stegu
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8849f11a0b
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Rescaled 2D, 3D and 4D, added Bill's rank sorting code for 4D (short-circuited for now because of an ATI bug)
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2011-03-25 11:28:47 +01:00 |
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stegu
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06f51bb5bc
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Slight optimization and rescaling of 2D noise
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2011-03-24 20:07:39 +01:00 |
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stegu
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d3237ac132
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Added Makefile (duh)
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2011-03-24 17:02:54 +01:00 |
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unknown
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940abb8675
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Fixed Win32 build (bare bones MinGW32, no bash/Cygwin)
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2011-03-24 16:29:19 +01:00 |
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ijm
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24944e0dc9
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updated Makefiles for smoother running.
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2011-03-24 01:17:33 -07:00 |
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ijm
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b32fd115e5
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Split, Reorganise, + Stefan's benchmark/demo code.
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2011-03-23 04:29:07 -07:00 |
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ijm
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e02650cd13
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fixed scaling bug intro'ed by fixing a scaling bug
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2011-03-23 03:38:32 -07:00 |
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ijm
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dcedd5047d
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small refactoring to reduce number of dot() in 2D.
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2011-03-21 04:19:15 -07:00 |
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ijm
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171b666955
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small good optimizations in 2D & 3D (thanks lasHG)
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2011-03-20 21:07:04 -07:00 |
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ijm
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2b4faf3ad0
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Forgot to add 'kludge' to 3D case. fixed.
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2011-03-20 19:41:47 -07:00 |
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ijm
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d907d3daaa
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removed div by zero error. clean up.
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2011-03-15 19:07:00 -07:00 |
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ijm
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5e7b0cadc7
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Added additional mods in permute().
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2011-03-15 18:48:11 -07:00 |
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ijm
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4002aedd58
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removed dead code.
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2011-02-27 04:09:24 -08:00 |
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ijm
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1962580737
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Fixed 4D seaming bug.
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2011-02-27 04:00:57 -08:00 |
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ijm
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126ff001c2
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Code Import
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2011-02-23 23:19:31 -08:00 |
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