Attempt to workaround folding problem
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@ -3,6 +3,9 @@ theme: readthedocs
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docs_dir: source
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extra_css:
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- css/extra.css
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nav:
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- 'index.md'
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- 'getting_the_module.md'
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@ -18,47 +21,47 @@ nav:
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- 'access_to_voxels_and_multithreading.md'
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- 'module_development.md'
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- 'changelog.md'
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- '___.md'
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- 'API':
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- 'Classes':
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# <generated_class_list>
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- api/FastNoiseLite.md
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- api/FastNoiseLiteGradient.md
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- api/Voxel.md
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- api/VoxelBlockSerializer.md
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- api/VoxelBoxMover.md
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- api/VoxelBuffer.md
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- api/VoxelColorPalette.md
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- api/VoxelGenerator.md
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- api/VoxelGeneratorFlat.md
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- api/VoxelGeneratorGraph.md
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- api/VoxelGeneratorHeightmap.md
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- api/VoxelGeneratorImage.md
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- api/VoxelGeneratorNoise.md
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- api/VoxelGeneratorNoise2D.md
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- api/VoxelGeneratorScript.md
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- api/VoxelGeneratorWaves.md
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- api/VoxelLibrary.md
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- api/VoxelLodTerrain.md
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- api/VoxelMesher.md
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- api/VoxelMesherBlocky.md
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- api/VoxelMesherCubes.md
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- api/VoxelMesherDMC.md
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- api/VoxelMesherTransvoxel.md
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- api/VoxelNode.md
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- api/VoxelRaycastResult.md
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- api/VoxelServer.md
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- api/VoxelStream.md
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- api/VoxelStreamBlockFiles.md
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- api/VoxelStreamFile.md
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- api/VoxelStreamRegionFiles.md
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- api/VoxelStreamScript.md
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- api/VoxelTerrain.md
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- api/VoxelTool.md
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- api/VoxelToolBuffer.md
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- api/VoxelToolTerrain.md
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- api/VoxelViewer.md
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- api/VoxelVoxLoader.md
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# </generated_class_list>
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# <generated_class_list>
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- api/FastNoiseLite.md
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- api/FastNoiseLiteGradient.md
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- api/Voxel.md
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- api/VoxelBlockSerializer.md
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- api/VoxelBoxMover.md
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- api/VoxelBuffer.md
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- api/VoxelColorPalette.md
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- api/VoxelGenerator.md
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- api/VoxelGeneratorFlat.md
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- api/VoxelGeneratorGraph.md
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- api/VoxelGeneratorHeightmap.md
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- api/VoxelGeneratorImage.md
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- api/VoxelGeneratorNoise.md
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- api/VoxelGeneratorNoise2D.md
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- api/VoxelGeneratorScript.md
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- api/VoxelGeneratorWaves.md
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- api/VoxelLibrary.md
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- api/VoxelLodTerrain.md
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- api/VoxelMesher.md
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- api/VoxelMesherBlocky.md
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- api/VoxelMesherCubes.md
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- api/VoxelMesherDMC.md
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- api/VoxelMesherTransvoxel.md
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- api/VoxelNode.md
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- api/VoxelRaycastResult.md
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- api/VoxelServer.md
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- api/VoxelStream.md
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- api/VoxelStreamBlockFiles.md
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- api/VoxelStreamFile.md
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- api/VoxelStreamRegionFiles.md
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- api/VoxelStreamScript.md
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- api/VoxelTerrain.md
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- api/VoxelTool.md
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- api/VoxelToolBuffer.md
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- api/VoxelToolTerrain.md
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- api/VoxelViewer.md
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- api/VoxelVoxLoader.md
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# </generated_class_list>
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- 'Serialization formats':
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- 'specs/block_format.md'
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- 'specs/region_format_v2.md'
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11
doc/source/___.md
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11
doc/source/___.md
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@ -0,0 +1,11 @@
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Nothing to see here.
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This file is an expression of my lack of motivation to make Mkdocs work better with ReadTheDocs. It sits there only to separate a bit more the API section from the rest of the doc.
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The API class list is at "top level" (actually second level) and does not fold, because no more than 2 file-levels are supported by the theme provided by ReadTheDocs. If the class files were placed at third level, folding works for them, but breaks the rest of the nav.
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Allowing custom themes on ReadTheDocs could allow to fix it, but it's [officially not supported](https://github.com/readthedocs/readthedocs.org/issues/978#issuecomment-285212453).
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I considered switching to Sphinx, but it's too complicated in comparison to Mkdocs. Switching all the existing docs and scripts to use ReStructuredText is also a lot of work. Sphinx claims to support Markdown too but my attempts at using it failed.
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So for now... have a bit of space.
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4
doc/source/css/extra.css
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4
doc/source/css/extra.css
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@ -0,0 +1,4 @@
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/* Without this, top-level items are barely recognizable from second-level */
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.caption {
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color: #5599ff;
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}
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@ -99,11 +99,12 @@ def update_mkdocs_file(mkdocs_config_fpath, md_classes_dir):
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in_generated_section = False
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else:
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continue
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processed_lines.append(line)
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if "<generated_class_list>" in line:
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in_generated_section = True
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for cf in class_files:
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processed_lines.append(" - " + cf + "\n")
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indent = line[:line.find('#')]
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processed_lines.append(line)
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for class_file in class_files:
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processed_lines.append(indent + "- " + class_file + "\n")
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yml = "".join(processed_lines)
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with open(mkdocs_config_fpath, 'w', encoding='utf-8') as f:
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