35 Commits

Author SHA1 Message Date
Quentin Bazin
41a46ba13b [CMakeLists.txt] Small improvements. 2020-02-14 18:36:45 +09:00
Quentin Bazin
6f227b7564 [ServerCommandHandler] Now used to send server packets. 2020-02-11 15:00:03 +09:00
Quentin Bazin
b7bb8f1d52 Replaced my custom headers by LGPL license headers. 2020-02-08 18:34:26 +09:00
Quentin Bazin
81e37de144 [TerrainGenerator] No longer dependent on BlockType. 2020-02-07 23:17:21 +09:00
Quentin Bazin
86918973a7 [CraftingRecipe] Small fix. 2020-01-31 16:44:27 +09:00
Quentin Bazin
44798d6fbd [TilesDef] Added. Now blocks and items can store multiple textures. 2020-01-31 16:44:27 +09:00
Quentin Bazin
5b2a1758ef Now using filenames instead of IDs when loading/retrieving textures. 2020-01-31 16:44:27 +09:00
Quentin Bazin
b070e58b0e [CraftingRecipe] Fixed shaped recipe matching. 2019-12-30 18:09:22 +09:00
Quentin Bazin
cf236576ec Now syncing player position between clients. But client is authoritative. 2019-04-08 15:29:19 +02:00
Quentin Bazin
41155f7fd0 [ServerApplication] Now handles multiple players. 2019-04-07 18:20:15 +02:00
Quentin Bazin
58043344f1 [ClientCommandHandler|ServerCommandHandler] Added. 2019-03-17 17:22:53 +01:00
Quentin Bazin
197ec07d12 [PlayerBox] Added to display players. [Network] New server-emitted 'PlayerSpawn' command. 2019-03-17 16:56:26 +01:00
Quentin Bazin
2c8878bf49 [GameState|ServerApplication] Moved callbacks setup into its own function. 2019-03-17 15:04:00 +01:00
Quentin Bazin
11f9365675 [Network] BlockInvUpdate and BlockDataUpdate packets added. Furnace almost done. 2019-01-26 20:29:13 +01:00
Quentin Bazin
6e4e8c0547 [ServerChunk] Ticking blocks re-enabled. WIP. 2019-01-26 10:05:37 +01:00
Quentin Bazin
077c93d15b [LuaGUI] Now shows Workbench and Furnace GUI. [ServerBlock] Added. 2019-01-25 13:59:57 +01:00
Quentin Bazin
b8fa100e99 [ServerApplication] Now using Lua 'init()' to give items at spawn. 2019-01-23 21:51:19 +01:00
Quentin Bazin
2035f9123f [Block] onTick and onBlockActivated re-enabled. 2019-01-23 00:38:08 +01:00
Quentin Bazin
e2816324a8 [Player] Server now keep track of the inventory. 2019-01-23 00:04:03 +01:00
Quentin Bazin
e21160a56e [ClientApplication|ServerApplication] Now using gk::ArgumentParser. 2019-01-21 23:59:43 +01:00
Quentin Bazin
066d1a09f5 [ServerWorld] Half tree issue and lighting bugs fixed. 2019-01-21 21:51:18 +01:00
Quentin Bazin
f9393c5316 [ScriptEngine] Moved to server. 2019-01-20 17:08:44 +01:00
Quentin Bazin
104597a39d [Network] 'ChunkRequest' command added. 2019-01-20 15:07:45 +01:00
Quentin Bazin
9da2ad5f86 [Client|Server] Removed old command flow. [Network] Useless commands removed. 2019-01-20 15:07:45 +01:00
Quentin Bazin
ec2a27b587 [BlockCursor] Now implements PlayerDigBlock network event. 2019-01-20 15:07:45 +01:00
Quentin Bazin
b7735ca71a [ChunkLightmap] Crash fixed. [ServerApplication] '--port' argument added. 2019-01-20 15:07:45 +01:00
Quentin Bazin
03bffbb666 [Network] Server is now aware of placed blocks and can forward the info to other clients. 2019-01-20 15:07:45 +01:00
Quentin Bazin
8c847a4eb6 [README.md] Updated. 2019-01-20 15:07:45 +01:00
Quentin Bazin
d75d7b7f54 [ServerChunk] Buggy worldgen, but still a worldgen. 2019-01-20 15:07:45 +01:00
Quentin Bazin
fce9eba630 [ClientWorld|ServerWorld] Added. Code cleaned a bit. 2019-01-20 15:07:45 +01:00
Quentin Bazin
104c47d898 [GameState|ServerApplication] Test for block sending: OK. 2019-01-20 15:07:45 +01:00
Quentin Bazin
5070a35b62 [Server] Connection callback added. [Network] ChunkData command added. 2019-01-20 15:07:45 +01:00
Quentin Bazin
7caeafb845 [Server] Added parameter 'port' for init(). 2019-01-20 15:07:45 +01:00
Quentin Bazin
389ee41f05 Server can be closed correctly now. 2019-01-20 15:07:45 +01:00
Quentin Bazin
3884be8868 Basic network classes added: Client, Server, ClientApplication, ServerApplication. 2019-01-20 15:07:45 +01:00