14905c42b0account for position in animation, player model support for reflector sights, reflector sight class, versioning system
FatalErr42O
2025-01-03 15:06:06 -08:00
4cc3c030a5account for position in animation, player model support for reflector sights, reflector sight class, versioning system
FatalErr42O
2025-01-03 15:05:47 -08:00
459683814edocumentation fixes and improvements
FatalErr42O
2024-12-19 20:39:15 -08:00
938ea52529rework of sprite scope, removal of unneccesary class variables better animation support
FatalErr42O
2024-12-19 18:04:53 -08:00
25ea38c668switched guns bone transformations to allow for client IP, made player model handler changes, made changes that make firerate more consistent regardless of steprate and variation, fixed broken normalization of velocity recoil
FatalErr42O
2024-12-09 18:54:26 -08:00
c44be0dff0update from MTUL to LEEF
FatalErr42O
2024-12-01 16:20:15 -08:00
9990c92309update from MTUL to LEEF
FatalErr42O
2024-12-01 16:19:51 -08:00
9d3f1ea12fworked on documentation. Switching to new branch for major documentation changes
FatalErr42O
2024-06-19 12:24:18 -07:00
af970be519changes to how vertical rotation matches with the look rotation in hipfire
FatalErr42O
2024-06-16 20:36:12 -07:00
01ee029c73Changed default for realistic_items to false, changed default pellet behavior to penetrate walls but have no deviation, cleanup
FatalErr42O
2024-05-30 17:31:04 -07:00
aa29c79311added 3darmor support
FatalErr42O
2024-05-25 19:36:37 -07:00
e6d7ef4a8badded support for touchscreen
FatalErr42O
2024-03-29 22:42:51 -07:00
30bd8d9528added support for touchscreen
FatalErr42O
2024-03-29 22:39:20 -07:00
9922a37206completely reformated construction of gun, and fixed an issue where animation_data was not instanced.
FatalErr42O
2024-03-28 15:52:12 -07:00
fd201fb1cdoverted engine bug that creates unrecoverable greyscreen by setting minimum FOV transition time, added config setting for FOV, added compatibility for spriteguns crosshair and wielditem flag issues.
FatalErr42O
2024-03-28 00:28:41 -07:00
51b78340ecoverted engine bug that creates unrecoverable greyscreen by setting minimum FOV transition time, added config setting for FOV, added compatibility for spriteguns crosshair and wielditem flag issues.
FatalErr42O
2024-03-28 00:27:08 -07:00
2c6ea0baccremoved give_to_admin from infinite ammo priv
FatalErr42O
2024-03-27 20:08:33 -07:00
482e87025dfixed visual_scale calculations, properly calc. x
FatalErr42O
2024-03-18 20:52:08 -07:00
e8590aa8b3fixed bug with punching with player and not gun not working properly, account for visual_size of the player in gun pos and arm calcs
FatalErr42O
2024-03-18 20:07:48 -07:00
10a4f50007added config option to punch from player and not gun, made default
FatalErr42O
2024-03-17 22:07:42 -07:00
be0f5317d1added config setting for vertical rotation factor, and fixed mag wear initialization
FatalErr42O
2024-03-17 21:59:03 -07:00
1930beb338added option for wear to represent ammo initially, fixed a but with meta ammo spawning
FatalErr42O
2024-03-17 21:40:56 -07:00
33bc4da625added support for spawning preloaded ammo using a single meta element
FatalErr42O
2024-03-17 20:43:21 -07:00
cc309bb6f2fixed an issue with infammo crashing the game if a gun wasn't held in hand, added new initial_vertical_aim property, changed name of swap charge to draw
FatalErr42O
2024-03-16 14:45:47 -07:00
a15ae832a9fixed an issue where you could fire while the gun was psuedo-empty
FatalErr42O
2024-03-12 17:15:25 -07:00
77b9368acbtemporarily patched water being stupid
FatalErr42O
2024-03-08 17:40:52 -08:00
6e74815ab7fixed some issues with reloading. Fixed an issue where magazines broke all recipes in game except the most recently registered magazine's reload
FatalErr42O
2024-02-29 21:18:37 -08:00
8585180634major work to sounds and reloading mechanics
FatalErr42O
2024-01-26 19:16:18 -08:00
b972ee78b8fixed animation rotation offset, added todo, added system for infinite ammo privelage, fixed a crash when changing weapons with sprite_scope(s)
FatalErr42O
2023-12-23 21:15:40 -08:00
74f92aa77fadded burstfire, inventory stat indicator, fixed some firemode defaults
FatalErr42O
2023-12-19 13:15:34 -08:00
181d228a16added sprite scope functionality, added magnification and new system for FOV through ObjRef metatable (with locking), etc.
FatalErr42O
2023-11-21 21:07:20 -08:00
e80a4a4242been awhile since I pushed, not sure what I added
FatalErr42O
2023-10-03 11:00:30 -07:00
6ec442ee31tons of changes, probably, not sure
FatalErr42O
2023-08-29 12:40:36 -07:00
295cd8fa79added some effects, probably fixed some stuff. Added bullet holes, fixed raycasting, but it's currently broken (entities not working?)
FatalErr42O
2023-08-20 15:20:44 -07:00
36e2af9f20added blunt, sharp penetration, fixed table fill-ins for property subtables, probably other various fixed
FatalErr42O
2023-08-17 12:18:53 -07:00
b059c175b8partial implementation of Ammo_handlers, very crude documentation of ammunition related properties. Changed system for handling magazines.
FatalErr42O
2023-08-12 21:20:34 -07:00