Commit Graph

185 Commits (master)

Author SHA1 Message Date
Wuzzy 236959a045 Version 0.14.3 2019-10-24 23:04:01 +02:00
Wuzzy 99d6673d7c Add even more nodedef checks 2019-10-24 01:14:54 +02:00
Wuzzy 2f88237880 Version 0.14.2 2019-09-30 23:24:51 +02:00
Wuzzy da510e1ab6 Fix more missing nodedef checks 2019-09-30 23:24:17 +02:00
Wuzzy eca004cdb5 Version 0.14.1 2019-09-29 01:59:47 +02:00
Wuzzy 5579c0a1e2 Fix possible crash 2019-09-29 01:59:16 +02:00
Wuzzy d5985901fb Replace deprecated functions (MT 5.0.0) 2019-04-01 17:39:34 +02:00
Wuzzy a304eddbfc Update mod.conf 2019-04-01 17:38:22 +02:00
Wuzzy 6a90107282 Remove unused variable 2019-02-21 19:11:40 +01:00
Wuzzy 0eb23cd4a6 Add support for get_treasures 2019-02-19 19:38:02 +01:00
Wuzzy 4c20c6227a Version 0.14.0 2019-02-19 18:41:44 +01:00
Wuzzy b5690f371a Platform: Replace falling nodes with dirt 2019-02-19 16:39:21 +01:00
Wuzzy 531111850a Don't spawn 5th corridor if not in Chaos Mode 2019-02-19 16:15:54 +01:00
Wuzzy 29cb60ce16 Reduce default max dirtroom size to 6 2019-02-19 16:12:20 +01:00
Wuzzy 7975f6a2e0 Build platforms for slopes 2019-02-19 15:55:34 +01:00
Wuzzy 14ef5981d9 Add assert to check if wood chances add up to 100% 2019-02-14 21:06:49 +01:00
Wuzzy 0f675a8e89 Fix biased sign change when taking turns 2019-02-14 17:22:26 +01:00
Wuzzy 4d765c00aa Don't go vertical if waypoint needs platform 2019-02-14 17:16:11 +01:00
Wuzzy aa9eb9e76f Platforms no longer kill rails 2019-02-14 17:04:10 +01:00
Wuzzy 2b080117b9 Decrease dirt room size 2019-02-14 06:55:09 +01:00
Wuzzy 98a513af73 Rename "chunk" to "mapchunk" 2019-02-14 06:43:40 +01:00
Wuzzy 2bd014a681 Chance to fill dirt room with random rails 2019-02-14 06:14:43 +01:00
Wuzzy b02b5c868e Never generate chests+woodbulk in dirt room 2019-02-14 03:36:06 +01:00
Wuzzy 1ef1b305e5 Stricter dirt room spawn requirements 2019-02-14 01:44:54 +01:00
Wuzzy 2c9658b805 Refactor variable names 2019-02-14 00:40:05 +01:00
Wuzzy 431a04625a More up/down tweaks 2019-02-14 00:07:18 +01:00
Wuzzy 753df904db If vertical again, stick to previous direction 2019-02-13 23:46:37 +01:00
Wuzzy f272e6e7e1 Increase lower height limit a bit 2019-02-13 23:30:48 +01:00
Wuzzy 494830b44a Allow t-junctions at forks 2019-02-13 20:36:17 +01:00
Wuzzy 18143a65f0 Remove unused psra param 2019-02-13 19:52:05 +01:00
Wuzzy 734a7b0c1a It's "chunk", not "mapblock" 2019-02-13 19:15:51 +01:00
Wuzzy ae2fd8cb4b Attempt up to 10 times to generate rail system 2019-02-13 19:10:46 +01:00
Wuzzy 5a9283bc40 Make sure the dirt cube's floor is ground 2019-02-13 18:57:32 +01:00
Wuzzy 975651e30e Remove torches when cutting into wood 2019-02-13 18:20:25 +01:00
Wuzzy 36b0196cce Tweak README 2019-02-13 18:01:47 +01:00
Wuzzy b17cd9294f New default treasures 2019-02-13 04:43:14 +01:00
Wuzzy c82726c9f1 Spawn carts after all nodes have been generated 2019-02-13 03:21:31 +01:00
Wuzzy 4f57871cb9 Use blockseed again for the randomizer... 2019-02-13 03:09:53 +01:00
Wuzzy 8f3414495f Don't try to respawn carts if first spawn failed 2019-02-13 03:06:34 +01:00
Wuzzy e3c8865844 Increase min. start corridors to 2 2019-02-13 00:08:23 +01:00
Wuzzy 8dad6f98a8 Use mapgen seed instead of blockseed 2019-02-13 00:04:53 +01:00
Wuzzy bdd9937f10 Only query perlin noise once 2019-02-12 23:58:42 +01:00
Wuzzy cec0dd4649 Remove German comments 2019-02-12 23:57:08 +01:00
Wuzzy 77b79ed3cc Remove some unused vars 2019-02-12 23:45:56 +01:00
Wuzzy ac867f56c0 Cleaner implementation of corridor start from dirt 2019-02-12 23:04:24 +01:00
Wuzzy 6664e4d551 Start corridor generation from dirt room edge only 2019-02-12 22:30:33 +01:00
Wuzzy 685240f1ce Refactor: Move wood support code in new function 2019-02-12 21:39:37 +01:00
Wuzzy 7a7edca70d Fix wood bulks not replacing rail 2019-02-12 19:58:07 +01:00
Wuzzy 473708eb0b Don't destroy wood and posts if digging up or down 2019-02-12 19:43:53 +01:00
Wuzzy 44ff55b5fb Corridors can dig into wood, posts and torches
Under certain conditions. This makes it easiers for rails to "join" and create junctions if a railcorridor would hit a wood support.
2019-02-12 19:20:50 +01:00