Commit Graph

107 Commits (master)

Author SHA1 Message Date
PilzAdam eab37a1422 Limit abm calls further 2013-02-16 15:44:21 +01:00
PilzAdam b0aad547a2 Fix indentation 2013-02-16 15:41:16 +01:00
PilzAdam 02f204f15a Dont drop drops when dying naturally 2013-02-16 15:03:03 +01:00
PilzAdam 886434b79b Tweak spawning 2013-02-16 15:02:31 +01:00
PilzAdam 843009965f Add a table with booleans for each spawing mob that sets whether the mob spawns 2012-10-13 18:44:59 +02:00
PilzAdam aae3120fe7 Prevent server crash when a attacked player leaves the game 2012-10-13 18:36:30 +02:00
PilzAdam f95ae96848 Log mod load if log_mod is set to true 2012-10-07 19:44:57 +02:00
PilzAdam 31a425ef9f Make monsters not die near torches at night 2012-09-29 19:19:23 +02:00
PilzAdam d4819fc13e Make the code more stable 2012-09-29 15:29:10 +02:00
PilzAdam cbe53d3bbf Bugfix 2012-09-29 15:13:13 +02:00
PilzAdam 762870ebcc Reduce sound of sheep 2012-09-29 11:53:29 +02:00
PilzAdam 67b25e00ab Add max_height param to spawn 2012-09-22 13:03:00 +02:00
PilzAdam 2ddad10cd7 Typo 2012-09-22 12:48:56 +02:00
PilzAdam 5dffc85eeb Support for only_peaceful_mobs setting in minetest.conf 2012-09-22 12:47:52 +02:00
PilzAdam 4c9d02d417 New textures for DM 2012-09-21 18:41:46 +02:00
PilzAdam aeff5c021f Remove API doc from README 2012-09-21 18:03:34 +02:00
PilzAdam 8b18193546 Remove mob list from README 2012-09-21 17:16:28 +02:00
PilzAdam b2e3d1f599 Add sound 2012-09-21 16:05:17 +02:00
PilzAdam e74cc2a6b0 Tweak spawn ratio 2012-09-21 15:50:38 +02:00
PilzAdam 07536c1f9a Little change in detecting light damage 2012-09-21 15:44:38 +02:00
PilzAdam 9380fa4d2b Decrease spawning ratio a bit 2012-09-21 15:40:59 +02:00
PilzAdam 3fc06c2392 Add dungeon master 2012-09-21 15:37:53 +02:00
PilzAdam 86664b5cbb New drop system 2012-09-20 18:03:41 +02:00
PilzAdam b901a7875e Merge register_animal and register_monster to register_mob 2012-09-20 17:44:44 +02:00
PilzAdam b687ddf0ba Decrease spawning ratio of sheep 2012-09-19 20:45:31 +02:00
PilzAdam eb35d7ffea Add falling damage 2012-09-19 20:38:03 +02:00
PilzAdam 7672041b15 Bugfix in damage of water and lava 2012-09-19 19:04:14 +02:00
PilzAdam 5ec7ae8f21 Rewrite water and lava damage and add damage params to defintion 2012-09-19 18:54:30 +02:00
PilzAdam 8929fda7e7 Move the API to a api.lua 2012-09-19 18:34:29 +02:00
PilzAdam 09f86b4ac0 Add new params to the spawning code 2012-09-19 18:28:05 +02:00
PilzAdam c00426fcf3 Print spawning pos if display_mob_spawn is set to true in minetest.conf 2012-09-19 18:23:09 +02:00
PilzAdam c14f036893 Add oerkki 2012-09-19 18:17:42 +02:00
PilzAdam 6f4d2bad60 Add rats 2012-09-19 18:06:44 +02:00
PilzAdam e9c9aea908 Increase spawning ratio 2012-09-19 17:22:12 +02:00
PilzAdam 817ec5efaf Little changes in README 2012-09-19 17:19:47 +02:00
PilzAdam 0a795ffe5f Add API doc to README 2012-09-19 17:16:19 +02:00
PilzAdam e4f54d11e6 Add drawtype to definition of mobs 2012-09-19 16:58:34 +02:00
PilzAdam d7212dc8bc Make mob functions global 2012-09-19 16:50:47 +02:00
PilzAdam 47af2647f2 Increase spawning ratio 2012-09-17 19:54:50 +02:00
PilzAdam ada7a13b14 Add min_light param to spawning function 2012-09-17 17:13:31 +02:00
PilzAdam aec1777c87 Bugfix in spawning 2012-09-17 17:10:27 +02:00
PilzAdam 73c52cc2ad Some changes in punching player 2012-09-17 16:59:05 +02:00
PilzAdam 5f405c3784 Update README 2012-09-16 20:45:45 +02:00
PilzAdam 41b787da22 Remove physical param from definition table (its always true) 2012-09-16 20:35:15 +02:00
PilzAdam ff92babbe4 Reduce spawn rate 2012-09-16 17:07:38 +02:00
PilzAdam 50f8a8f7d7 Bugfix and remove debug information 2012-09-16 16:10:03 +02:00
PilzAdam 4151fe2622 Add armor param to register_monster 2012-09-16 15:48:58 +02:00
PilzAdam 97048bb3dc Make the stone monster light resitant (it normaly only spawns underground) 2012-09-16 15:10:50 +02:00
PilzAdam b1f6e14245 Make animals and monster not spawn near player or too many other objects 2012-09-16 15:08:31 +02:00
PilzAdam 5869d604b5 Add sheep 2012-09-16 14:20:30 +02:00