62 Commits

Author SHA1 Message Date
FatalErr42O
c52aec0bf6 update docs for debugging 2025-01-03 19:07:53 -08:00
FatalErr42O
6785ac51e9 updates luadox 2025-01-03 19:06:12 -08:00
FatalErr42O
7e1820e7a4 fix? 2025-01-03 18:04:41 -08:00
FatalErr42O
305abdf906 luadox fix? 2025-01-03 17:56:46 -08:00
FatalErr42O
4837b8f36f doc fix, going to switch to ldoc eventually 2025-01-03 17:26:39 -08:00
FatalErr42O
1833fa18c7 fixed animation issue, fixed problem with inventory property changes 2025-01-03 16:50:57 -08:00
FatalErr42O
fe7313975f luadox was a mistake. 2025-01-03 16:26:36 -08:00
FatalErr42O
9043713480 doc updates 2025-01-03 16:14:00 -08:00
FatalErr42O
4cc3c030a5 account for position in animation, player model support for reflector sights, reflector sight class, versioning system 2025-01-03 15:05:47 -08:00
FatalErr42O
a2302d2e4d documentation updates :) 2024-12-19 20:35:56 -08:00
FatalErr42O
938ea52529 rework of sprite scope, removal of unneccesary class variables better animation support 2024-12-19 18:04:53 -08:00
FatalErr42O
25ea38c668 switched guns bone transformations to allow for client IP, made player model handler changes, made changes that make firerate more consistent regardless of steprate and variation, fixed broken normalization of velocity recoil 2024-12-09 18:54:26 -08:00
FatalErr42O
9990c92309 update from MTUL to LEEF 2024-12-01 16:19:51 -08:00
FatalErr42O
6e62d56e23 update set_bone_properties 2024-09-04 18:30:16 -07:00
FatalErr42O
e5906fee9e added framework for a gun menu and inventories, created attachment manager 2024-08-19 23:35:08 -07:00
FatalErr42O
0a6c07cce1 fixed arm jittering 2024-08-06 18:59:40 -07:00
FatalErr42O
b3ad0ba074 updated documentation, layed out foundation for attachments 2024-08-02 22:10:30 -07:00
FatalErr42O
5e29bc07e1 added the ability to offset the translation of guns and look + completely reworked aiming down sights 2024-08-01 22:36:38 -07:00
FatalErr42O
3cd16cee25 doc update 2024-06-25 14:54:39 -07:00
FatalErr42O
8279359aad major recoil changes (wrong branch...), documented properties 2024-06-25 14:53:16 -07:00
FatalErr42O
9d3f1ea12f worked on documentation. Switching to new branch for major documentation changes 2024-06-19 12:24:18 -07:00
FatalErr42O
af970be519 changes to how vertical rotation matches with the look rotation in hipfire 2024-06-16 20:36:12 -07:00
FatalErr42O
01ee029c73 Changed default for realistic_items to false, changed default pellet behavior to penetrate walls but have no deviation, cleanup 2024-05-30 17:31:04 -07:00
FatalErr42O
aa29c79311 added 3darmor support 2024-05-25 19:36:37 -07:00
FatalErr42O
02b8957f79 fixed damage dropoff... again... fixed pellets 2024-05-25 16:42:59 -07:00
FatalErr42O
c2da4ad0cb completely reworked sound 2024-05-16 19:20:57 -07:00
FatalErr42O
8212981d2d fixed bullet pass sounds not having to_player property 2024-04-03 19:34:10 -07:00
FatalErr42O
ca2144b046 fixed chat_send_all not being commented out 2024-04-03 19:15:21 -07:00
FatalErr42O
61b7b077ca added mixing between bullet whizz and cracking noises 2024-04-02 20:46:48 -07:00
FatalErr42O
1cc8016732 added bullet wizz 2024-03-31 21:27:07 -07:00
FatalErr42O
30bd8d9528 added support for touchscreen 2024-03-29 22:39:20 -07:00
FatalErr42O
9922a37206 completely reformated construction of gun, and fixed an issue where animation_data was not instanced. 2024-03-28 15:52:12 -07:00
FatalErr42O
51b78340ec overted engine bug that creates unrecoverable greyscreen by setting minimum FOV transition time, added config setting for FOV, added compatibility for spriteguns crosshair and wielditem flag issues. 2024-03-28 00:27:08 -07:00
FatalErr42O
70717e8688 removed debug stuff i forgot to get rid of earlier 2024-03-27 19:31:21 -07:00
FatalErr42O
6b4bb02fb2 added simple headshot (on by default) 2024-03-27 18:14:57 -07:00
FatalErr42O
d07c4130a1 unfucked bullet damage code 2024-03-27 17:33:45 -07:00
FatalErr42O
482e87025d fixed visual_scale calculations, properly calc. x 2024-03-18 20:52:08 -07:00
FatalErr42O
e8590aa8b3 fixed bug with punching with player and not gun not working properly, account for visual_size of the player in gun pos and arm calcs 2024-03-18 20:07:48 -07:00
FatalErr42O
10a4f50007 added config option to punch from player and not gun, made default 2024-03-17 22:07:42 -07:00
FatalErr42O
be0f5317d1 added config setting for vertical rotation factor, and fixed mag wear initialization 2024-03-17 21:59:03 -07:00
FatalErr42O
1930beb338 added option for wear to represent ammo initially, fixed a but with meta ammo spawning 2024-03-17 21:40:56 -07:00
FatalErr42O
33bc4da625 added support for spawning preloaded ammo using a single meta element 2024-03-17 20:43:21 -07:00
FatalErr42O
cc309bb6f2 fixed an issue with infammo crashing the game if a gun wasn't held in hand, added new initial_vertical_aim property, changed name of swap charge to draw 2024-03-16 14:45:47 -07:00
FatalErr42O
a15ae832a9 fixed an issue where you could fire while the gun was psuedo-empty 2024-03-12 17:15:25 -07:00
FatalErr42O
6e74815ab7 fixed some issues with reloading. Fixed an issue where magazines broke all recipes in game except the most recently registered magazine's reload 2024-02-29 21:18:37 -08:00
FatalErr42O
8585180634 major work to sounds and reloading mechanics 2024-01-26 19:16:18 -08:00
FatalErr42O
b972ee78b8 fixed animation rotation offset, added todo, added system for infinite ammo privelage, fixed a crash when changing weapons with sprite_scope(s) 2023-12-23 21:15:40 -08:00
FatalErr42O
74f92aa77f added burstfire, inventory stat indicator, fixed some firemode defaults 2023-12-19 13:15:34 -08:00
FatalErr42O
8c9afdd44b added updated m4, debugging 2023-12-17 23:25:44 -08:00
FatalErr42O
181d228a16 added sprite scope functionality, added magnification and new system for FOV through ObjRef metatable (with locking), etc. 2023-11-21 21:07:20 -08:00