Per Inge Mathisen
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83a603174e
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Remove dead code (qt branch only)
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2011-04-21 10:54:06 +02:00 |
Per Inge Mathisen
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ad2350233c
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Remove unused --cheat switch (when removing functionality, please remove ALL associated code, too!)
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2011-04-21 10:24:29 +02:00 |
Per Inge Mathisen
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ab3f4dfbfa
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Remove dead code and fix some crazy indentation in game.cpp
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2011-04-21 10:11:50 +02:00 |
Per Inge Mathisen
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89e46f3007
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Remove now unused code in game.cpp
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2011-04-21 10:02:32 +02:00 |
Per Inge Mathisen
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e210d886a6
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Convert component availability savegame to ini format.
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2011-04-20 12:01:46 +02:00 |
Per Inge Mathisen
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8f28cf77ac
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Change building limits savegame to ini format.
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2011-04-20 11:24:57 +02:00 |
Per Inge Mathisen
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710be07b8a
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Convert structure availability list savegame to .ini format.
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2011-04-19 23:36:41 +02:00 |
Per Inge Mathisen
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2a01bc2e60
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Some random cosmetic improvements to game.cpp
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2011-04-19 21:23:25 +02:00 |
Per Inge Mathisen
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5867fea746
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Fix header define for some Windows thing to match how it is done in master.
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2011-04-18 22:53:06 +02:00 |
Per Inge Mathisen
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6a8df21895
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Add much faster version of getBaseObjFromId called getBaseObjFromData. Once all existing
code is ported to use the saner, faster variant, kill off getBaseObjFromId.
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2011-04-18 22:51:03 +02:00 |
Per Inge Mathisen
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49069f7ddb
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Move saving of droids to ini file format. Add basic sanity layer for orders/actions.
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2011-04-18 22:20:29 +02:00 |
Per Inge Mathisen
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c110ea8e31
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Fix copy/paste bug in effects load code
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2011-04-18 22:06:32 +02:00 |
Per Inge Mathisen
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a26a545b26
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Add some more debugging info for tracing order issues
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2011-04-18 20:47:43 +02:00 |
Per Inge Mathisen
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88489608bc
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Clean up skirmish win/loss/setup script.
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2011-04-18 18:34:37 +02:00 |
Per Inge Mathisen
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c32d791ae0
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qt: Add some more vector types to WzConfig
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2011-04-18 11:08:27 +02:00 |
Per Inge Mathisen
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dda501bf13
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Merge remote branch 'origin/master' into qt
Conflicts:
data/base/script/text/cam1a.slo
lib/exceptionhandler/exceptionhandler.vcxproj
lib/exceptionhandler/exchndl.h
lib/framework/framework.vcxproj
lib/gamelib/gamelib.vcxproj
lib/iniparser/iniparser.vcxproj
lib/ivis_opengl/ivis_common.vcproj
lib/ivis_opengl/ivis_opengl.vcxproj
lib/netplay/netplay.vcxproj
lib/script/script.vcxproj
lib/sequence/sequence.vcxproj
lib/sound/sound.vcxproj
lib/widget/widget.vcxproj
macosx/README.BUILD.txt
macosx/Warzone.xcodeproj/project.pbxproj
src/Warzone2100.vcxproj
src/main.cpp
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2011-04-17 23:17:24 +02:00 |
Buginator
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98f9b3b601
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Add version number to title, and GPL license dialog, and also add a hotlink for our site.
Russian & Dutch strings need to be fixed.
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2011-04-17 16:16:08 -04:00 |
Per Inge Mathisen
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68b940da82
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A bit early to check for OpenGL 4.x already, don't you think? Breaks with earlier versions of GLEW.
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2011-04-17 22:10:42 +02:00 |
Buginator
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3f96f2e323
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Partial revert of 1fe2cc8f4d
Use Glew's macros to check if the function is supported or not.
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2011-04-17 15:45:44 -04:00 |
Buginator
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0af6d3fcef
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Fix VS2k10 files for Qt
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2011-04-17 15:42:14 -04:00 |
dak180
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de63d0b4ac
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Update png to 1.5.2.
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2011-04-11 18:13:37 -04:00 |
dak180
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ca9eb871a2
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Update png to 1.4.7.
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2011-04-11 17:39:42 -04:00 |
Per Inge Mathisen
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b8cc301000
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Don't crash if campaign transport is moving outside the map.
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2011-04-11 19:00:28 +02:00 |
Per Inge Mathisen
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e373f4de92
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Don't crash if campaign transport is moving outside the map.
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2011-04-11 18:26:28 +02:00 |
cybersphinx
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8f2ac8e0c8
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Demote GLEW version message to LOG_3D/crashdumps.
Also remove a few spaces before colons.
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2011-04-10 22:56:11 +02:00 |
cybersphinx
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1308a2d35e
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No more tagfile.cpp.
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2011-04-10 22:34:25 +02:00 |
Per Inge Mathisen
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3868532525
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Remove assert check for droid ID zero, which is valid and used in both campaign and maps.
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2011-04-10 18:12:53 +02:00 |
Per Inge Mathisen
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58b29fb53e
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Remove assert check for droid ID zero, which is valid and used in both campaign and maps.
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2011-04-10 18:11:33 +02:00 |
Per Inge Mathisen
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75e389be38
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qt: Fix crash if loading an effect with no name. Also fix case of saving an effect with no name.
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2011-04-10 15:08:58 +02:00 |
Per Inge Mathisen
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6b29965a1b
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qt: Since master and qt branch saves are now incompatible, save qt branch savegames in "savegames/" (plural) now.
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2011-04-10 15:08:25 +02:00 |
Per Inge Mathisen
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df4a1ddf56
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Simplify the load/save code a bit.
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2011-04-10 14:28:09 +02:00 |
Per Inge Mathisen
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dee3542d0f
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qt: Move template saving to ini file format. Patch reviewed by cyp and fastdeath.
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2011-04-10 13:42:29 +02:00 |
dak180
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80785deae5
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Update png to 1.4.6.
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2011-04-09 20:30:23 -04:00 |
cybersphinx
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5e803e4de5
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Remove outdated lobby servers.
The current one is at https://github.com/pcdummy/wzlobbyserver-ng.
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2011-04-08 01:17:21 +02:00 |
cybersphinx
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b31e3bee8e
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Fix typo.
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2011-04-07 23:27:45 +02:00 |
cybersphinx
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846cf99978
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Hungarian translation update by mtomi78
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2011-04-07 23:26:48 +02:00 |
Per Inge Mathisen
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5be755dd93
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Clean up savegame code a bit.
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2011-04-06 23:26:53 +02:00 |
Per Inge Mathisen
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a2bb6aa199
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Double the open speed of gates.
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2011-04-06 23:12:07 +02:00 |
Per Inge Mathisen
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00bab9575c
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qt branch: Save techs in ini file format.
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2011-04-06 23:11:21 +02:00 |
Per Inge Mathisen
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18e13e2918
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Double the open speed of gates.
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2011-04-06 23:11:05 +02:00 |
Per Inge Mathisen
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6abd6a0a68
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Remove unused v8 of research save format.
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2011-04-06 22:14:16 +02:00 |
Per Inge Mathisen
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df4e48ec16
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qt branch: Kill off the over-engineered tagfile format. Replacing it with the more retro ini file format.
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2011-04-06 22:06:17 +02:00 |
cybersphinx
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aed2474ae5
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Merge remote-tracking branch 'zarel/topic/mapmodloader'
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2011-04-05 00:06:42 +02:00 |
Zarel
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b893e4dec5
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Fix support for 10-player maps, which were apparently added during my absence.
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2011-04-04 16:56:27 -05:00 |
Per Inge Mathisen
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8934dfd527
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Make minimap not look so tiny when starting tiny maps, like campaign. Clean out some dead code.
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2011-04-04 22:54:45 +02:00 |
Per Inge Mathisen
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44e1c053ed
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Remove dead code
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2011-04-04 22:54:45 +02:00 |
cybersphinx
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460d7c005b
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Merge remote-tracking branch 'zarel/topic/mapmodloader'
Refs #2610.
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2011-04-04 20:16:16 +02:00 |
dak180
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db46f36920
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Update the strings files in the xcode project.
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2011-04-03 23:41:48 -04:00 |
safety0ff
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455553a54b
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Fix misusing utf8 encoded string as local codepage encoded string in exception handler.
Closes #2607.
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2011-04-03 22:23:04 -04:00 |
safety0ff
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49b78c1f80
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Fix exchndl.cpp to work with recent versions of BFD.
Hopefully fixes #343.
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2011-04-03 22:23:04 -04:00 |