Commit Graph

2249 Commits (46b8c340886ef72beb45c6bd2b2bca3c2c8de892)

Author SHA1 Message Date
Konstantin Ilyashenko 7e9a54abaf Replace Russian translation of Pickaxe (#2556) 2020-01-09 19:09:06 +01:00
Lejo beb0aefa2d Make can_interact_with_node() check for key group instead of default:key 2020-01-06 21:16:33 +00:00
Thomas--S 1940961d63 Move duplicate recipe from books to default.register_craft_metadata_copy()
This allows mods to easily implement the same behaviour, e.g. for letters.
2020-01-04 00:09:58 +00:00
An0n3m0us 6e32287a42 Move crafting, cooking and fuel recipes into corresponding files 2020-01-01 01:38:06 +00:00
Zaoqi 1082466796 Rename `core` to `minetest` (#2552) 2019-12-29 12:28:30 +01:00
An0n3m0us 258332578a Player model: Add bobbing to walk animation, more subtle standing animation 2019-12-23 02:14:25 +00:00
Paramat 150122bfe7
Remove Mapgen V7 floatland biome code
In preparation for a new Mapgen V7 floatland implementation.
2019-12-18 23:59:45 +00:00
Paramat c0335e24c9
Convert grass footstep sounds from stereo to mono 2019-12-18 22:31:29 +00:00
Maksim f176ba4873 Make tool crafting recipes more compact, move to tools.lua 2019-12-16 00:29:33 +00:00
Milan f3fd226c91 update submodule illuna_events 2019-12-05 21:51:09 +01:00
Milan d359c0dbf9 update submodule illuna_events 2019-12-02 18:46:00 +01:00
Muhammad Nur Hidayat Yasuyoshi (MNH48) 710605687b Add Malay translation 2019-11-30 17:31:40 +01:00
Aresiel 10dce79451 Add Swedish translation 2019-11-30 17:31:29 +01:00
OgelGames 0f764bf447 Coral 'on place': Pass node to 'on rightclick', not node name 2019-11-28 02:01:19 +00:00
Milan 2ee22c2eaa add submodule cloaking 2019-11-26 17:05:40 +01:00
Milan b1b57291fa drop submodule invis 2019-11-26 17:04:15 +01:00
Milan 62ed4417a3 add submodule eventkeys 2019-11-26 17:03:06 +01:00
Kevin Nel 00a8bd521a Fix popping sound in default_grass_footstep (#2538) 2019-11-25 10:50:20 +01:00
Andrey2470T 2f6d0bf267 Add 4th item row to creative inventory. Align search, trash, page navigation 2019-11-23 21:35:02 +00:00
An0n3m0us d9f8c6cc43 Escape translated text in 'beds' mod formspec 2019-11-22 21:47:47 +00:00
Paramat 5b1875ef41
Papyrus: Add to the rainforest swamp biome
Previously, papyrus was limited to the savanna biome.
Rainforest is a suitable habitat for papyrus.
Makes papyrus a little less difficult to find.
Move swamp jungletrees into a separate registration, to allow
applying distribution by perlin noise to keep these away from
papyrus areas.

Fix error: Remove non-functional 'rainforest swamp' from the
biome list for the jungle log decoration. It is not placed in
swamps due to the 'y max/min' and 'place on' parameters.
2019-11-15 19:47:14 +00:00
SmallJoker 5017f3b614 Weather: Replace deprecated get2d with get_2d 2019-11-13 19:59:58 +01:00
Milan Ihl b8c1254410 update submodule illuna_extras 2019-11-11 22:08:05 +01:00
Andrey2470T 6fea665fcc Add Russian translation (#2525) 2019-10-24 21:54:20 +02:00
Bartosz dd71dcbcf6 boats: Improve physics by implementing drag and friction forces
Implement drag force according to the equation:
drag_force = drag_coefficient * speed ^2
Also add a small constant force to implement friction force.
2019-10-24 03:47:28 +01:00
sfan5 f9a9e87af6
Improve creative inventory search (#2523) 2019-10-22 22:46:19 +02:00
Milan a3f925c993 add submodule invis 2019-10-21 17:35:02 +02:00
Milan 5feba815c3 update submodule illuna_events 2019-10-21 17:34:33 +02:00
Milan Ihl 168b352a0b update submodule illuna_events 2019-10-20 18:11:47 +02:00
Milan Ihl b2679fdd2e update submodule illuna_events 2019-10-18 10:30:31 +02:00
Paramat 7caa5d36f2
Move hotbar code/textures, and damage sound, from player_api to default
These are unrelated to the Player API and player object.
All other GUI/HUD code and textures are in default.
All other engine hardcoded sounds are in default.
The player_api mod is highly likely to be used unchanged in new games,
so logical grouping of content will help the creation of new games.
2019-10-18 02:43:06 +01:00
Milan Ihl d1b90533c0 update submodule illuna_events 2019-10-17 14:49:02 +02:00
Milan Ihl 2b24355fa1 update submodule illuna_events 2019-10-16 20:48:56 +02:00
Paramat 7c1fd9c24e
Add initial 'weather' mod to vary cloud density, thickness, velocity 2019-10-15 00:38:41 +01:00
luk3yx ef7df329d2 Fix duplicate background in formspec prepend (#2524) 2019-10-14 22:53:57 +02:00
Lars Hofhansl 6042e963f7 Increase (ocean) water opacity to 191 2019-10-12 18:35:56 +02:00
Hamlet 93a49f082c Italian translation (#2491) 2019-10-12 14:30:37 +02:00
JDiaz a00ff24df9 Spanish Translation (#2505) 2019-10-10 21:19:20 +02:00
DrHackberry 0f369b43fe French translation (#2514) 2019-10-10 21:18:25 +02:00
sfan5 f87c3d05ae player_api: Set correct visual size for legacy player model 2019-10-06 14:06:02 +02:00
Milan b0fbc5dbc2 update submodule 3d_armor 2019-10-06 08:38:49 +02:00
Milan b78a5b2b85 update submodule mobs_redo 2019-10-05 19:29:33 +02:00
Milan 3879010dd5 update submodule illuna_events 2019-10-05 19:01:05 +02:00
SmallJoker 1c413ede9a Use background9 for backwards compatibility 2019-10-05 17:55:42 +02:00
Milan e73d2f3ffe update submodule mobs_redo 2019-10-05 17:55:37 +02:00
Milan 087d54c3dc update submodule mobs_redo 2019-10-05 17:33:59 +02:00
Milan 4a5e3ea09c update submodule illuna_events 2019-10-05 17:28:51 +02:00
Milan e61d57b3aa add illuna_events submodule 2019-10-05 14:26:33 +02:00
Wuzzy 8c9821b227 Update translation templates and German (#2512) 2019-10-03 18:44:34 +02:00
SnicklePickles ce1eaeebbe Grammar updates README.txt 2019-10-01 21:47:58 +02:00
TumeniNodes f2a07b0a51 Xpanes: Add new steel bar door/trapdoor sounds
No longer use the unsuitable steel door/trapdoor sound.
2019-09-28 21:53:50 +01:00
Alex Yst c800398593 Always disable leafdecay for player-placed leaves, even when 'sneaking'
Avoids player-placed leaves decaying when building while sneaking, which is common.
2019-09-28 21:10:26 +01:00
An0n3m0us 05375c0fd4 Fix glass panes sides (#2500) 2019-09-27 00:35:06 +02:00
TumeniNodes 23ceb30e88 Xpanes: Register steel bar door and steel bar trapdoor
Register using the 'doors' mod API.
2019-09-22 23:05:38 +01:00
Wuzzy 106c36da33 Add translation templates and German translation 2019-09-22 13:42:40 +02:00
Paramat 86a55d3584
Marram grass: Fix noise flags to make 2D noise 'eased' (#2493)
Increase noise resolution from 4 to 2 nodes for a higher quality
distribution.
Retune noise parameters to compensate for using eased noise.
2019-09-21 21:28:09 +01:00
An0n3m0us b31795dd04 Vessels: Fix vessels shelf infotext 2019-09-21 11:45:03 +02:00
sfan5 3f7cd062c3
Fix trapdoor infotext to correctly describe the type of trapdoor 2019-09-20 20:56:20 +02:00
sfan5 09bed49b5a
Fix door infotext to correctly describe the type of door 2019-09-20 20:10:58 +02:00
leucome 00f9287075 Leafdecay: Use param2 ~= 1 instead of param2 == 0 2019-09-19 02:13:18 +01:00
An0n3m0us cbb0529ace Set fuel percentage to decrease (#2481) 2019-09-19 00:36:50 +02:00
sfan5 b4c7522248
Fix more translation strings (#2487) 2019-09-18 20:38:27 +02:00
mbartlett21 c42a525ce8 Add option for non-jumpable fences and walls
Add an option, default disabled, to extend the collision boxes upwards.
2019-09-16 21:38:02 +01:00
An0n3m0us 1f7ea89cb6 Add missing infotext to nodes (#2477) 2019-09-14 20:30:26 +02:00
sfan5 888383a812 Fix water no longer waving
broken by bb9279ccb8
2019-09-14 14:30:44 +02:00
An0n3m0us 88114a74e9 Add vessels group to firefly vessel 2019-09-13 20:47:09 +02:00
sfan5 e4adb01fbf
Fix and improve translation strings (#2471) 2019-09-12 19:03:10 +02:00
Paramat ea992bdace
Add initial environmental sounds mod with flowing water sounds
default:river_water_source can also create sound if desired as
rivers are considered to be flowing water.
A simple mod for now, with the intention to later use new engine
environmental sound features if/when they appear.
2019-09-12 00:46:40 +01:00
Yves Quemener bb9279ccb8 Add support for MT 5 game translation (rebasing ) (#2466)
rebased #2368
2019-09-10 19:09:51 +02:00
mbartlett21 d99a176b69 Xpanes: Use 'swap node' instead of 'set node' 2019-09-06 21:39:23 +01:00
Paramat e8097c9e87
Creative: Override the hand instead of re-registering
Allows the initial hand registration to alter the 'wield_scale' without
needing to also alter it in creative mod.
Also make default mod a dependency again, as the initial hand
registration is required.
2019-08-31 19:44:17 +01:00
Paramat 5c3e4b1d20
Spawn: Avoid spawning outside small worlds
Previously, the value of 'mapgen_limit' was not used to limit the
spawn position.
If a friendly-biome spawn point is not found within a small world,
spawn point falls back to the engine spawn point, which has a larger
chance of success.
2019-08-28 03:19:34 +01:00
TumeniNodes 553b0f9d72 Add new TNT sounds 2019-08-28 03:06:23 +01:00
Milan c5bfd306c0 update submodule technic 2019-08-20 21:58:53 +02:00
Paul Ouellette 7269711911 Furnace: Improve fuel item replacement support
The output returned by `get_craft_result` has a replacements table that
contains any replacement items that could not be placed in the input
(due to the input stack having a count > 1). Put these replacements in
the dst list or drop them on the furnace.
2019-08-20 21:15:28 +02:00
coil 3a3f71aa50 Verify object is player before checking privs (#2448)
This prevents a crash when a 'nil' digger is passed by the engine to
minetest.node_dig.
2019-08-19 19:24:19 +02:00
Paramat fac8f390b1
TNT: Remove unusable sounds, use temporary placeholders 2019-08-18 19:47:06 +01:00
Paramat 4eadf80634
Sfinv: Add and use a crafting arrow texture instead of using furnace arrow 2019-08-13 21:57:32 +01:00
Paul Ouellette e5ebb36cd5 Furnace: Fix "output full" infotext 2019-08-11 16:28:02 +02:00
Paramat 2063fcd075
Make the creative mod hand dig 'dig_immediate' nodes fast
Engine change now makes this possible.
2019-08-03 20:51:58 +01:00
HybridDog a2254bd0af Warn when a mod registers a stairs node with an existing name 2019-08-01 21:55:26 +02:00
TumeniNodes 7f830124f7 Various mods: Use " " instead of ' ' for item names 2019-08-01 02:40:39 +01:00
Milan d86a6d2162 update submodule ethereal 2019-07-31 22:34:15 +02:00
Milan 3f3f29fe8c make fire nodes possible again 2019-07-31 20:11:17 +02:00
TumeniNodes a5bde8e9ba Default: Use " " instead of ' ' for item names 2019-07-31 00:16:44 +01:00
Paramat 6716fc74ec
Add patches of bare 'dry dirt' to savanna
Tune noise to appear roughly where long dry grass is least dense and shortest.
2019-07-30 03:55:17 +01:00
Milan 04ac38a3bb update submodule xdecor 2019-07-28 21:04:21 +02:00
TumeniNodes c32b8adaa3 Add 'dry dirt' and 'dry dirt with dry grass' nodes for savanna biome 2019-07-26 17:50:44 +01:00
TumeniNodes 4282a93a02 Creative: Add 'default' as optional dependency
Fixes bugs caused by removing 'default' as a hard dependency.
2019-07-22 02:26:52 +01:00
Paramat d16612c1cb
Add new, longer 'default_grass_side' texture
Update side texture to match the new top texture.
3/4 side coverage instead of 1/2,
2019-07-22 02:18:20 +01:00
Paramat 9fe877ef99
Creative: Remove unnecessary dependency on 'default' 2019-07-21 03:24:47 +01:00
sfan5 9b226c7045 Switch to mod.conf, delete deprecated depends.txt 2019-07-17 00:38:23 +02:00
sfan5 773011fd85 Fix potential crash when few loot items are registered 2019-07-16 23:29:29 +02:00
sfan5 c3403936d3 Fix luacheck warning 2019-07-16 23:17:14 +02:00
sfan5 b701e500aa Support for icesheet dungeons in dungeon_loot 2019-07-16 22:26:35 +02:00
sfan5 37710866f0 Switch dungeon type detection to biome name
see #2400, also removed a now unused alias
2019-07-16 22:26:35 +02:00
TumeniNodes bfb84da39c Add new 'default_grass' texture 2019-07-15 17:43:05 +01:00
Paramat 3bca295da8
New lighter, greyer permafrost texture 2019-07-13 23:35:25 +01:00
acmgit 83fb6fe872 Remove stack_max from bucket:bucket_empty 2019-07-13 17:47:45 +01:00
SmallJoker 95aaec6670 Allow opening chests when wielding corals
Code simplification by combining the on_place functions.
2019-07-12 20:01:27 +01:00
bell07 5b1d5819e5 Unify hotbar formspec for sfinv and creative
sfinv: Add lists above the content to support listrings in content.
Reuse sfinv inventory lists for creative.
2019-07-10 21:55:35 +01:00
Milan 2770eba1af update submodule hangglider_regular 2019-07-04 12:48:35 +02:00
Milan c8402fd0d2 fix crash from darkage 2019-07-04 12:39:18 +02:00
luk3yx 3d530e0c25 intersects_protection(): Fix compatibility code 2019-07-03 19:10:39 +02:00
Paramat e7be81242b
Define dungeon nodes in biome definitions (#2400)
Icesheet ice dungeons now have ice stairs.
Remove some now-unnecessary sandstone mapgen aliases, one
remains as it is required by the dungeon loot mod.
Re-arrange mapgen aliases to separate those needed for mgv6.
2019-07-01 21:58:47 +01:00
rubenwardy a6a719967a Use 9-slice background in formspec theme 2019-06-24 00:10:13 +01:00
t0ny2 54bb0afe7f Make waterlily wave when placed on waving water 2019-06-16 22:09:36 +01:00
SmallJoker 0f771a27c3 Allow overriding default.after_place_leaves and default.grow_sapling 2019-06-07 20:35:24 +01:00
Paramat ca7c131133
Large cactus schematic: Don't force-place root node
This schematic is used for sapling-grown large cacti, so should not
destroy the sand node below, as sand nodes are in short supply in
some situations.
Like trees, only force-place the node that replaces the sapling.
2019-06-07 20:34:13 +01:00
acmgit 61bfac0fa2 Prevent potential crash caused by moss growth ABM 2019-06-02 18:50:20 +01:00
An0n3m0us e19f42d648 Add groups for tools and mushrooms (#2378) 2019-06-01 21:10:30 +02:00
Milan f0dbf44299 drop darkage lamp 2019-05-31 10:41:48 +02:00
Zweihorn 76a08a7058 wool: use global 'dye.dyes' table 2019-05-26 20:21:31 +01:00
Milan Ihl 302b04ff1b add missing files 2019-05-20 18:06:46 +02:00
Milan Ihl 42173f648d update submodule rhotator 2019-05-20 18:01:07 +02:00
Milan Ihl f0ef4286a0 update submodule illuna_extras 2019-05-20 17:55:35 +02:00
Milan Ihl 1f21dcd616 add vipworld modpack 2019-05-20 17:50:22 +02:00
Paramat aee5ba64f9
Make cave liquids biome-determined
No longer use the hardcoded engine cave liquids.
Water only in '_ocean' biomes, water and lava in '_under' biomes.
2019-05-18 21:22:19 +01:00
Paramat 5c48c76aa2
Fix trapdoor side textures and orientations
Previously, opening a trapdoor caused the side textures to flip.

Fix the incorrect textures.
Also add a texture transform to a tile of the open trapdoor, such
that the closed trapdoor sides use the lower part of the texture
and the open trapdoor sides use the higher part.

Clean up some codestyle issues.
2019-05-03 23:49:07 +01:00
Milan 6e35aebc06 update submodule ethereal 2019-04-22 08:14:12 +02:00
Paramat f21bab2ff9
Split underground biome to correspond to surface biomes
In preparation for biome-defined: dungeon materials, cave liquids,
stone type, ores, decorations.
'_ocean' biomes now extend to y = -255 to be deeper than default
mgv5 oceans, and to create 'shallow underground biomes'.
Remove unnecessary biome lists for gravel and silver sand blob ores,
as those are already defined to only appear in default:stone.
2019-04-19 21:23:26 +01:00
tchncs fcccc13148 update submodule chakram 2019-04-14 13:20:10 +02:00
tchncs 6914ee59bc Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld 2019-04-13 17:12:26 +02:00
tchncs f018a59785 update submodule illuna 2019-04-13 17:12:14 +02:00
Milan 59d342b48e update submodule names_per_ip 2019-04-13 14:11:38 +02:00
tchncs 899f8f3357 update submodule illuna 2019-04-13 11:38:25 +02:00
tchncs c432ec6568 update submodule illuna 2019-04-13 11:32:45 +02:00
tchncs 5f21064bd5 update submodule bows 2019-04-13 10:35:26 +02:00
tchncs 9ca7601487 update submodule hangglider 2019-04-12 23:22:31 +02:00
tchncs 8f32b13047 update submodule chakram 2019-04-12 22:23:57 +02:00
tchncs f95c81d914 add submodule chakram 2019-04-10 08:38:32 +02:00
HybridDog 0291c6b210 Moss growth ABM: Add inner and outer cobble stairs, simplify code 2019-04-06 21:35:48 +01:00
HybridDog b20725026e flowers: Light check optimisation in mushroom spread 2019-03-31 22:20:28 +01:00
tenplus1 88d79881b8 Add food groups to blueberries (#2335) 2019-03-31 22:20:47 +02:00
HybridDog efd090228d fire: Document flammable group, a little code cleanup 2019-03-30 20:33:08 +00:00
Paramat dfe6fd6560
Restrict waving liquid shader to normal water 2019-03-27 02:17:32 +00:00
SmallJoker dd3f3b2032 Use group:stick in recipes (fixes #2306) 2019-03-24 10:59:34 +01:00
Paramat 8b5e0a914b
Dungeon loot: Avoid empty 'if' branch to satisfy lua check 2019-03-23 23:16:41 +00:00
Paramat e3cd961a15
Fix beds being undiggable after laying down 2019-03-23 23:12:44 +00:00
Milan a0d749ce12 update submodule names_per_ip 2019-03-22 22:54:43 +01:00
Niwla23 eaf6eac723 Mapping kit recipe: Use "group:stick" instead of "default:stick" 2019-03-18 22:20:24 +00:00
Milan 28857f799c add submodule xban2 2019-03-17 15:42:45 +01:00
sfan5 02e2cab375 Dungeon loot: Don't crash on unknown items
fixes #2228
2019-03-17 13:59:10 +01:00
Milan 381135e86b update submodule ethereal 2019-03-16 21:18:35 +01:00
sofar b853c8a509 Beds: Properly count players in beds
This is a rebased and slightly rewritten version of #2125.
2019-03-10 01:43:49 +00:00
Milan eec662ec28 update submodule technic 2019-03-09 09:03:44 +01:00
Milan e920ebf17a update submodule illuna 2019-03-08 21:20:47 +01:00
Milan 02039538f1 update submodule sea 2019-03-08 21:04:05 +01:00
Milan e3966b24c4 add submodule sea 2019-03-08 20:51:30 +01:00
Milan 7313d0a9df update submodule caverealms 2019-03-08 20:47:06 +01:00
Milan e294775a9a update submodule illuna 2019-03-08 15:57:57 +01:00
Milan 00de0eff80 Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld 2019-03-08 15:20:41 +01:00
Milan 0bd5b94c7e tnt: comment message when priv missing 2019-03-08 15:20:36 +01:00
Milan 0883c11c88 update submodule 3d_armor 2019-03-07 23:10:42 +01:00
Milan 30cd994a6c update submodule homedecor_modpack 2019-03-07 12:46:30 +01:00
Milan 5bfe3cb7e3 update submodule homedecor_modpack 2019-03-06 22:49:33 +01:00
Milan 83e48774cd update submodule unifieddyes 2019-03-06 22:45:01 +01:00
Milan dde9389a90 update submodule mesecons 2019-03-06 22:20:46 +01:00
Milan cc6e462242 update submodule unified_inventory 2019-03-06 22:19:48 +01:00
Milan e533026a2d update submodule underworlds 2019-03-06 22:13:02 +01:00
Milan 5047777bbd update submodule underworlds 2019-03-06 22:07:15 +01:00
Milan 32283d5ac9 update submodule loud_walking 2019-03-06 21:57:00 +01:00
Milan 1b60a8b92f update submodule names_per_ip 2019-03-06 20:54:45 +01:00
Milan 643ae3128a Merge remote-tracking branch 'origin/technicworld-5.0-dev' into technicworld 2019-03-06 20:16:21 +01:00
acmgit 891f00e9db Flowers: Remove stack max definition (#2324) 2019-03-05 11:59:23 +01:00
Milan e1bf8d682a add submodule basic_materials 2019-02-25 20:32:15 +01:00
Milan 773749862c replace submodule pipeworks 2019-02-25 12:03:20 +01:00
Milan 765aa23aa3 update submodule dmobs 2019-02-24 08:53:39 +01:00
Milan dd79970944 update submodule travelnet 2019-02-23 19:49:44 +01:00
Milan e8b57696bf update submodule mob_horse 2019-02-23 19:41:09 +01:00
Milan 3bb53634fd update submodule rhotator 2019-02-23 18:50:11 +01:00
Milan ffc7d03c72 add submodule rhotator 2019-02-23 13:07:19 +01:00
Milan 4c69d45961 update submodules ethereal, illuna_extras 2019-02-23 10:55:03 +01:00
Milan 82046dac13 replace submodule horses with mob_horse 2019-02-23 09:11:49 +01:00
Paramat 196f206d3e
Remove corals.mts credit 2019-02-18 19:57:30 +00:00
Paramat 1ca25eec9d
Kelp, coral sounds: Add missing 'footstep'. Use quiet 'dig', 'dug'
Footstep sounds as sand or cubic coral nodes.
Dig and dug sounds as leaves but much lower gain to be suitable for
underwater.
2019-02-16 21:18:01 +00:00
Nathan Salapat b92f7431ef Fix sfinv hotbar offset 2019-02-16 20:51:33 +00:00
Milan d5b65fe813 Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld 2019-02-16 20:02:52 +01:00
Milan de9555bfba update submodule illuna_extras 2019-02-16 20:02:16 +01:00
Paramat 7f687777a6
Beds: Do not require red wool to craft beds 2019-02-10 21:38:58 +00:00
Auke Kok 6b2887e3bf Limit sign length to 512 (~6 lines of 80 char or so).
Players can enter unlimited text into the field, causing lag and
potentially locking up clients. I have not found any negative effects
server side, other than the large storage needed to store the long
text.
2019-02-07 23:57:42 -08:00
12Me21 14cc07bfd3 Beds: Make on_rotate function check new param2 instead of rotation mode
The on_rotate function now checks the new param2 value to determine if a rotation is valid, rather than checking the rotation mode.
This is so screwdriver-like items with different rotation modes will not be able to rotate the bed into invalid orientations.
2019-02-08 01:53:55 +00:00
Milan 2e451bd11e merge upstream 2019-02-07 13:17:18 +01:00
tchncs d788b800c8 update submodule illuna_ethereal 2019-02-06 21:10:21 +01:00
Paul Ouellette ad6c2cf035 Dye: Remove type="shapeless" from single-item recipes 2019-02-06 19:07:48 +00:00
tchncs 14d9f8c613 update submodule technic 2019-02-06 12:55:12 +01:00
Paramat 2033b2cc65
'permafrost_with_stones/moss' drops itself instead of permafrost
Previously they were not collectable or creatable.
A simple temporary solution for MTG 5.0.0.
2019-02-05 00:24:04 +00:00
random-geek 6e0e2b8be9 Textures: Update permafrost to new dirt, improve stones, add stones side 2019-02-03 19:14:13 +00:00
rubenwardy 64a923f7fb Fix sfinv not updating on creative grant/revoke 2019-02-03 11:45:45 +00:00
Milan b9af610f37 new random message 2019-01-31 17:09:56 +01:00
Milan 2bb7ac516a update submodule basic_robot 2019-01-31 16:00:51 +01:00
Milan 4d8cc42a60 update submodule illuna_extras 2019-01-30 13:19:10 +01:00
Milan 3d65e37983 update submodule illuna_ethereal 2019-01-28 18:54:26 +01:00
SmallJoker 2ff9058a62 Beds: Fix formspec size, no prepend 2019-01-26 14:00:01 +01:00
Milan 1096d6e50b Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld 2019-01-24 09:17:41 +01:00
Milan af4608a586 update submodule illuna_extras 2019-01-24 09:17:35 +01:00
Milan 7aba25246d update submodule illuna_extras 2019-01-24 09:17:18 +01:00
Milan 56b312c58c Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld 2019-01-23 20:51:03 +01:00
Milan 92f3cd715f update random_messages 2019-01-23 20:50:25 +01:00
Milan 40bc625bca update submodule mycastle 2019-01-23 09:02:58 +01:00