Update changelog

master
Marc Gilleron 2021-01-23 01:32:10 +00:00
parent 84de196728
commit 7af9c193b8
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@ -36,6 +36,7 @@ Ongoing development - `master`
- Introduced a second blocky mesher dedicated to colored cubes, with greedy meshing and palette support
- Replaced `transparent` property with `transparency_index` for more control on the culling of transparent faces
- The TYPE channel is now 16-bit by default instead of 8-bit, allowing to store up to 65,536 types (part of this channel might actually be used to store rotation in the future)
- Added normalmaps support
- Breaking changes
- `VoxelViewer` now replaces the `viewer_path` property on `VoxelTerrain`, and allows multiple loading points