81 lines
1.9 KiB
C++
81 lines
1.9 KiB
C++
/*
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* =====================================================================================
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*
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* Filename: ServerApplication.cpp
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*
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* Description:
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*
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* Created: 09/01/2019 19:41:15
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*
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* Author: Quentin Bazin, <quent42340@gmail.com>
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*
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* =====================================================================================
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*/
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#include "ServerApplication.hpp"
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#include "ServerBlock.hpp"
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using namespace std::literals::string_literals;
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ServerApplication::ServerApplication(int argc, char **argv) : gk::CoreApplication(argc, argv) {
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m_loadSDL = false;
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}
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void ServerApplication::init() {
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m_argumentParser.addArgument("port", {"-p", "--port", true});
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gk::CoreApplication::init();
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if (m_argumentParser.getArgument("port").isFound)
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m_port = std::stoi(m_argumentParser.getArgument("port").parameter);
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Registry::setInstance(m_registry);
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m_registry.registerBlock<ServerBlock>(0, "", "Air");
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m_registry.registerItem(0, "", "Air").setIsBlock(true);
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m_scriptEngine.init();
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// m_luaCore.setPlayer(m_player); // FIXME
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m_luaCore.setWorld(m_world);
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try {
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m_scriptEngine.lua()["openminer"] = &m_luaCore;
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// m_scriptEngine.lua().script("init()");
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}
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catch (const sol::error &e) {
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std::cerr << e.what() << std::endl;
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}
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m_server.init(m_port);
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m_server.setRunning(true);
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m_serverCommandHandler.setupCallbacks();
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}
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void ServerApplication::update() {
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m_world.update(m_server, m_players);
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if (gk::GameClock::getTicks() % 1000 < 10) {
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for (auto &it : m_players) {
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sf::Packet packet;
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packet << Network::Command::PlayerPosUpdate;
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packet << it.first;
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packet << it.second.x() << it.second.y() << it.second.z();
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m_server.sendToAllClients(packet);
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}
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}
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}
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void ServerApplication::mainLoop() {
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while (m_server.isRunning()) {
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m_server.handleGameEvents();
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m_server.handleKeyState();
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m_clock.updateGame([this] {
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update();
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});
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m_clock.waitForNextFrame();
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}
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}
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