Commit Graph

2249 Commits (46b8c340886ef72beb45c6bd2b2bca3c2c8de892)

Author SHA1 Message Date
Milan a9f53bca8b switch branch for submodule spawners 2020-03-05 08:52:43 +01:00
Milan 06d55bcc6f add submodule spawners 2020-03-05 08:40:09 +01:00
Milan f775156061 add submodule skybox 2020-03-05 08:39:15 +01:00
Milan d50a45ff93 add submodule moreglass 2020-03-05 08:36:01 +01:00
Milan b2a0b4fa71 add submodule mobf_trader 2020-03-05 08:34:36 +01:00
Milan cbc3192289 add submodule medieval_craft 2020-03-05 08:31:58 +01:00
Milan 32ec446c93 update submodule illuna 2020-03-05 08:31:26 +01:00
Milan bb50a16868 add submodule maptools 2020-03-05 08:25:49 +01:00
Milan b7e97a2eb1 add submodule christmas_craft 2020-03-05 08:23:41 +01:00
Milan a48fd1bf95 add submodule bridges 2020-03-05 08:21:06 +01:00
Milan 38b709bbbd add submodule bitchange 2020-03-05 08:19:53 +01:00
Milan 8dc84356dc add submodule biome_lib 2020-03-05 08:19:12 +01:00
Milan 9496d23d7e add submodule arrow_signs 2020-03-05 08:17:48 +01:00
Milan a40cced1d3 update submodule illuna_extras 2020-03-03 21:40:11 +01:00
Milan 7e1e84fc68 update submodule illuna_ethereal 2020-03-03 21:30:12 +01:00
Milan 871be2cc9f update submodule illuna 2020-03-03 20:49:58 +01:00
Milan 4fdc4dbfb9 update submodule technic 2020-03-03 20:44:55 +01:00
Milan 84efc00708 darkage/moreblocks compatibility update 2020-03-03 17:17:48 +01:00
Milan 2c32984a17 update submodule illuna_extras 2020-03-03 17:17:14 +01:00
Milan 894f4b6838 update submodule illuna 2020-03-03 17:15:48 +01:00
Milan 7eb09c899e update submodule xdecor 2020-03-03 17:13:33 +01:00
IFRFSX 91ac075cff
Update Chinese Translation, Add Traditional Chinese Translation (#2596) 2020-03-02 21:53:12 +01:00
SmallJoker fe9cdba0ec
Creative: Skip redundant refreshes, fix reset button (#2611)
Skips redundant calls to creative.update_creative_inventory and fixes the 'Reset' button which double-refreshed the filter cache.
2020-03-02 21:41:42 +01:00
Milan 2c80417a25 update submodule moreores 2020-03-02 21:40:27 +01:00
Milan 88ca97122b replace broken submodule unifieddyes 2020-03-02 21:04:25 +01:00
Milan 23cb03e39e update submodule basic_materials 2020-03-01 21:04:31 +01:00
Milan 1ffcf37cd8 Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld 2020-03-01 20:12:45 +01:00
Milan 0017c6db27 update submodule moreblocks 2020-03-01 20:12:30 +01:00
Milan 2771241c32 update submodule wardrobe 2020-02-29 19:47:57 +01:00
Milan f8ade4e23c update submodule illuna_extras 2020-02-29 17:39:06 +01:00
Milan 766469b91d update submodule illuna_extras 2020-02-29 17:14:59 +01:00
Milan c54d83185a update submodule cottages 2020-02-29 16:26:17 +01:00
Milan 5d3297adb5 add submodule basic_signs 2020-02-29 16:22:35 +01:00
Milan 3ec19ecb76 update submodule homedecor_modpack 2020-02-28 21:20:48 +01:00
Milan 001eb5d930 use latest master for submodule signs_lib 2020-02-28 08:35:58 +01:00
An0n3m0us 8d9aa07752
Sort loot registration into respective mods (#2602) 2020-02-23 14:41:13 +01:00
Milan 0c56cf10c3 update submodule illuna_extras 2020-02-17 19:36:09 +01:00
Milan 20c7f636cb update submodule xdecor 2020-02-17 19:07:27 +01:00
Milan cdbbe547b8 update submodule bows 2020-02-16 15:31:04 +01:00
Andrey2470T 34b410319e
Increase speed of flowing water/river water animations
To visually match the 1 node per second spread of flowing water.
2020-02-14 00:01:15 +00:00
An0n3m0us 3ea648f5bf
Disallow screwdriver rotating torches, to avoid bad torch rotations 2020-02-11 03:58:41 +00:00
An0n3m0us 232cc2bd1c
Add log for seeds on place 2020-02-10 22:00:40 +01:00
Paramat db632b67bf
Fix missing papyrus in savanna, add a dry dirt version
Papyrus was missing from the dry dirt 'savanna_shore' biome due to
only being placed on dirt. A mistake made when changing savanna
dirt to dry dirt.

Rename existing papyrus schematic to 'papyrus_on_dirt' and only
place in the 'rainforest_swamp' biome.
Add a new papyrus schematic 'papyrus_on_dry_dirt', placed in the
'savanna' biome.
2020-02-09 01:34:17 +00:00
Louis Royer 1420376e32
Fix french translation of snow block slab 2020-02-08 21:06:17 +00:00
Paramat 9bf64b61c2
Fix simple bed height, make player lay down just above it, not inside it 2020-02-08 03:11:44 +00:00
IFRFSX f255e36d78
Add traditional Chinese translation (#2579) 2020-02-06 20:15:13 +01:00
sfan5 d3e26dba18 Convert minetest.sound_play uses to ephemeral 2020-02-05 22:24:23 +01:00
DS 176ddba176 Reset spawn position on bed destruction 2020-01-26 18:59:44 +01:00
IFRFSX eac4795326 Update Chinese translation (#2563)
rail = 轨道 / 栏杆
grass = 草

and, mese color is yellow, so i translate it to "黄石"。(Chinese words without MESE)
2020-01-25 16:55:14 +01:00
Zaoqi da39bae50e Add zh_CN translation 2020-01-22 19:09:38 +01:00
Konstantin Ilyashenko 7e9a54abaf Replace Russian translation of Pickaxe (#2556) 2020-01-09 19:09:06 +01:00
Lejo beb0aefa2d Make can_interact_with_node() check for key group instead of default:key 2020-01-06 21:16:33 +00:00
Thomas--S 1940961d63 Move duplicate recipe from books to default.register_craft_metadata_copy()
This allows mods to easily implement the same behaviour, e.g. for letters.
2020-01-04 00:09:58 +00:00
An0n3m0us 6e32287a42 Move crafting, cooking and fuel recipes into corresponding files 2020-01-01 01:38:06 +00:00
Zaoqi 1082466796 Rename `core` to `minetest` (#2552) 2019-12-29 12:28:30 +01:00
An0n3m0us 258332578a Player model: Add bobbing to walk animation, more subtle standing animation 2019-12-23 02:14:25 +00:00
Paramat 150122bfe7
Remove Mapgen V7 floatland biome code
In preparation for a new Mapgen V7 floatland implementation.
2019-12-18 23:59:45 +00:00
Paramat c0335e24c9
Convert grass footstep sounds from stereo to mono 2019-12-18 22:31:29 +00:00
Maksim f176ba4873 Make tool crafting recipes more compact, move to tools.lua 2019-12-16 00:29:33 +00:00
Milan f3fd226c91 update submodule illuna_events 2019-12-05 21:51:09 +01:00
Milan d359c0dbf9 update submodule illuna_events 2019-12-02 18:46:00 +01:00
Muhammad Nur Hidayat Yasuyoshi (MNH48) 710605687b Add Malay translation 2019-11-30 17:31:40 +01:00
Aresiel 10dce79451 Add Swedish translation 2019-11-30 17:31:29 +01:00
OgelGames 0f764bf447 Coral 'on place': Pass node to 'on rightclick', not node name 2019-11-28 02:01:19 +00:00
Milan 2ee22c2eaa add submodule cloaking 2019-11-26 17:05:40 +01:00
Milan b1b57291fa drop submodule invis 2019-11-26 17:04:15 +01:00
Milan 62ed4417a3 add submodule eventkeys 2019-11-26 17:03:06 +01:00
Kevin Nel 00a8bd521a Fix popping sound in default_grass_footstep (#2538) 2019-11-25 10:50:20 +01:00
Andrey2470T 2f6d0bf267 Add 4th item row to creative inventory. Align search, trash, page navigation 2019-11-23 21:35:02 +00:00
An0n3m0us d9f8c6cc43 Escape translated text in 'beds' mod formspec 2019-11-22 21:47:47 +00:00
Paramat 5b1875ef41
Papyrus: Add to the rainforest swamp biome
Previously, papyrus was limited to the savanna biome.
Rainforest is a suitable habitat for papyrus.
Makes papyrus a little less difficult to find.
Move swamp jungletrees into a separate registration, to allow
applying distribution by perlin noise to keep these away from
papyrus areas.

Fix error: Remove non-functional 'rainforest swamp' from the
biome list for the jungle log decoration. It is not placed in
swamps due to the 'y max/min' and 'place on' parameters.
2019-11-15 19:47:14 +00:00
SmallJoker 5017f3b614 Weather: Replace deprecated get2d with get_2d 2019-11-13 19:59:58 +01:00
Milan Ihl b8c1254410 update submodule illuna_extras 2019-11-11 22:08:05 +01:00
Andrey2470T 6fea665fcc Add Russian translation (#2525) 2019-10-24 21:54:20 +02:00
Bartosz dd71dcbcf6 boats: Improve physics by implementing drag and friction forces
Implement drag force according to the equation:
drag_force = drag_coefficient * speed ^2
Also add a small constant force to implement friction force.
2019-10-24 03:47:28 +01:00
sfan5 f9a9e87af6
Improve creative inventory search (#2523) 2019-10-22 22:46:19 +02:00
Milan a3f925c993 add submodule invis 2019-10-21 17:35:02 +02:00
Milan 5feba815c3 update submodule illuna_events 2019-10-21 17:34:33 +02:00
Milan Ihl 168b352a0b update submodule illuna_events 2019-10-20 18:11:47 +02:00
Milan Ihl b2679fdd2e update submodule illuna_events 2019-10-18 10:30:31 +02:00
Paramat 7caa5d36f2
Move hotbar code/textures, and damage sound, from player_api to default
These are unrelated to the Player API and player object.
All other GUI/HUD code and textures are in default.
All other engine hardcoded sounds are in default.
The player_api mod is highly likely to be used unchanged in new games,
so logical grouping of content will help the creation of new games.
2019-10-18 02:43:06 +01:00
Milan Ihl d1b90533c0 update submodule illuna_events 2019-10-17 14:49:02 +02:00
Milan Ihl 2b24355fa1 update submodule illuna_events 2019-10-16 20:48:56 +02:00
Paramat 7c1fd9c24e
Add initial 'weather' mod to vary cloud density, thickness, velocity 2019-10-15 00:38:41 +01:00
luk3yx ef7df329d2 Fix duplicate background in formspec prepend (#2524) 2019-10-14 22:53:57 +02:00
Lars Hofhansl 6042e963f7 Increase (ocean) water opacity to 191 2019-10-12 18:35:56 +02:00
Hamlet 93a49f082c Italian translation (#2491) 2019-10-12 14:30:37 +02:00
JDiaz a00ff24df9 Spanish Translation (#2505) 2019-10-10 21:19:20 +02:00
DrHackberry 0f369b43fe French translation (#2514) 2019-10-10 21:18:25 +02:00
sfan5 f87c3d05ae player_api: Set correct visual size for legacy player model 2019-10-06 14:06:02 +02:00
Milan b0fbc5dbc2 update submodule 3d_armor 2019-10-06 08:38:49 +02:00
Milan b78a5b2b85 update submodule mobs_redo 2019-10-05 19:29:33 +02:00
Milan 3879010dd5 update submodule illuna_events 2019-10-05 19:01:05 +02:00
SmallJoker 1c413ede9a Use background9 for backwards compatibility 2019-10-05 17:55:42 +02:00
Milan e73d2f3ffe update submodule mobs_redo 2019-10-05 17:55:37 +02:00
Milan 087d54c3dc update submodule mobs_redo 2019-10-05 17:33:59 +02:00
Milan 4a5e3ea09c update submodule illuna_events 2019-10-05 17:28:51 +02:00
Milan e61d57b3aa add illuna_events submodule 2019-10-05 14:26:33 +02:00
Wuzzy 8c9821b227 Update translation templates and German (#2512) 2019-10-03 18:44:34 +02:00
SnicklePickles ce1eaeebbe Grammar updates README.txt 2019-10-01 21:47:58 +02:00
TumeniNodes f2a07b0a51 Xpanes: Add new steel bar door/trapdoor sounds
No longer use the unsuitable steel door/trapdoor sound.
2019-09-28 21:53:50 +01:00
Alex Yst c800398593 Always disable leafdecay for player-placed leaves, even when 'sneaking'
Avoids player-placed leaves decaying when building while sneaking, which is common.
2019-09-28 21:10:26 +01:00
An0n3m0us 05375c0fd4 Fix glass panes sides (#2500) 2019-09-27 00:35:06 +02:00
TumeniNodes 23ceb30e88 Xpanes: Register steel bar door and steel bar trapdoor
Register using the 'doors' mod API.
2019-09-22 23:05:38 +01:00
Wuzzy 106c36da33 Add translation templates and German translation 2019-09-22 13:42:40 +02:00
Paramat 86a55d3584
Marram grass: Fix noise flags to make 2D noise 'eased' (#2493)
Increase noise resolution from 4 to 2 nodes for a higher quality
distribution.
Retune noise parameters to compensate for using eased noise.
2019-09-21 21:28:09 +01:00
An0n3m0us b31795dd04 Vessels: Fix vessels shelf infotext 2019-09-21 11:45:03 +02:00
sfan5 3f7cd062c3
Fix trapdoor infotext to correctly describe the type of trapdoor 2019-09-20 20:56:20 +02:00
sfan5 09bed49b5a
Fix door infotext to correctly describe the type of door 2019-09-20 20:10:58 +02:00
leucome 00f9287075 Leafdecay: Use param2 ~= 1 instead of param2 == 0 2019-09-19 02:13:18 +01:00
An0n3m0us cbb0529ace Set fuel percentage to decrease (#2481) 2019-09-19 00:36:50 +02:00
sfan5 b4c7522248
Fix more translation strings (#2487) 2019-09-18 20:38:27 +02:00
mbartlett21 c42a525ce8 Add option for non-jumpable fences and walls
Add an option, default disabled, to extend the collision boxes upwards.
2019-09-16 21:38:02 +01:00
An0n3m0us 1f7ea89cb6 Add missing infotext to nodes (#2477) 2019-09-14 20:30:26 +02:00
sfan5 888383a812 Fix water no longer waving
broken by bb9279ccb8
2019-09-14 14:30:44 +02:00
An0n3m0us 88114a74e9 Add vessels group to firefly vessel 2019-09-13 20:47:09 +02:00
sfan5 e4adb01fbf
Fix and improve translation strings (#2471) 2019-09-12 19:03:10 +02:00
Paramat ea992bdace
Add initial environmental sounds mod with flowing water sounds
default:river_water_source can also create sound if desired as
rivers are considered to be flowing water.
A simple mod for now, with the intention to later use new engine
environmental sound features if/when they appear.
2019-09-12 00:46:40 +01:00
Yves Quemener bb9279ccb8 Add support for MT 5 game translation (rebasing ) (#2466)
rebased #2368
2019-09-10 19:09:51 +02:00
mbartlett21 d99a176b69 Xpanes: Use 'swap node' instead of 'set node' 2019-09-06 21:39:23 +01:00
Paramat e8097c9e87
Creative: Override the hand instead of re-registering
Allows the initial hand registration to alter the 'wield_scale' without
needing to also alter it in creative mod.
Also make default mod a dependency again, as the initial hand
registration is required.
2019-08-31 19:44:17 +01:00
Paramat 5c3e4b1d20
Spawn: Avoid spawning outside small worlds
Previously, the value of 'mapgen_limit' was not used to limit the
spawn position.
If a friendly-biome spawn point is not found within a small world,
spawn point falls back to the engine spawn point, which has a larger
chance of success.
2019-08-28 03:19:34 +01:00
TumeniNodes 553b0f9d72 Add new TNT sounds 2019-08-28 03:06:23 +01:00
Milan c5bfd306c0 update submodule technic 2019-08-20 21:58:53 +02:00
Paul Ouellette 7269711911 Furnace: Improve fuel item replacement support
The output returned by `get_craft_result` has a replacements table that
contains any replacement items that could not be placed in the input
(due to the input stack having a count > 1). Put these replacements in
the dst list or drop them on the furnace.
2019-08-20 21:15:28 +02:00
coil 3a3f71aa50 Verify object is player before checking privs (#2448)
This prevents a crash when a 'nil' digger is passed by the engine to
minetest.node_dig.
2019-08-19 19:24:19 +02:00
Paramat fac8f390b1
TNT: Remove unusable sounds, use temporary placeholders 2019-08-18 19:47:06 +01:00
Paramat 4eadf80634
Sfinv: Add and use a crafting arrow texture instead of using furnace arrow 2019-08-13 21:57:32 +01:00
Paul Ouellette e5ebb36cd5 Furnace: Fix "output full" infotext 2019-08-11 16:28:02 +02:00
Paramat 2063fcd075
Make the creative mod hand dig 'dig_immediate' nodes fast
Engine change now makes this possible.
2019-08-03 20:51:58 +01:00
HybridDog a2254bd0af Warn when a mod registers a stairs node with an existing name 2019-08-01 21:55:26 +02:00
TumeniNodes 7f830124f7 Various mods: Use " " instead of ' ' for item names 2019-08-01 02:40:39 +01:00
Milan d86a6d2162 update submodule ethereal 2019-07-31 22:34:15 +02:00
Milan 3f3f29fe8c make fire nodes possible again 2019-07-31 20:11:17 +02:00
TumeniNodes a5bde8e9ba Default: Use " " instead of ' ' for item names 2019-07-31 00:16:44 +01:00
Paramat 6716fc74ec
Add patches of bare 'dry dirt' to savanna
Tune noise to appear roughly where long dry grass is least dense and shortest.
2019-07-30 03:55:17 +01:00
Milan 04ac38a3bb update submodule xdecor 2019-07-28 21:04:21 +02:00
TumeniNodes c32b8adaa3 Add 'dry dirt' and 'dry dirt with dry grass' nodes for savanna biome 2019-07-26 17:50:44 +01:00
TumeniNodes 4282a93a02 Creative: Add 'default' as optional dependency
Fixes bugs caused by removing 'default' as a hard dependency.
2019-07-22 02:26:52 +01:00
Paramat d16612c1cb
Add new, longer 'default_grass_side' texture
Update side texture to match the new top texture.
3/4 side coverage instead of 1/2,
2019-07-22 02:18:20 +01:00
Paramat 9fe877ef99
Creative: Remove unnecessary dependency on 'default' 2019-07-21 03:24:47 +01:00
sfan5 9b226c7045 Switch to mod.conf, delete deprecated depends.txt 2019-07-17 00:38:23 +02:00
sfan5 773011fd85 Fix potential crash when few loot items are registered 2019-07-16 23:29:29 +02:00
sfan5 c3403936d3 Fix luacheck warning 2019-07-16 23:17:14 +02:00
sfan5 b701e500aa Support for icesheet dungeons in dungeon_loot 2019-07-16 22:26:35 +02:00
sfan5 37710866f0 Switch dungeon type detection to biome name
see #2400, also removed a now unused alias
2019-07-16 22:26:35 +02:00
TumeniNodes bfb84da39c Add new 'default_grass' texture 2019-07-15 17:43:05 +01:00
Paramat 3bca295da8
New lighter, greyer permafrost texture 2019-07-13 23:35:25 +01:00
acmgit 83fb6fe872 Remove stack_max from bucket:bucket_empty 2019-07-13 17:47:45 +01:00
SmallJoker 95aaec6670 Allow opening chests when wielding corals
Code simplification by combining the on_place functions.
2019-07-12 20:01:27 +01:00