Per Inge Mathisen
72a10b7cc7
Fix that closes ticket:633 Made research speed and power go haywire if we loaded a game.
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Patch by i-NoD. Quick fix. Will fix this properly with new savegame format later.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7834 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:29 +02:00
Per Inge Mathisen
a70ba3f2e1
More silly typo fixes
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7833 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:29 +02:00
Per Inge Mathisen
d78d670166
Fix silly typo
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7832 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:29 +02:00
Per Inge Mathisen
929048d54e
Updated Spanish translation by Gustavo Vivas <sabathorn@gmail.com>.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7831 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:28 +02:00
Guangcong Luo
b6bb00f405
Fix possible bug on connection error not clearing old games; reformat surrounding code.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7830 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:28 +02:00
Guangcong Luo
8994b78c6f
More fixes to the options menu (align graphics menu; rephrase colored cursor).
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7827 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:28 +02:00
Per Inge Mathisen
b86f0f85cc
Improve documentation of PLAYER.allocated field. Improve asserts for indexing into some player methods.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7826 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:27 +02:00
Guangcong Luo
5b45d1ac9c
Rename "Reverse Mouse" and "Right-Click Orders" to "Reverse Rotation" and "Switch Mouse Buttons", respectively.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7823 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:27 +02:00
Per Inge Mathisen
edcc7f79a8
Fix erronous description of ASSERT_OR_RETURN.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7821 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:27 +02:00
Guangcong Luo
d805eefed8
New icon for Mac OS X.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7819 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:27 +02:00
Per Inge Mathisen
4966ae5c6a
Fix compile failure on MSVC. Patch by stiv, reported by i-NoD. Closes ticket:662.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7818 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:27 +02:00
Per Inge Mathisen
4d33f6a51d
Add new function to output grayscale PNG images. Needed for ticket:652 net map/savegame format.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7817 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:26 +02:00
Guangcong Luo
d58af93eb5
Fix possible crash in hasCommander()
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7816 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:26 +02:00
Guangcong Luo
1f97005b83
Restore savegame compatibility with TUTMG
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7813 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:26 +02:00
Christian Ohm
dccf60a1bf
Remove some more mentions of TUTMG
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7812 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:26 +02:00
Guangcong Luo
3ee7d16904
Remove another mention of TUTMG.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7809 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:25 +02:00
Guangcong Luo
70431dff3b
Get rid of the scourge of TUTMG once and for all (fixes bug #594 , as well as my sanity). Also get rid of useless multiplayer folder in base.wz.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7807 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:25 +02:00
Guangcong Luo
d913d66cc6
Add 256x256 icon.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7805 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:25 +02:00
Per Inge Mathisen
63c94de726
Fix bug introduced in r7737 where we would iterate wrongly over uninitialized effects during
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shutdown, and badly initialize new nodes in the effect chunks. This caused a counter underflow
and crash during any game save. This closes ticket:640 for real this time.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7801 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:25 +02:00
Per Inge Mathisen
fc78b8326e
No longer save most game state as tagfile format (wzs). Closes ticket:640 reported by Samowar.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7800 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:24 +02:00
Freddie Witherden
54f3d2e9b8
Get Mesa offf of my lawn. Update the Xcode project.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7789 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:24 +02:00
Christian Ohm
a5c67098a7
Fix Italian translation and run update-po
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7784 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:24 +02:00
Buginator
7044fb1ca2
Make sure we take xOffset into account, we don't always start at 0 for the FMV text.
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fixes ticket:625
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7781 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:23 +02:00
Guangcong Luo
ea2d10129f
Allow droids to grab artifacts and oil drums from up to 1 tile away (fixes bug #614 , and should make grabbing artifacts and oil drums a lot less frustrating).
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7778 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:23 +02:00
Buginator
05cef0a6cd
Revert r7413, and instead use this fix to *never* control the transport in SP games.
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Fixes ticket:568
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7777 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:22 +02:00
Buginator
09ea0d44c9
Bump up MAX_RESEARCH to 500 from 450.
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Closes ticket:599
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7775 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:22 +02:00
Buginator
80ce7b0a33
Translation update: sl.po by ThomasCarstein
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closes ticket:615
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7771 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:22 +02:00
Buginator
54479fca6b
Translation: it.po by Alpha93
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closes ticket:621
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7770 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:22 +02:00
Buginator
619a23086d
Update .vcproj to use the vs2k5 version of the resource file, since the new icons break the resource compiler.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7766 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:21 +02:00
Per Inge Mathisen
6a683536d6
Add the ability of allied players to share each others' sensors. Since iterating over all structures
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by all players to see if we could use each as a sensor would be rather time consuming, I created a
new set of lists (currently with only one member) that sorts objects by function. This way we can
very quickly iterate over all sensors, even when there are several hundred buildings on the map.
Closes ticket:636.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7765 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:21 +02:00
Guangcong Luo
53c81cfdc9
Experience speed adjustment happens after max speed limit; fix bug with speed calculation.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7760 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:21 +02:00
Buginator
80ea1a5649
Slight typo fix
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7756 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:21 +02:00
Buginator
eb224c0f5b
Change texture size to be a minimum of 128, instead of 32 or 64 (which makes everything look hideous!), and also cap the decals to 128, independent of what the user has picked in the options menu, until we get higher res textures to match all the settings.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7755 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:20 +02:00
Buginator
6263ddbb6c
Add PREPROCESSOR_DEFINITIONS for zip support in release builds as well. (untested, but should work)
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7753 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:36 +02:00
Buginator
a16974cf6d
Remove 1 Assert check that was introduced in r7747.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7751 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:36 +02:00
Buginator
8efc80afbe
Cleanup message.c for various whitespace violations, and convert some ASSERT(s) to ASSERT_OR_RETURN(). Other than that, there should be *no* code changes.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7749 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:35 +02:00
Buginator
2e8b406a56
Add additional checks in isLasSat(), since it appears we can have invalid pointers being passed.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7747 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:35 +02:00
Buginator
69dfc7fc36
Change some LOG_ERROR(s) to info (LOG_INFO), since they are not really errors. As you may recall, info() displays in both debug & release builds.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7744 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:35 +02:00
Buginator
c349a34865
Add a timestamp to addDumpInfo().
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Remove the separator bars in the report file
We now log, map name (for SP/MP), the language that is read from the config file, and if they are using a cheat.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7743 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:35 +02:00
Per Inge Mathisen
5271d5cf9a
Fix indentation
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7742 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:35 +02:00
Buginator
27bdf48197
slight cleanup of r7738
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7739 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:35 +02:00
Buginator
1ccb1487de
Create a new function, addDumpInfo(), to be used to add custom information to the crash dump report file.
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Currently, we query openAL & openGL vendor/version info.
This should give us more descriptive crash reports on the user's hardware.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7738 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:34 +02:00
Buginator
e53a25e859
When we have a level change, we must reset the firebit, or that tile will 'burn' ~forever, since the effects were cleared prior to the level change.
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closes ticket:611
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7737 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:34 +02:00
Buginator
c270a5fe16
forgot to remove the useless '\n' from some info() lines
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7735 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:34 +02:00
Buginator
11ab9125ad
Add new macro, info(), it is shorthand for debug(LOG_INFO,...). This is used to *always* display informational messages on both debug & release builds.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7734 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:34 +02:00
Freddie Witherden
0ca183c6ce
Fix some spelling and indentation mistakes in action.c.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7733 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:33 +02:00
Christian Ohm
279458f584
Show translations for finished research display
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This fixes the not-translated strings mentioned in
http://forums.wz2100.net/viewtopic.php?&t=3152 , by translating the strings on
display. Translating them on load would be preferable; I guess they are loaded
in src/message_parser.y, but I have no idea how to put the gettext stuff in
there.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7732 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:33 +02:00
Christian Ohm
c7e0bea7fc
Reduce line spacing in the research display.
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Makes the text actually fit into the box again.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7731 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:33 +02:00
Per Inge Mathisen
6ed7492b61
Clean up continent check for return for repair, and add one for return for recycle. Patch reviewed by stiv and EvilGuru.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7728 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:33 +02:00
Per Inge Mathisen
0111587288
Use new fpathCheck() to implement new continent based path checks for repair orders.
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Also introduce two new utility functions - objPosDiffSq and droidSqDist for easy
position comparisons, the latter with continent check built-in. Reviewed by Buginator.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7727 4a71c877-e1ca-e34f-864e-861f7616d084
2009-06-16 22:28:33 +02:00