FatalErr42O
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c52aec0bf6
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update docs for debugging
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2025-01-03 19:07:53 -08:00 |
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FatalErr42O
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6785ac51e9
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updates luadox
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2025-01-03 19:06:12 -08:00 |
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FatalErr42O
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7e1820e7a4
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fix?
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2025-01-03 18:04:41 -08:00 |
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FatalErr42O
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305abdf906
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luadox fix?
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2025-01-03 17:56:46 -08:00 |
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FatalErr42O
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4837b8f36f
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doc fix, going to switch to ldoc eventually
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2025-01-03 17:26:39 -08:00 |
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FatalErr42O
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1833fa18c7
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fixed animation issue, fixed problem with inventory property changes
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2025-01-03 16:50:57 -08:00 |
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FatalErr42O
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fe7313975f
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luadox was a mistake.
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2025-01-03 16:26:36 -08:00 |
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FatalErr42O
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9043713480
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doc updates
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2025-01-03 16:14:00 -08:00 |
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FatalErr42O
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4cc3c030a5
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account for position in animation, player model support for reflector sights, reflector sight class, versioning system
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2025-01-03 15:05:47 -08:00 |
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FatalErr42O
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a2302d2e4d
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documentation updates :)
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2024-12-19 20:35:56 -08:00 |
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FatalErr42O
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938ea52529
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rework of sprite scope, removal of unneccesary class variables better animation support
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2024-12-19 18:04:53 -08:00 |
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FatalErr42O
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25ea38c668
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switched guns bone transformations to allow for client IP, made player model handler changes, made changes that make firerate more consistent regardless of steprate and variation, fixed broken normalization of velocity recoil
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2024-12-09 18:54:26 -08:00 |
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FatalErr42O
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9990c92309
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update from MTUL to LEEF
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2024-12-01 16:19:51 -08:00 |
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FatalErr42O
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6e62d56e23
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update set_bone_properties
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2024-09-04 18:30:16 -07:00 |
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FatalErr42O
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e5906fee9e
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added framework for a gun menu and inventories, created attachment manager
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2024-08-19 23:35:08 -07:00 |
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FatalErr42O
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0a6c07cce1
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fixed arm jittering
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2024-08-06 18:59:40 -07:00 |
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FatalErr42O
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b3ad0ba074
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updated documentation, layed out foundation for attachments
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2024-08-02 22:10:30 -07:00 |
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FatalErr42O
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5e29bc07e1
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added the ability to offset the translation of guns and look + completely reworked aiming down sights
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2024-08-01 22:36:38 -07:00 |
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FatalErr42O
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3cd16cee25
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doc update
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2024-06-25 14:54:39 -07:00 |
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FatalErr42O
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8279359aad
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major recoil changes (wrong branch...), documented properties
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2024-06-25 14:53:16 -07:00 |
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FatalErr42O
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9d3f1ea12f
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worked on documentation. Switching to new branch for major documentation changes
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2024-06-19 12:24:18 -07:00 |
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FatalErr42O
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af970be519
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changes to how vertical rotation matches with the look rotation in hipfire
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2024-06-16 20:36:12 -07:00 |
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FatalErr42O
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01ee029c73
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Changed default for realistic_items to false, changed default pellet behavior to penetrate walls but have no deviation, cleanup
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2024-05-30 17:31:04 -07:00 |
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FatalErr42O
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aa29c79311
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added 3darmor support
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2024-05-25 19:36:37 -07:00 |
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FatalErr42O
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02b8957f79
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fixed damage dropoff... again... fixed pellets
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2024-05-25 16:42:59 -07:00 |
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FatalErr42O
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c2da4ad0cb
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completely reworked sound
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2024-05-16 19:20:57 -07:00 |
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FatalErr42O
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8212981d2d
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fixed bullet pass sounds not having to_player property
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2024-04-03 19:34:10 -07:00 |
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FatalErr42O
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ca2144b046
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fixed chat_send_all not being commented out
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2024-04-03 19:15:21 -07:00 |
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FatalErr42O
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61b7b077ca
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added mixing between bullet whizz and cracking noises
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2024-04-02 20:46:48 -07:00 |
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FatalErr42O
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1cc8016732
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added bullet wizz
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2024-03-31 21:27:07 -07:00 |
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FatalErr42O
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30bd8d9528
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added support for touchscreen
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2024-03-29 22:39:20 -07:00 |
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FatalErr42O
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9922a37206
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completely reformated construction of gun, and fixed an issue where animation_data was not instanced.
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2024-03-28 15:52:12 -07:00 |
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FatalErr42O
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51b78340ec
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overted engine bug that creates unrecoverable greyscreen by setting minimum FOV transition time, added config setting for FOV, added compatibility for spriteguns crosshair and wielditem flag issues.
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2024-03-28 00:27:08 -07:00 |
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FatalErr42O
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70717e8688
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removed debug stuff i forgot to get rid of earlier
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2024-03-27 19:31:21 -07:00 |
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FatalErr42O
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6b4bb02fb2
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added simple headshot (on by default)
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2024-03-27 18:14:57 -07:00 |
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FatalErr42O
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d07c4130a1
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unfucked bullet damage code
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2024-03-27 17:33:45 -07:00 |
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FatalErr42O
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482e87025d
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fixed visual_scale calculations, properly calc. x
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2024-03-18 20:52:08 -07:00 |
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FatalErr42O
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e8590aa8b3
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fixed bug with punching with player and not gun not working properly, account for visual_size of the player in gun pos and arm calcs
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2024-03-18 20:07:48 -07:00 |
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FatalErr42O
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10a4f50007
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added config option to punch from player and not gun, made default
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2024-03-17 22:07:42 -07:00 |
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FatalErr42O
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be0f5317d1
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added config setting for vertical rotation factor, and fixed mag wear initialization
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2024-03-17 21:59:03 -07:00 |
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FatalErr42O
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1930beb338
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added option for wear to represent ammo initially, fixed a but with meta ammo spawning
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2024-03-17 21:40:56 -07:00 |
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FatalErr42O
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33bc4da625
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added support for spawning preloaded ammo using a single meta element
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2024-03-17 20:43:21 -07:00 |
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FatalErr42O
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cc309bb6f2
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fixed an issue with infammo crashing the game if a gun wasn't held in hand, added new initial_vertical_aim property, changed name of swap charge to draw
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2024-03-16 14:45:47 -07:00 |
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FatalErr42O
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a15ae832a9
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fixed an issue where you could fire while the gun was psuedo-empty
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2024-03-12 17:15:25 -07:00 |
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FatalErr42O
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6e74815ab7
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fixed some issues with reloading. Fixed an issue where magazines broke all recipes in game except the most recently registered magazine's reload
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2024-02-29 21:18:37 -08:00 |
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FatalErr42O
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8585180634
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major work to sounds and reloading mechanics
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2024-01-26 19:16:18 -08:00 |
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FatalErr42O
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b972ee78b8
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fixed animation rotation offset, added todo, added system for infinite ammo privelage, fixed a crash when changing weapons with sprite_scope(s)
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2023-12-23 21:15:40 -08:00 |
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FatalErr42O
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74f92aa77f
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added burstfire, inventory stat indicator, fixed some firemode defaults
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2023-12-19 13:15:34 -08:00 |
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FatalErr42O
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8c9afdd44b
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added updated m4, debugging
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2023-12-17 23:25:44 -08:00 |
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FatalErr42O
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181d228a16
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added sprite scope functionality, added magnification and new system for FOV through ObjRef metatable (with locking), etc.
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2023-11-21 21:07:20 -08:00 |
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