Commit Graph

1021 Commits (2c6eb114b220d81348163c9cbe3385bd03887513)

Author SHA1 Message Date
Marc Gilleron 84181a9560 Implement buffer processing on sphere map functions 2021-02-01 23:40:17 +00:00
Marc Gilleron b66b9a01a9 Removed VoxelStreamFile 2021-02-01 22:25:25 +00:00
Marc Gilleron 82beda502a That doc was cutoff, no idea what I was writing there 2021-02-01 22:01:26 +00:00
Marc Gilleron a318224fea Fix links and format note 2021-01-31 18:20:09 +00:00
Marc Gilleron 46e39d152f Fix doc navigation 2021-01-31 17:39:08 +00:00
Marc Gilleron 4353939eb4 Move region stuff to a folder 2021-01-31 16:51:42 +00:00
Marc Gilleron 7d0a4f3e78 Fix signedness warnings 2021-01-31 16:42:06 +00:00
Marc Gilleron 3c092771e9 Missing include 2021-01-31 16:32:03 +00:00
Marc Gilleron cc04f2e5e9 Some API docs 2021-01-31 16:24:26 +00:00
Marc Gilleron fe49e70243 Fix property hint 2021-01-31 16:23:59 +00:00
Marc Gilleron dfe5b15c86 Update changelog 2021-01-31 16:23:01 +00:00
Marc Gilleron 19ee4a2eba Document SQLite schema 2021-01-31 15:47:49 +00:00
Marc Gilleron a0e7a3229c Added compression header to make it reusable for other formats and more future proof 2021-01-31 15:47:36 +00:00
Marc Gilleron 0526c4e860 Fix cache not getting flushed correctly, causing saves to take too long 2021-01-31 15:26:15 +00:00
Marc Gilleron 55005dad9c Update format docs 2021-01-30 01:39:43 +00:00
Marc Gilleron 7682e8fbcc Comments 2021-01-30 01:39:28 +00:00
Marc Gilleron db7fc640c1 Increased cache size, SQLite saving is slower than loading 2021-01-30 01:39:15 +00:00
Marc Gilleron c6b169b978 Upgraded block serialized format, added some error handling 2021-01-30 01:36:37 +00:00
Marc Gilleron 158715922d Fix retrieving from cache
It should have made a copy and the input should have been populated
instead of being replaced (because it wouldn't hold the ref)
2021-01-30 01:33:55 +00:00
Marc Gilleron 834f7fe090 Fix serialized blocks unable to save when using channel depth greater than 8 bits 2021-01-28 22:03:58 +00:00
Marc Gilleron 01e5e18922 Implemented VoxelStreamSQLite 2021-01-28 22:02:49 +00:00
Marc Gilleron 99723cc006 Merge branch 'master' into instancing 2021-01-25 22:17:46 +00:00
Marc Gilleron 137059f514 Use relationship=2 for block map 2021-01-24 15:24:07 +00:00
Marc Gilleron 4a11d3715d Links to FastNoiseLite repo 2021-01-24 14:52:57 +00:00
Marc Gilleron 414f6cc305 Fix sdf_scale not defaulting according to the real default channel depth 2021-01-24 14:48:25 +00:00
Marc Gilleron ac2fb5f150 Add extra newline in property descriptions, otherwise they appear on the same line 2021-01-24 14:45:43 +00:00
Marc Gilleron 5a5a508249 Use note block 2021-01-24 14:41:24 +00:00
Marc Gilleron 3ccf85bbdd Fix wrong folder in API generator and updated some docs 2021-01-24 14:32:38 +00:00
Marc Gilleron 37c7b3b209 Shortened readme, information is in one place in the doc 2021-01-24 14:05:26 +00:00
Marc Gilleron 55a38957b5 Added SDF scale to VoxelTool. Default value should work best with default bit depth. 2021-01-24 13:54:38 +00:00
Marc Gilleron 5ec5136f5e Don't try to save if the terrain has no stream assigned 2021-01-23 23:01:02 +00:00
Marc Gilleron 5e6c034e94 Don't compile on duplicate 2021-01-23 23:00:26 +00:00
Marc Gilleron 629b79fc3d Fix subtract operation 2021-01-23 22:59:44 +00:00
Marc Gilleron 0816d1fc09 Merge branch 'master' into instancing 2021-01-23 01:33:11 +00:00
Marc Gilleron 9ebe1d32c0 Fix potential issue with non-initialized label 2021-01-23 01:32:42 +00:00
Marc Gilleron 7af9c193b8 Update changelog 2021-01-23 01:32:10 +00:00
Marc Gilleron 84de196728 Some rewording 2021-01-23 01:32:03 +00:00
Marc Gilleron 11d1ea09cb Fix readme images 2021-01-23 00:08:52 +00:00
Marc Gilleron 1a8cc4380f Fix normalmaps in blocky mesher 2021-01-22 19:18:26 +00:00
Marc Gilleron 95fe66c802 Remove unnecessary slashes 2021-01-22 18:48:06 +00:00
Marc Gilleron f0b89e5622 Make more space 2021-01-22 18:47:43 +00:00
Marc Gilleron 25c033ce85 Fix huge stutters caused by materials not being pooled properly 2021-01-22 18:31:46 +00:00
Marc 9d4c4d7d7a
Merge pull request #209 from wrathofrathma/master
Added normal map support to blocky & cube meshers by implementing tangent calculations & passing mesh tangents.
2021-01-21 23:52:55 +00:00
Marc f61758b476
Merge branch 'master' into master 2021-01-21 23:50:59 +00:00
Marc Gilleron 15e61086bb Attempt to workaround folding problem 2021-01-21 22:41:57 +00:00
Marc Gilleron fb6e76a038 Rename "docs" folder "source" 2021-01-21 22:40:53 +00:00
Marc Gilleron 354f0fdb0d Ignore Godot log files that sometimes get saved in doc/tools when running scripts from here 2021-01-21 20:05:53 +00:00
Marc Gilleron ce198c2670 Some doc 2021-01-21 20:04:53 +00:00
Marc Gilleron 4ef4da180c Saving generator output is no longer enabled by default. Now only changes may be saved. 2021-01-21 19:40:26 +00:00
Marc Gilleron 0713016d9c Fix missing result in emerge_block() 2021-01-21 19:39:57 +00:00