a GS_MAX_TEXTURES macro
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2013-10-10 12:37:03 -07:00 |
jp9000
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806bf557e5
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removed a fairly pointless constant for the time being
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2013-10-10 07:46:27 -07:00 |
jp9000
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20490010e9
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fix effect parser to properly parse and output uniform variables
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2013-10-09 21:38:55 -07:00 |
jp9000
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fda2ee1147
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added initial GL shader code
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2013-10-09 15:48:16 -07:00 |
jp9000
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34357f00fb
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finish up GLSL conversion stuff and make some minor tweaks to shader parser
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2013-10-08 13:36:15 -07:00 |
jp9000
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f9d1a4b9ed
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added first GLSL code, moved some graphics functions around, and adjusted some existing shader parser code
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2013-10-06 18:29:29 -07:00 |
jp9000
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f9c2aadf53
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remove some more code duplication, fix a string, and remove a potential bug
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2013-10-05 09:40:43 -07:00 |
jp9000
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5c92f22f0d
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moved some stuff around to avoid code duplication and finish up gl 2D texture code
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2013-10-05 00:34:43 -07:00 |
jp9000
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543d2481f1
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move around some graphics stuff and put in copyright comments
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2013-10-04 12:13:59 -07:00 |
jp9000
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ec86c3eaf7
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fixed code that used the newer gs_create_texture version
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2013-10-04 09:01:39 -07:00 |
jp9000
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75262e6e0b
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update graphics subsystem code to add mipmap support and also add initial GL texture stuff and helper functions
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2013-10-04 08:55:33 -07:00 |
jp9000
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817044721b
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made better checks when shutting down graphics subsystem
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2013-10-02 23:13:26 -07:00 |
jp9000
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b44ba06543
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fixed the alignment issues for good
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2013-10-01 07:24:59 -07:00 |
jp9000
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7f8a2890a1
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...and should have probably compiled it first
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2013-10-01 06:19:11 -07:00 |
jp9000
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493537d7bc
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forgot one more alignment call
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2013-10-01 06:18:29 -07:00 |
jp9000
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658a27362d
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fixed some more alignment issues for SSE usage (maybe I should cut donw the size of the align function)
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2013-10-01 06:16:40 -07:00 |
jp9000
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f255ae1922
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first commit
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2013-09-30 19:37:13 -07:00 |