functions to structures as well, and wrap some more uses. Remove the 2.1 ECM hack
that limited range by a third if ECM was higher than sensor power in expectation
of future work.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3933 4a71c877-e1ca-e34f-864e-861f7616d084
- Move VISIBLE_XTILES from src/ to lib/ivis_common/, so we don't have to hardcore mapview sizes in piedraw.c...
- Make INTERFACE_DEPTH/MAX_Z int, since that's what they are used as.
- Remove unused defines
- Less fog and more shadows
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3926 4a71c877-e1ca-e34f-864e-861f7616d084
* Patch it up so that the compiler doesn't generate 'cast to pointer from integer of different size' warnings (as these are harmless, but annoying if -Werror triggers compiler failure)
* Add this patch as lib/sqlite3/sqlite3.diff (to be able to keep track of it)
* Add it to the autotools, raw makefiles and Code::Blocks build systems, XCode and MSVC (and any others I'm forgetting here) still need updating
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3897 4a71c877-e1ca-e34f-864e-861f7616d084
-made AIV research all tech necessary for the newly added heavy templates
-tweaked templates a bit
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3887 4a71c877-e1ca-e34f-864e-861f7616d084
Ported fix to bug #11122 from Branch to Trunk (player0.slo was already fixed in r3875).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3886 4a71c877-e1ca-e34f-864e-861f7616d084
License: CC BY-SA 3.0, as allways.
The border and logo look quite good ingame, so 07-bdrop.png should get that, too.
Also: Use a highres version of 07-bdrop.png, also by Cathuria
Also: Change COPYING.README style a bit
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3884 4a71c877-e1ca-e34f-864e-861f7616d084
Update gettext.h to 0.17. This changes its license from LGPL2+ to GPL2+ !
Update gettext files to versions found in 0.17
Deleted:
m4/ulonglong.m4 - Superceeded by longlong.m4
m4/signed.m4 - Had no users
m4/isc-posix.m4 - Superceeded by autoconf-2.53
m4/inttypes.m4 - Had no users
m4/longdouble.m4 - Also unneeded
m4/intmax.m4, m4/lib-prefix.m4, m4/lib-link.m4, m4/printf-posix.m4, m4/xsize.m4, m4/lib-ld.m4, m4/lcmessage.m4, m4/wint_t.m4, m4/inttypes-pri.m4, m4/progtest.m4, m4/uintmax_t.m4, m4/stdint_h.m4, m4/intdiv0.m4, m4/iconv.m4, m4/po.m4, m4/longlong.m4, m4/size_max.m4, m4/glibc21.m4, m4/inttypes_h.m4, m4/codeset.m4, m4/wchar_t.m4, m4/nls.m4
change in license from:
This file is free software, distributed under the terms of the GNU
General Public License. As a special exception to the GNU General
Public License, this file may be distributed as part of a program
that contains a configuration script generated by Autoconf, under
the same distribution terms as the rest of that program.
to:
This file is free software; the Free Software Foundation
gives unlimited permission to copy and/or distribute it,
with or without modifications, as long as this notice is preserved.
This removes any GPL licensed files from m4/
po/Makefile.in.in recieved my MSGMERGE_OPTIONS again after update.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3882 4a71c877-e1ca-e34f-864e-861f7616d084
revert changes done to player0.slo after 3841, since it reverted bug fix to bug #11085, which was applied in r3840.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3871 4a71c877-e1ca-e34f-864e-861f7616d084
Also fix minimum/maximum sizes to prevent resizing of the window.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3858 4a71c877-e1ca-e34f-864e-861f7616d084