fixed scaling bug intro'ed by fixing a scaling bug

master
ijm 2011-03-23 03:38:32 -07:00
parent dcedd5047d
commit e02650cd13
1 changed files with 1 additions and 1 deletions

View File

@ -262,7 +262,7 @@ float simplexNoise4(vec4 v)
+ i.x + vec4(i1.x, i2.x, i3.x, 1. ), pParam.xyz);
// Gradients
// ( N*N*N points uniformly over a cube, mapped onto a 4-octohedron.)
vec4 ip = pParam ;
vec4 ip = vec4(pParam.w) ;
ip.xy *= pParam.w ;
ip.x *= pParam.w ;
ip = vec4(1.,1.,1.,2.) / ip ;