119 Commits

Author SHA1 Message Date
Sokomine
32dc77125b adjusted comment 2018-07-22 17:04:35 +02:00
Sokomine
3456856ac0 added some more replacements for mineclone2 2018-07-19 22:34:11 +02:00
Sokomine
0f6b8e414e added support for dirt_with_coniferus_litter 2018-07-08 03:21:54 +02:00
Sokomine
f4b80d11f1 added support for MineClone2 2018-02-09 23:15:06 +01:00
Sokomine
07a88d7bf6 added handle_schematics.mark_flat_land_as_used 2018-01-25 02:57:06 +01:00
Sokomine
e09ec5ee8b added flat land detection 2018-01-18 04:51:32 +01:00
Sokomine
f6cd424c8e added ethereal birch wood 2018-01-15 18:41:25 +01:00
Sokomine
f7df786285 functions generate_building and get_cid_table accessible from outside 2018-01-15 17:19:25 +01:00
Sokomine
cf8f07e223 moved extra_calls for on_construct and door setup into extra function 2018-01-11 19:02:36 +01:00
Sokomine
7eaaf015fe new_materials parameter to replace_random enabled 2018-01-10 23:52:59 +01:00
Sokomine
c06997bbfc added support for inner and outer stairs of diffrent woods 2018-01-10 23:51:29 +01:00
Sokomine
3fc542a565 added generalized replacement function 2018-01-07 05:14:06 +01:00
Sokomine
6357bcf774 hide mob spawner one node lower 2017-07-29 22:24:25 +02:00
Sokomine
3d61a09c5c remember positions of workplace markers 2017-07-20 05:47:55 +02:00
Sokomine
f8e3a5e72b removed settings and obsolete security handling 2017-07-04 18:15:31 +02:00
Sokomine
93fe1d288a recognize acacia and aspen saplings 2017-07-03 19:43:28 +02:00
Sokomine
0c7e900cc3 detect sleeping mats with pillows 2017-06-30 00:12:16 +02:00
Sokomine
d6b998f4ab provide a list of bed positions 2017-06-28 22:51:42 +02:00
Sokomine
8c609aa0e3 provide yaw for mob spawners 2017-06-27 16:11:52 +02:00
Sokomine
497647415f only place mob spawner if it is defined 2017-06-27 04:15:39 +02:00
Sokomine
22bd3f4ca8 place mobspawners 2017-06-27 04:11:37 +02:00
Sokomine
86f1cffdd2 show global replacements in preview list 2017-06-26 23:43:05 +02:00
Sokomine
782184f032 added option for global replacements 2017-06-26 23:26:36 +02:00
Sokomine
7e8c47032a also supply yaw for position in front of house 2017-06-20 20:12:23 +02:00
Sokomine
1a7079f5fe fixed typo 2017-06-20 19:39:19 +02:00
Sokomine
91d7c42bba provide diffrent positions in front of the house 2017-06-18 20:34:19 +02:00
Sokomine
244ab3fca5 gat a centered position in front of the house so that mobs can exit 2017-06-13 02:10:46 +02:00
Sokomine
d7308e0a35 avoid duplicate bed positions 2017-06-09 23:08:22 +02:00
Sokomine
e82836e66e register creative priv if unified_inventory is not installed 2017-06-07 22:43:29 +02:00
Sokomine
d04d61feff count and detect beds in a building 2017-06-05 14:47:15 +02:00
Sokomine
bd2dae0c95 adjusted usage of settings 2017-06-03 22:51:32 +02:00
Sokomine
bbaff3ba1e removed unused variables 2017-05-29 00:14:10 +02:00
Sokomine
fd0c2a5534 improved dig_here indicator 2017-05-28 23:54:09 +02:00
Sokomine
b2ec1adcf3 made scaffolding_setup useable for mobs without inventory 2017-05-10 18:10:16 +02:00
Sokomine
ef5e3da0db dirt can be a general placeholder now 2017-05-08 21:28:14 +02:00
Sokomine
384bead69f added param2 for citybuilder support 2017-05-08 21:27:54 +02:00
Sokomine
d4ff899103 better handling of opened and closed objects and some dirt types 2017-04-27 20:14:17 +02:00
Sokomine
489cd14b95 consume the placed node even if the player is wielding it 2017-04-27 16:06:58 +02:00
Sokomine
f672c9bbbe require buckets if liqueds are needed 2017-04-26 01:23:08 +02:00
Sokomine
8312c00abf scaffolding support nodes are now filled from buttom upwards 2017-04-25 21:37:28 +02:00
Sokomine
c996a50264 added player_can_provide for not obtainable nodes in not-creative building mode 2017-04-25 17:39:41 +02:00
Sokomine
d249fcab67 fixed error in formspec showing list of needed materials 2017-04-25 16:37:20 +02:00
Sokomine
7c9c43552a count how many nodes need to be placed 2017-04-24 21:08:22 +02:00
Sokomine
8880467fb4 moved abort_project_remove_indicators functionality into extra function 2017-04-24 19:54:21 +02:00
Sokomine
2aab657ca7 use registered_items instead of registered_nodes when searching for description 2017-04-24 19:45:24 +02:00
Sokomine
0e73c18353 dirt can be a general placeholder 2017-04-24 18:59:24 +02:00
Sokomine
d493fc625f added handle_schematics.also_acceptable - more relaxed handling of simple filler nodes (could be considered as 'ignore' or 'just some sort of solid block' 2017-04-24 18:04:29 +02:00
Sokomine
709b310adc fixed bug with param2 with glasslike etc 2017-04-24 17:23:01 +02:00
Sokomine
ef25706f14 added option to save the current building as a new schematic 2017-04-23 20:29:43 +02:00
Sokomine
f586b49c44 added support for gates from minetst_game 2017-04-19 03:11:40 +02:00