Per Inge Mathisen
8919334d9b
Fix initial power level and starting techs for players > 8. Also clean up script responsible for this.
2011-04-24 16:15:48 +02:00
Per Inge Mathisen
ce4d83c972
Turns out sk*tech.*lo are entire superfluous, as their job is already done better by rules.slo
2011-04-24 16:00:54 +02:00
cybersphinx
89063105fa
Actually start UPnP thread.
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Closes #2631 .
2011-04-24 13:57:11 +02:00
Per Inge Mathisen
ca6f8840e2
Convert the message savegame to ini format.
2011-04-24 11:50:17 +02:00
Per Inge Mathisen
b3be4b17d4
Make Qt treat all C strings from Warzone as UTF-8 by default. Closes ticket:2657
2011-04-24 11:34:11 +02:00
Per Inge Mathisen
657bb2d31b
Fix crash in MSVC when using QVariantList. Fix crash with effects with null IMDs. Patch by Buginator.
2011-04-24 10:08:30 +02:00
dak180
4e0523e939
Change the link order so the right png is used.
2011-04-23 21:10:22 -04:00
dak180
3a6b4c5e16
Remove QuesoGLC from the xcode project.
2011-04-23 19:34:21 -04:00
dak180
f2f727d0db
Make MiniUPnPc an external framework.
2011-04-23 19:27:54 -04:00
dak180
c716957cf6
No more tagfile.cpp.
2011-04-23 19:27:16 -04:00
Per Inge Mathisen
4e865bcb3c
Remove hack to circumvent physfs for writing ini files. Require physfs 2 or greater to circumvent
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write corruption bug in physfs. Use utf-8 in file names in virtual filesystem.
2011-04-24 01:03:25 +02:00
Per Inge Mathisen
8be8d0949f
Fix bugs in wzfs implementation.
2011-04-24 00:10:02 +02:00
Per Inge Mathisen
768fbe40e4
Fix compile warning. This closes ticket:2659
2011-04-23 23:24:41 +02:00
cybersphinx
65e2000db0
Remove unused variable gcc 4.6 doesn't like.
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Closes #2659 .
2011-04-23 21:52:25 +02:00
dak180
81f96c22b5
Generate pnglibconf.h properly.
2011-04-21 22:01:52 -04:00
Per Inge Mathisen
914b44949f
Fix some left-over logging
2011-04-21 16:00:01 +02:00
Per Inge Mathisen
bbf4cb0587
qt branch: Rewrite config file handling to use WzConfig. Also removes unused option to disable
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coloured mouse cursors, and the old "registry" code. Qt virtual physfs filesytem initialization
move to the main function, since it is now needed earlier.
2011-04-21 12:58:51 +02:00
Per Inge Mathisen
83a603174e
Remove dead code (qt branch only)
2011-04-21 10:54:06 +02:00
Per Inge Mathisen
ad2350233c
Remove unused --cheat switch (when removing functionality, please remove ALL associated code, too!)
2011-04-21 10:24:29 +02:00
Per Inge Mathisen
ab3f4dfbfa
Remove dead code and fix some crazy indentation in game.cpp
2011-04-21 10:11:50 +02:00
Per Inge Mathisen
89e46f3007
Remove now unused code in game.cpp
2011-04-21 10:02:32 +02:00
Per Inge Mathisen
e210d886a6
Convert component availability savegame to ini format.
2011-04-20 12:01:46 +02:00
Per Inge Mathisen
8f28cf77ac
Change building limits savegame to ini format.
2011-04-20 11:24:57 +02:00
Per Inge Mathisen
710be07b8a
Convert structure availability list savegame to .ini format.
2011-04-19 23:36:41 +02:00
Per Inge Mathisen
2a01bc2e60
Some random cosmetic improvements to game.cpp
2011-04-19 21:23:25 +02:00
Per Inge Mathisen
5867fea746
Fix header define for some Windows thing to match how it is done in master.
2011-04-18 22:53:06 +02:00
Per Inge Mathisen
6a8df21895
Add much faster version of getBaseObjFromId called getBaseObjFromData. Once all existing
...
code is ported to use the saner, faster variant, kill off getBaseObjFromId.
2011-04-18 22:51:03 +02:00
Per Inge Mathisen
49069f7ddb
Move saving of droids to ini file format. Add basic sanity layer for orders/actions.
2011-04-18 22:20:29 +02:00
Per Inge Mathisen
c110ea8e31
Fix copy/paste bug in effects load code
2011-04-18 22:06:32 +02:00
Per Inge Mathisen
a26a545b26
Add some more debugging info for tracing order issues
2011-04-18 20:47:43 +02:00
Per Inge Mathisen
88489608bc
Clean up skirmish win/loss/setup script.
2011-04-18 18:34:37 +02:00
Per Inge Mathisen
c32d791ae0
qt: Add some more vector types to WzConfig
2011-04-18 11:08:27 +02:00
Per Inge Mathisen
dda501bf13
Merge remote branch 'origin/master' into qt
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Conflicts:
data/base/script/text/cam1a.slo
lib/exceptionhandler/exceptionhandler.vcxproj
lib/exceptionhandler/exchndl.h
lib/framework/framework.vcxproj
lib/gamelib/gamelib.vcxproj
lib/iniparser/iniparser.vcxproj
lib/ivis_opengl/ivis_common.vcproj
lib/ivis_opengl/ivis_opengl.vcxproj
lib/netplay/netplay.vcxproj
lib/script/script.vcxproj
lib/sequence/sequence.vcxproj
lib/sound/sound.vcxproj
lib/widget/widget.vcxproj
macosx/README.BUILD.txt
macosx/Warzone.xcodeproj/project.pbxproj
src/Warzone2100.vcxproj
src/main.cpp
2011-04-17 23:17:24 +02:00
Buginator
98f9b3b601
Add version number to title, and GPL license dialog, and also add a hotlink for our site.
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Russian & Dutch strings need to be fixed.
2011-04-17 16:16:08 -04:00
Per Inge Mathisen
68b940da82
A bit early to check for OpenGL 4.x already, don't you think? Breaks with earlier versions of GLEW.
2011-04-17 22:10:42 +02:00
Buginator
3f96f2e323
Partial revert of 1fe2cc8f4d
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Use Glew's macros to check if the function is supported or not.
2011-04-17 15:45:44 -04:00
Buginator
0af6d3fcef
Fix VS2k10 files for Qt
2011-04-17 15:42:14 -04:00
dak180
de63d0b4ac
Update png to 1.5.2.
2011-04-11 18:13:37 -04:00
dak180
ca9eb871a2
Update png to 1.4.7.
2011-04-11 17:39:42 -04:00
Per Inge Mathisen
b8cc301000
Don't crash if campaign transport is moving outside the map.
2011-04-11 19:00:28 +02:00
Per Inge Mathisen
e373f4de92
Don't crash if campaign transport is moving outside the map.
2011-04-11 18:26:28 +02:00
cybersphinx
8f2ac8e0c8
Demote GLEW version message to LOG_3D/crashdumps.
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Also remove a few spaces before colons.
2011-04-10 22:56:11 +02:00
cybersphinx
1308a2d35e
No more tagfile.cpp.
2011-04-10 22:34:25 +02:00
Per Inge Mathisen
3868532525
Remove assert check for droid ID zero, which is valid and used in both campaign and maps.
2011-04-10 18:12:53 +02:00
Per Inge Mathisen
58b29fb53e
Remove assert check for droid ID zero, which is valid and used in both campaign and maps.
2011-04-10 18:11:33 +02:00
Per Inge Mathisen
75e389be38
qt: Fix crash if loading an effect with no name. Also fix case of saving an effect with no name.
2011-04-10 15:08:58 +02:00
Per Inge Mathisen
6b29965a1b
qt: Since master and qt branch saves are now incompatible, save qt branch savegames in "savegames/" (plural) now.
2011-04-10 15:08:25 +02:00
Per Inge Mathisen
df4a1ddf56
Simplify the load/save code a bit.
2011-04-10 14:28:09 +02:00
Per Inge Mathisen
dee3542d0f
qt: Move template saving to ini file format. Patch reviewed by cyp and fastdeath.
2011-04-10 13:42:29 +02:00
dak180
80785deae5
Update png to 1.4.6.
2011-04-09 20:30:23 -04:00