Dump all the weapon stats in an SQLite database
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3892 4a71c877-e1ca-e34f-864e-861f7616d084master
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BEGIN TRANSACTION;
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-- Table structure for table `weapons`
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CREATE TABLE `weapons` (
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id INTEGER PRIMARY KEY AUTOINCREMENT NOT NULL,
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name TEXT NOT NULL, -- Text id name (short language independant name)
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techlevel TEXT NOT NULL, -- Technology level of this component
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buildPower NUMERIC NOT NULL, -- Power required to build this component
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buildPoints NUMERIC NOT NULL, -- Time required to build this component
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weight NUMERIC NOT NULL, -- Component's weight (mass?)
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hitpoints NUMERIC NOT NULL, -- Component's hitpoints - SEEMS TO BE UNUSED
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systempoints NUMERIC NOT NULL, -- Space the component takes in the droid - SEEMS TO BE UNUSED
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body NUMERIC NOT NULL, -- Component's body points
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GfxFile TEXT, -- The IMD to draw for this weapon
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mountGfx TEXT, -- The turret mount to use
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muzzleGfx TEXT, -- The muzzle flash
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flightGfx TEXT, -- The ammo in flight
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hitGfx TEXT, -- The ammo hitting a target
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missGfx TEXT, -- The ammo missing a target
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waterGfx TEXT, -- The ammo hitting water
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trailGfx TEXT, -- The trail used for in flight
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short_range NUMERIC NOT NULL, -- Max distance to target for short range shot
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long_range NUMERIC NOT NULL, -- Max distance to target for long range shot
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short_range_accuracy NUMERIC NOT NULL, -- Chance to hit at short range
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long_range_accuracy NUMERIC NOT NULL, -- Chance to hit at long range
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firePause NUMERIC NOT NULL, -- Time between each weapon fire
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numExplosions INTEGER NOT NULL, -- The number of explosions per shot
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rounds_per_salvo INTEGER NOT NULL, -- The number of rounds per salvo(magazine)
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reload_time_per_salvo NUMERIC NOT NULL, -- Time to reload the round of ammo (salvo fire)
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damage NUMERIC NOT NULL, -- How much damage the weapon causes
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radius NUMERIC NOT NULL, -- Basic blast radius of weapon
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radiusHit NUMERIC NOT NULL, -- Chance to hit in the blast radius
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radiusDamage NUMERIC NOT NULL, -- Damage done in the blast radius
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incenTime NUMERIC NOT NULL, -- How long the round burns
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incenDamage NUMERIC NOT NULL, -- Damage done each burn cycle
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incenRadius NUMERIC NOT NULL, -- Burn radius of the round
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directLife NUMERIC NOT NULL, -- How long a direct fire weapon is visible. Measured in 1/100 sec.
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radiusLife NUMERIC NOT NULL, -- How long a blast radius is visible
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flightSpeed NUMERIC NOT NULL, -- speed ammo travels at
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indirectHeight NUMERIC NOT NULL, -- how high the ammo travels for indirect fire
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fireOnMove TEXT NOT NULL, -- indicates whether the droid has to stop before firing
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weaponClass TEXT NOT NULL, -- the class of weapon
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weaponSubClass TEXT NOT NULL, -- the subclass to which the weapon belongs
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movement TEXT NOT NULL, -- which projectile model to use for the bullet
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weaponEffect TEXT NOT NULL, -- which type of warhead is associated with the weapon
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rotate NUMERIC NOT NULL, -- amount the weapon(turret) can rotate 0 = none
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maxElevation NUMERIC NOT NULL, -- max amount the turret can be elevated up
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minElevation NUMERIC NOT NULL, -- min amount the turret can be elevated down
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facePlayer TEXT NOT NULL, -- flag to make the (explosion) effect face the player when drawn
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faceInFlight TEXT NOT NULL, -- flag to make the inflight effect face the player when drawn
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recoilValue NUMERIC NOT NULL, -- used to compare with weight to see if recoils or not
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minRange NUMERIC NOT NULL, -- Min distance to target for shot
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lightWorld TEXT NOT NULL, -- flag to indicate whether the effect lights up the world
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effectSize NUMERIC NOT NULL, -- size of the effect 100 = normal, 50 = half etc
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surfaceToAir NUMERIC NOT NULL, -- indicates how good in the air - SHOOT_ON_GROUND, SHOOT_IN_AIR or both
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numAttackRuns NUMERIC NOT NULL, -- number of attack runs a VTOL droid can do with this weapon
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designable NUMERIC NOT NULL, -- flag to indicate whether this component can be used in the design screen
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penetrate NUMERIC NOT NULL -- flag to indicate whether pentrate droid or not
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);
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-- Data for table `weapons`
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INSERT INTO `weapons` VALUES(NULL, 'ZNULLWEAPON','Level All',0,250,0,0,0,0,'Mibnkgun.pie','MIBNKTUR.PIE','FXLRocPd.PIE','FXMflare.PIE','FXMPExp.PIE','FXMPExp.PIE','FXSSplsh.PIE',0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,20,'NO','MISC','MACHINE GUN','DIRECT','ANTI PERSONNEL',0,90,-30,'YES','YES',100,0,'NO',100,0,0,0,0);
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INSERT INTO `weapons` VALUES(NULL, 'TUTMG','Level One',10,50,200,1,5,75,'GNLMG1.PIE','TRLMG1.PIE','FXLMgun.PIE','FXTracer.PIE','FXMETHIT.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,512,768,75,50,5,1,0,0,10,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI PERSONNEL',180,90,-60,'YES','NO',20,0,'NO',100,100,0,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'Superweapon2','Level All',10,50,100,1,5,9999,'GNLMG1.PIE','TRLMG1.PIE','FXLMgun.PIE','FXTracer.PIE','FXGRDexl.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,512,768,2,1,4,1,0,0,9999,1000,100,1000,0,0,0,10,100,1000,20,'YES','KINETIC','CANNON','DIRECT','ANTI TANK',180,90,-60,'YES','NO',20,0,'NO',25,0,0,0,0);
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INSERT INTO `weapons` VALUES(NULL, 'Superweapon','Level All',10,50,100,1,5,9999,'GNLMG1.PIE','TRLMG1.PIE','FXLMgun.PIE','FXTracer.PIE','FXGRDexl.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,512,768,99,90,4,1,0,0,9999,64,99,1000,0,0,0,10,100,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI TANK',180,90,-60,'YES','NO',20,0,'NO',25,0,0,0,0);
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INSERT INTO `weapons` VALUES(NULL, 'SpyTurret01','Level All',75,375,0,0,0,999,'GNHECM3.PIE','TRHECM3.PIE','FXLRocPd.PIE','FXMflare.PIE','FXMPExp.PIE','FXMPExp.PIE','FXSSplsh.PIE',0,256,384,30,100,10,0,0,0,1,0,0,0,0,0,0,0,0,1200,0,'NO','KINETIC','ELECTRONIC','DIRECT','ANTI PERSONNEL',180,90,-60,'YES','YES',0,0,'NO',100,0,0,0,0);
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INSERT INTO `weapons` VALUES(NULL, 'Rocket-VTOL-Pod','Level All',75,375,200,1,10,5,'GNLRCKTP.PIE','TRLRCKTP.PIE','FXLRocPd.PIE','FXMflare.PIE','FXMPExp.PIE','FXMPExp.PIE','FXSSplsh.PIE',0,640,960,50,30,5,2,0,0,50,0,0,0,0,0,0,10,10,1500,20,'YES','KINETIC','ROCKET','DIRECT','ANTI TANK',180,20,-60,'YES','YES',10,128,'YES',25,100,4,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'Rocket-VTOL-LtA-T','Level All',100,500,250,1,10,5,'GNMRCKTA.PIE','TRMRCKTA.PIE','FXMRocAt.PIE','FXMPLME.PIE','FXGRDexl.PIE','FXGRDexl.PIE','FXSSplsh.PIE',0,512,1152,50,60,1,2,2,120,240,0,0,0,0,0,0,0,10,1200,20,'YES','KINETIC','SLOW ROCKET','DIRECT','ANTI AIRCRAFT',180,90,-60,'YES','NO',0,128,'YES',50,100,1,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'Rocket-VTOL-HvyA-T','Level All',250,1250,750,1,10,5,'Gnmrcktb.PIE','Trmrcktb.PIE','FXMRocAt.PIE','FXMPLME.PIE','FXMExp.PIE','FXMExp.PIE','FXSSplsh.PIE',0,512,1152,50,60,1,2,2,160,375,0,0,0,0,0,0,0,10,1000,60,'YES','KINETIC','SLOW ROCKET','DIRECT','ANTI AIRCRAFT',180,0,-60,'YES','NO',0,128,'YES',75,100,1,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'Rocket-VTOL-BB','Level All',150,750,750,1,10,5,'Gnmrktbb.PIE','TRMRKTBB.PIE','FXLRocPd.PIE','FXSPLME.PIE','FXGRDexl.PIE','FXGRDexl.PIE','FXSSplsh.PIE',0,512,1152,50,70,200,2,0,0,180,0,0,0,0,0,0,10,10,1200,20,'YES','KINETIC','ROCKET','DIRECT','BUNKER BUSTER',180,20,-60,'YES','NO',0,128,'YES',25,0,1,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'Rocket-Pod','Level All',75,375,200,1,10,5,'GNLRCKTP.PIE','TRLRCKTP.PIE','FXLRocPd.PIE','FXMflare.PIE','FXMPExp.PIE','FXMPExp.PIE','FXSSplsh.PIE',0,640,960,50,30,10,2,0,0,20,0,0,0,0,0,0,10,10,1500,20,'YES','KINETIC','ROCKET','DIRECT','ANTI TANK',180,90,-60,'YES','YES',10,128,'YES',25,0,0,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'Rocket-MRL','Level All',100,500,250,1,10,5,'GNMRCKT.PIE','TRMRCKT.PIE','FXMRoc.PIE','FXMflare.PIE','FXGRDexl.PIE','FXGRDexl.PIE','FXSSplsh.PIE',0,384,960,40,50,1,2,8,150,30,16,100,30,0,0,0,0,10,1200,20,'YES','KINETIC','ROCKET','INDIRECT','ARTILLERY ROUND',180,90,-60,'YES','YES',0,128,'YES',25,0,0,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'Rocket-LtA-T','Level All',100,500,250,1,10,5,'GNMRCKTA.PIE','TRMRCKTA.PIE','FXMRocAt.PIE','FXMPLME.PIE','FXGRDexl.PIE','FXGRDexl.PIE','FXSSplsh.PIE',0,512,1152,50,60,1,2,2,120,160,0,0,0,0,0,0,0,10,1200,20,'YES','KINETIC','SLOW ROCKET','DIRECT','ANTI TANK',180,90,-60,'YES','NO',0,128,'YES',50,0,0,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'Rocket-IDF','Level All',300,1500,10000,1,10,5,'GNHRCKT.PIE','TRHRCKT.PIE','FXLRocPd.PIE','FXHPLME.PIE','FXMNExp.PIE','FXMNExp.PIE','FXSSplsh.PIE',0,1024,11000,70,80,1,2,6,600,100,64,99,50,0,0,0,0,0,1000,10,'NO','KINETIC','SLOW ROCKET','INDIRECT','ARTILLERY ROUND',0,90,-60,'YES','NO',0,640,'YES',50,0,0,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'Rocket-HvyA-T','Level All',250,1250,250,1,10,5,'Gnmrcktb.pie','Trmrcktb.pie','FXMRocAt.PIE','FXMPLME.PIE','FXGRDexl.PIE','FXGRDexl.PIE','FXSSplsh.PIE',0,512,1152,50,60,1,2,2,160,250,0,0,0,0,0,0,0,10,1000,60,'YES','KINETIC','SLOW ROCKET','DIRECT','ANTI TANK',180,90,0,'YES','NO',0,128,'YES',75,0,0,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'Rocket-BB','Level All',150,750,250,1,10,5,'Gnmrktbb.PIE','TRMRKTBB.PIE','FXLRocPd.PIE','FXSPLME.PIE','FXGRDexl.PIE','FXGRDexl.PIE','FXSSplsh.PIE',0,512,1152,60,70,200,2,0,0,125,0,0,0,0,0,0,10,10,1200,20,'YES','KINETIC','SLOW ROCKET','DIRECT','BUNKER BUSTER',180,90,-60,'YES','NO',0,128,'YES',25,0,0,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'RailGun3Mk1','Level Three',400,1600,5000,1,120,750,'GNHGSS.PIE','TRHGSS.PIE','FXHGauss.PIE','FXGammoH.PIE','Fxflech2.PIE','Fxflech2.PIE','FXVLSWav.PIE',0,1024,2048,80,70,80,1,0,0,300,0,50,30,0,0,0,10,10,900,20,'YES','KINETIC','GAUSS','DIRECT','ANTI TANK',180,90,-60,'YES','NO',100,0,'YES',150,0,0,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'RailGun2Mk1','Level Three',300,1200,2000,1,80,500,'GNMGSS.PIE','TRMGSS.PIE','FXMGauss.PIE','FXGammoM.PIE','Fxflech2.PIE','Fxflech2.PIE','FXMSWave.PIE',0,768,1536,80,70,60,1,0,0,200,0,0,0,0,0,0,0,0,1100,20,'YES','KINETIC','GAUSS','DIRECT','ANTI TANK',180,90,-60,'YES','NO',0,0,'YES',100,0,0,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'RailGun2-VTOL','Level Three',300,1200,1000,1,80,250,'GNMGSS.PIE','TRMGSS.PIE','FXMGauss.PIE','FXGammoM.PIE','Fxflech2.PIE','Fxflech2.PIE','FXMSWave.PIE',0,768,1536,80,70,60,1,0,0,400,0,0,0,0,0,0,0,0,1100,20,'YES','KINETIC','GAUSS','DIRECT','ANTI AIRCRAFT',180,0,-60,'YES','NO',0,0,'YES',100,0,2,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'RailGun1Mk1','Level Three',250,1000,400,1,20,400,'GNLGSS.PIE','TRLGSS.PIE','FXLGauss.PIE','FXGAmmo.PIE','FXFlecht.PIE','FXFlecht.PIE','FXFlecht.PIE',0,768,1536,80,70,40,1,3,0,150,0,0,0,0,0,0,10,0,1200,20,'YES','KINETIC','GAUSS','DIRECT','ANTI TANK',180,90,-60,'YES','NO',0,0,'NO',100,0,0,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'RailGun1-VTOL','Level Three',250,1000,600,1,20,200,'GNLGSS.PIE','TRLGSS.PIE','FXLGauss.PIE','FXGAmmo.PIE','FXFlecht.PIE','FXFlecht.PIE','FXFlecht.PIE',0,768,1536,70,60,40,1,3,0,320,0,0,0,0,0,0,10,0,1200,20,'YES','KINETIC','GAUSS','DIRECT','ANTI AIRCRAFT',180,0,-60,'YES','NO',0,0,'NO',75,100,2,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'QuadRotAAGun','Level Two-Three',150,1200,10000,1,20,200,'gnhair2.PIE','TRHAIR.PIE','FXCan40m.PIE','FXAALSH2.PIE','FXAIREXP.PIE','FXAIREXP.PIE','FXSSplsh.PIE',0,768,2048,70,75,3,2,0,0,45,64,25,20,0,0,0,10,100,1500,20,'YES','KINETIC','A-A GUN','DIRECT','ANTI AIRCRAFT',180,90,-45,'YES','NO',20,0,'YES',20,1,0,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'QuadMg1AAGun','Level All',100,400,10000,1,20,175,'gnlair.PIE','TRMAIR.PIE','FXCan40m.PIE','FXAALSHT.PIE','FXAIREXP.PIE','FXAIREXP.PIE','FXSSplsh.PIE',0,768,2048,70,75,6,2,0,0,40,64,25,20,0,0,0,10,100,1400,20,'YES','KINETIC','A-A GUN','DIRECT','ANTI AIRCRAFT',180,90,-45,'YES','NO',30,0,'YES',20,1,0,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'PlasmaHeavy','Level Three',75,375,10000,1,10,5,'GNHPLASM.PIE','TRHPLASM.PIE','FXMHowt.PIE','FXMflare.PIE','FXLExp.PIE','FXLExp.PIE','FXMSplsh.PIE',0,1920,10000,40,99,60,2,0,0,500,256,99,250,30,100,32,10,10,400,20,'NO','HEAT','FLAME','INDIRECT','ANTI TANK',180,90,-30,'YES','YES',50,768,'YES',200,0,0,0,0);
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INSERT INTO `weapons` VALUES(NULL, 'NX-CyborgPulseLas','Level All',125,375,120,1,10,100,'CY_LAS.PIE','Cybodyjp.pie','FXLasRot.PIE','FXLFLSH.PIE','FXFLSHL.PIE','FXFLSHL.PIE','FXFLSHL.PIE',0,768,1536,80,65,30,1,0,0,100,0,0,0,0,0,0,10,0,1600,20,'YES','HEAT','ENERGY','DIRECT','ANTI PERSONNEL',180,90,-60,'YES','NO',10,0,'YES',100,0,0,0,0);
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INSERT INTO `weapons` VALUES(NULL, 'NX-CyborgMiss','Level All',250,700,120,1,10,100,'CY_MISS.PIE','Cybodyjp.pie','FXLRocPd.PIE','FXMflare.PIE','FXMExp.PIE','FXMExp.PIE','FXSSplsh.PIE',0,640,2048,70,80,100,2,0,0,300,0,0,0,0,0,0,0,10,900,20,'YES','KINETIC','MISSILE','HOMING-DIRECT','ANTI TANK',180,90,-60,'YES','NO',20,64,'YES',50,100,0,0,0);
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INSERT INTO `weapons` VALUES(NULL, 'NX-CyborgChaingun','Level All',10,50,120,1,10,50,'cy_gun.pie','Cybodyjp.pie','FXLMgun2.PIE','FXTracer.PIE','FXMETHIT.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,512,768,70,50,6,1,0,0,13,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI PERSONNEL',180,90,-60,'YES','NO',20,0,'NO',100,0,0,0,0);
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INSERT INTO `weapons` VALUES(NULL, 'NX-Cyb-Rail1','Level All',200,800,120,1,20,100,'CY_RAIL.PIE','Cybodyjp.pie','FXLGauss.PIE','FXGAmmo.PIE','FXFlecht.PIE','FXFlecht.PIE','FXFlecht.PIE',0,768,1536,80,70,30,1,0,0,140,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','GAUSS','DIRECT','ANTI TANK',180,90,-60,'YES','NO',50,0,'NO',100,0,0,0,0);
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INSERT INTO `weapons` VALUES(NULL, 'NEXUSlink','Level Three',75,375,0,0,0,300,'GNHECM3.PIE','TRHECM3.PIE','FXHBLas.PIE','FXMflare.PIE','FXSFlms.PIE','FXSFlms.PIE','FXSFlms.PIE',0,512,1024,99,100,20,0,0,0,10,0,0,0,0,0,0,0,0,1200,0,'NO','KINETIC','ELECTRONIC','DIRECT','ANTI PERSONNEL',180,90,-60,'YES','NO',0,0,'YES',100,0,0,0,0);
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INSERT INTO `weapons` VALUES(NULL, 'Mortar3ROTARYMk1','Level Two-Three',300,900,1000,1,50,5,'GNHMORT.PIE','TRHRMORT.PIE','FXMMort.PIE','FXCAmmo.PIE','FXLExp.PIE','FXLExp.PIE','FXLSplsh.PIE',0,1152,2304,40,50,20,2,0,0,40,64,99,40,0,0,0,0,10,1000,20,'NO','KINETIC','MORTARS','INDIRECT','ARTILLERY ROUND',0,90,0,'YES','NO',150,128,'YES',100,0,0,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'Mortar2Mk1','Level All',200,1000,5000,1,25,5,'GNHMORT2.PIE','TRHRMORT.PIE','FXMMort.PIE','FXCAmmo.PIE','FXMNExp.PIE','FXLExp.PIE','FXMNExp.PIE',0,1152,2304,40,50,90,2,0,0,80,96,99,80,0,0,0,0,10,1000,20,'NO','KINETIC','MORTARS','INDIRECT','ARTILLERY ROUND',0,90,0,'YES','NO',150,128,'YES',100,0,0,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'Mortar1Mk1','Level One-Two',100,500,2000,1,20,5,'GNMMORT.PIE','TRMMORT.PIE','FxCan75m.PIE','FXTracer.PIE','FXLExp.PIE','FXLExp.PIE','FXLSplsh.PIE',0,1152,2304,40,50,60,2,0,0,50,64,99,40,0,0,0,0,10,1000,20,'NO','KINETIC','MORTARS','INDIRECT','ARTILLERY ROUND',0,90,0,'YES','NO',150,128,'YES',75,0,0,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'Missile-VTOL-AT','Level Two-Three',300,1200,750,1,10,50,'Gnmmslat.PIE','Trmmslat.PIE','FXMRocAt.PIE','FXMPLME.PIE','FXMExp.PIE','FXMExp.PIE','FXSSplsh.PIE',0,640,2048,70,80,0,2,2,75,600,64,99,20,0,0,0,0,10,900,20,'YES','KINETIC','MISSILE','HOMING-DIRECT','ANTI AIRCRAFT',180,20,-30,'YES','NO',20,0,'YES',50,100,1,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'Missile-MdArt','Level All',400,1200,1000,1,10,50,'Gnmmslaa.PIE','Trmmslaa.PIE','FXMMort.PIE','FXMPLME.PIE','FXMExp.PIE','FXMExp.PIE','FXMExp.PIE',0,2000,12000,50,80,2,2,4,300,200,96,99,100,0,0,0,0,10,1000,20,'YES','KINETIC','MISSILE','INDIRECT','ARTILLERY ROUND',180,90,-30,'YES','NO',10,512,'YES',100,0,0,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'Missile-LtSAM','Level Two-Three',200,800,400,1,10,50,'Gnmmslsa.PIE','Trmmslsa.PIE','FXATMiss.PIE','FXMflare.PIE','FXMExp.PIE','FXSExp.PIE','FXSSplsh.PIE',0,2000,2562,60,70,5,2,2,150,250,0,0,0,0,0,0,0,10,800,20,'YES','KINETIC','MISSILE','HOMING-DIRECT','ANTI AIRCRAFT',180,90,-45,'YES','YES',25,128,'YES',100,1,0,1,0);
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INSERT INTO `weapons` VALUES(NULL, 'Missile-HvySAM','Level Two-Three',300,1200,6000,1,10,10,'Gnhmslsa.PIE','Trhmslsa.PIE','FXICBM.PIE','FXMflare.PIE','FXMExp.PIE','FXMExp.PIE','FXMExp.PIE',0,2000,2562,60,70,5,2,4,150,250,0,0,0,0,0,0,0,10,700,20,'NO','KINETIC','MISSILE','HOMING-DIRECT','ANTI AIRCRAFT',180,90,-45,'YES','YES',25,512,'YES',100,1,0,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Missile-HvyArt','Level Two-Three',500,1500,10000,1,10,50,'gnhmslab.PIE','trhmslab.PIE','FXICBM.PIE','FXHPLME.PIE','FXMExp.PIE','FXMExp.PIE','FXMExp.PIE',0,2000,25000,50,80,5,1,4,400,250,128,99,150,0,0,0,0,10,800,20,'NO','KINETIC','MISSILE','INDIRECT','ARTILLERY ROUND',0,45,-30,'YES','NO',25,512,'YES',100,0,0,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Missile-A-T','Level Three',300,1200,400,1,10,10,'Gnmmslat.PIE','Trmmslat.PIE','FXMRocAt.PIE','FXMPLME.PIE','FXMExp.PIE','FXMExp.PIE','FXSSplsh.PIE',0,640,2048,70,80,0,2,2,75,300,0,0,0,0,0,0,0,0,900,20,'YES','KINETIC','MISSILE','HOMING-DIRECT','ANTI TANK',180,90,-30,'YES','NO',20,64,'YES',50,0,0,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'MG4ROTARYMk1','Level Two-Three',100,500,600,1,20,300,'GNMMG2.PIE','TRMMG.PIE','FXMgnVul.PIE','FXTracer.PIE','FXMETHIT.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,768,1152,75,50,4,1,0,0,22,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI PERSONNEL',180,90,-60,'YES','NO',30,0,'NO',100,100,0,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'MG4ROTARY-VTOL','Level Two-Three',100,500,300,1,20,10,'GNMMG2.PIE','TRMMG.PIE','FXMgnVul.PIE','FXTracer.PIE','FXMETHIT.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,768,1152,75,50,4,1,0,0,66,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI AIRCRAFT',180,0,-60,'YES','NO',30,0,'NO',100,100,6,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'MG4ROTARY-Pillbox','Level Two-Three',100,500,600,1,20,300,0,0,'FXMgnVul.PIE','FXTracer.PIE','FXMETHIT.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,768,1152,75,50,4,1,0,0,22,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI PERSONNEL',180,90,-60,'YES','NO',30,0,'NO',100,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'MG3Mk1','Level All',50,250,600,1,15,175,'GNMMG1.PIE','TRMMG.PIE','FXMgnVic.PIE','FXTracer.PIE','FXMETHIT.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,640,960,75,50,7,1,0,0,18,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI PERSONNEL',180,90,-60,'YES','NO',20,0,'NO',150,100,0,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'MG3-VTOL','Level All',50,250,300,1,15,10,'GNMMG1.PIE','TRMMG.PIE','FXMgnVic.PIE','FXTracer.PIE','FXMETHIT.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,640,960,75,50,7,1,0,0,54,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI AIRCRAFT',180,0,-60,'YES','NO',20,0,'NO',150,100,4,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'MG3-Pillbox','Level All',50,250,600,1,15,175,0,0,'FXMgnVic.PIE','FXTracer.PIE','FXMETHIT.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,640,960,75,50,7,1,0,0,18,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI PERSONNEL',180,90,-60,'YES','NO',30,0,'NO',150,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'MG2Mk1','Level All',25,125,400,1,10,125,'GNLMG2.PIE','TRLMG2.PIE','FXLMgun2.PIE','FXTracr2.PIE','FXMETHIT.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,512,768,75,50,6,1,0,0,14,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI PERSONNEL',180,90,-60,'YES','NO',20,0,'NO',100,100,0,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'MG2-VTOL','Level All',25,125,350,1,10,10,'GNLMG2.PIE','TRLMG2.PIE','FXLMgun2.PIE','FXTracr2.PIE','FXMETHIT.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,512,768,75,50,6,1,0,0,42,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI AIRCRAFT',180,0,-60,'YES','NO',20,0,'NO',100,100,4,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'MG2-Pillbox','Level All',25,125,400,1,10,125,0,0,'FXLMgun2.PIE','FXTracr2.PIE','FXMETHIT.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,512,768,75,50,6,1,0,0,14,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI PERSONNEL',180,90,-60,'YES','NO',100,0,'NO',100,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'MG1Mk1','Level All',10,50,200,1,5,75,'GNLMG1.PIE','TRLMG1.PIE','FXLMgun.PIE','FXTracer.PIE','FXMETHIT.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,512,768,75,50,5,1,0,0,10,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI PERSONNEL',180,90,-60,'YES','NO',20,0,'NO',100,100,0,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'MG1-VTOL','Level All',10,50,200,1,5,75,'GNLMG1.PIE','TRLMG1.PIE','FXLMgun.PIE','FXTracer.PIE','FXMETHIT.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,512,768,75,50,5,1,0,0,20,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI AIRCRAFT',180,0,-60,'YES','NO',20,0,'NO',100,100,4,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'MG1-Pillbox','Level All',10,50,200,0,5,75,0,0,'FXLMgun.PIE','FXTracer.PIE','FXMETHIT.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,512,768,75,50,5,1,0,0,10,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI PERSONNEL',180,90,-60,'YES','NO',100,0,'NO',100,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'LasSat','Level Three',100,500,600,1,10,500,'GNHBLAS.PIE','TRMLAS.PIE','FXHBLas.PIE','FXBeam.PIE','FXMelt.PIE','FXSFlms.PIE','FXSFlms.PIE',0,640,960,70,50,30,1,0,0,4000,256,99,3000,0,0,0,10,0,1000,20,'YES','HEAT','LAS_SAT','DIRECT','ARTILLERY ROUND',180,90,-60,'YES','NO',0,0,'YES',100,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Laser3BEAMMk1','Level Three',150,600,300,1,10,100,'GNMRLAS.PIE','TRMLAS.PIE','FXHBLas.PIE','FXLFLSH.PIE','FXFLSHL.PIE','FXFLSHL.PIE','FXFLSHL.PIE',0,768,1536,80,65,30,1,0,0,100,0,0,0,0,0,0,10,0,1600,20,'YES','HEAT','ENERGY','DIRECT','ANTI PERSONNEL',180,90,-60,'YES','NO',10,0,'YES',100,0,0,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Laser3BEAM-VTOL','Level Three',150,600,300,1,10,50,'GNMRLAS.PIE','TRMLAS.PIE','FXHBLas.PIE','FXLFLSH.PIE','FXFLSHL.PIE','FXFLSHL.PIE','FXFLSHL.PIE',0,768,1536,80,65,30,1,0,0,200,0,0,0,0,0,0,10,0,1600,20,'YES','HEAT','ENERGY','DIRECT','ANTI PERSONNEL',180,0,-60,'YES','NO',10,0,'YES',100,100,2,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Laser2PULSEMk1','Level Three',200,800,500,1,10,250,'GNMLAS.PIE','TRMLAS.PIE','FXLasRot.PIE','FXPLAmmo.PIE','FXLENFL.PIE','FXLENFL.PIE','FXMExp.PIE',0,1024,2048,80,70,50,1,0,0,200,0,0,0,0,0,0,10,0,1800,20,'YES','HEAT','ENERGY','DIRECT','ANTI PERSONNEL',180,90,-60,'YES','NO',15,0,'YES',100,0,0,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Laser2PULSE-VTOL','Level Three',200,800,500,1,10,125,'GNMLAS.PIE','TRMLAS.PIE','FXLasRot.PIE','FXPLAmmo.PIE','FXLENFL.PIE','FXLENFL.PIE','FXMExp.PIE',0,1024,2048,70,50,50,1,3,15,400,0,0,0,0,0,0,10,0,1800,20,'YES','HEAT','ENERGY','DIRECT','ANTI TANK',180,0,-60,'YES','NO',15,0,'YES',100,100,2,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Howitzer150Mk1','Level Two-Three',350,1250,15000,5,10,5,'GNHHOWT.PIE','TRHHOWT.PIE','FXHHowt.PIE','FXCAmmo.PIE','FXVLExp.PIE','FXVLExp.PIE','FXLSplsh.PIE',0,1920,10000,40,50,300,2,0,0,250,128,99,250,0,0,0,0,10,1000,20,'NO','KINETIC','HOWITZERS','INDIRECT','ARTILLERY ROUND',0,90,0,'YES','NO',250,128,'YES',200,0,0,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Howitzer105Mk1','Level Two-Three',250,1000,10000,1,10,5,'GNMHOWT.PIE','TRMHOWT.PIE','FxCan75m.PIE','FXCAmmo.PIE','FXLExp.PIE','FXLExp.PIE','FXMSplsh.PIE',0,1920,5000,40,50,200,2,0,0,150,128,99,150,0,0,0,10,10,1000,20,'NO','KINETIC','HOWITZERS','INDIRECT','ARTILLERY ROUND',0,90,0,'YES','NO',250,128,'YES',250,0,0,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Howitzer03-Rot','Level Two-Three',400,1600,10000,1,10,5,'GNHHOWT2.PIE','TRHHOW2.PIE','FXHHowt2.PIE','FXCAmmo.PIE','FXLExp.PIE','FXLExp.PIE','FXLSplsh.PIE',0,1920,7000,40,50,40,2,0,0,100,128,99,100,0,0,0,0,10,1000,20,'NO','KINETIC','HOWITZERS','INDIRECT','ARTILLERY ROUND',0,90,0,'YES','NO',250,128,'YES',200,0,0,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Flame2','Level All',80,400,1000,1,10,75,'GNMFLMR.PIE','TRMFLMR.PIE','FXCan20m.PIE','FXLProj.PIE','FXMNExp.PIE','FXMNExp.PIE','FXSSplsh.PIE',0,384,512,75,50,150,1,0,0,50,0,0,0,60,20,96,10,0,800,20,'NO','HEAT','FLAME','DIRECT','FLAMER',180,90,-60,'YES','NO',0,64,'YES',1,0,0,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Flame1Mk1','Level All',40,200,250,1,10,40,'GNLFLMR.PIE','TRLFLMR.PIE','FXCan20m.PIE','FXLThrow.PIE','FXMETHIT.PIE','FXMETHIT.PIE','FXMETHIT.PIE',0,256,384,90,40,120,1,0,0,30,0,0,0,60,15,32,10,0,800,20,'NO','HEAT','FLAME','DIRECT','FLAMER',180,90,-60,'YES','NO',0,64,'YES',1,0,0,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'CyborgRotMG','Level All',90,270,120,1,10,50,'cy_gun.pie','Cybody.pie','FXLMgun2.PIE','FXTracer.PIE','FXMETHIT.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,512,768,70,50,6,1,0,0,13,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI PERSONNEL',180,90,-60,'YES','NO',20,0,'NO',100,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'CyborgRocket','Level All',125,500,120,1,10,50,'cy_rkt.PIE','cybody.PIE','FXLRocPd.PIE','fxmflare.PIE','fxmexp.PIE','fxmexp.PIE','fxssplsh.PIE',0,512,896,50,70,200,2,0,0,100,0,0,0,0,0,0,0,10,1200,20,'YES','KINETIC','SLOW ROCKET','DIRECT','ANTI TANK',180,90,-60,'YES','YES',0,64,'YES',25,100,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'CyborgFlamer01','Level All',50,200,120,1,10,10,'cy_flame.pie','Cybody.pie','FXCan20m.PIE','FXLThrow.PIE','FXMETHIT.PIE','FXMETHIT.PIE','FXMETHIT.PIE',0,256,384,80,40,120,1,0,0,25,0,0,0,50,10,32,10,0,800,20,'YES','HEAT','FLAME','DIRECT','FLAMER',180,90,-60,'YES','NO',0,64,'YES',1,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'CyborgChaingun','Level All',40,160,120,1,10,50,'cy_gun.pie','Cybody.pie','FXLMgun2.PIE','FXTracer.PIE','FXMETHIT.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,512,768,70,50,6,1,0,0,15,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI PERSONNEL',180,90,-60,'YES','NO',20,0,'NO',100,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'CyborgCannon','Level All',60,240,120,1,1,50,'cy_CAN.pie','Cybody.pie','FXCan20m.PIE','FXcam20.PIE','FXGRDexl.PIE','FXGRDexl.PIE','FXSSplsh.PIE',0,512,758,70,50,40,2,0,0,30,16,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','CANNON','DIRECT','ANTI TANK',180,90,-60,'YES','NO',100,0,'YES',25,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Cyb-Wpn-Rail1','Level All',200,800,120,1,20,100,'CY_RAIL.PIE','Cybody.PIE','FXLGauss.PIE','FXGAmmo.PIE','FXFlecht.PIE','FXFlecht.PIE','FXFlecht.PIE',0,768,1536,80,70,40,1,3,0,140,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','GAUSS','DIRECT','ANTI TANK',180,90,-60,'YES','NO',50,0,'NO',100,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Cyb-Wpn-Laser','Level All',150,600,120,1,10,100,'CY_LAS.PIE','Cybody.PIE','FXLasRot.PIE','FXLFLSH.PIE','FXFLSHL.PIE','FXFLSHL.PIE','FXFLSHL.PIE',0,768,1536,80,65,30,1,0,0,100,0,0,0,0,0,0,10,0,1600,20,'YES','HEAT','ENERGY','DIRECT','ANTI PERSONNEL',180,90,-60,'YES','NO',10,0,'YES',100,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Cyb-Wpn-Atmiss','Level All',250,1000,120,1,10,100,'CY_MISS.PIE','Cybody.PIE','FXATMiss.PIE','FXMPLME.PIE','FXMExp.PIE','FXMExp.PIE','FXSSplsh.PIE',0,640,1536,70,80,100,2,0,0,250,0,0,0,0,0,0,0,0,900,20,'YES','KINETIC','MISSILE','HOMING-DIRECT','ANTI TANK',180,90,-30,'YES','NO',20,64,'YES',50,100,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'CommandTurret1','Level All',100,100,1000,0,1,999,'GNLCMD1.PIE','TRLCMD1.PIE','FXHBLas.PIE','FXBeam.PIE','FXSFlms.PIE','FXSFlms.PIE','FXSFlms.PIE',0,1536,1536,90,99,1,1,0,0,4,0,0,0,0,0,0,0,0,1000,0,'YES','KINETIC','COMMAND','DIRECT','ANTI PERSONNEL',180,90,-30,'YES','NO',0,0,'YES',1,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Cannon5VulcanMk1','Level Two-Three',200,800,7500,1,25,500,'GNMVCAN.PIE','TRMVCAN.PIE','FXVulCan.PIE','FXTracer.PIE','FXMExp.PIE','FXMExp.PIE','FXSSplsh.PIE',0,768,1024,70,50,20,2,0,0,28,32,25,0,0,0,0,10,0,1000,20,'YES','KINETIC','CANNON','DIRECT','ANTI TANK',180,90,-60,'YES','NO',25,0,'YES',50,0,0,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Cannon5Vulcan-VTOL','Level All',200,800,1500,1,25,10,'GNMVCAN.PIE','TRMVCAN.PIE','FXVulCan.PIE','FXTracer.PIE','FXMExp.PIE','FXMExp.PIE','FXSSplsh.PIE',0,768,1024,70,50,20,2,0,0,84,32,25,0,0,0,0,10,0,1000,20,'YES','KINETIC','CANNON','DIRECT','ANTI TANK',180,0,-60,'YES','NO',25,0,'YES',50,100,4,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Cannon4AUTOMk1','Level Two-Three',175,700,5000,1,22,400,'GNLACAN.PIE','TRLACAN.PIE','FXCan20A.PIE','FXTracer.PIE','FXGRDexl.PIE','FXGRDexl.PIE','FXSSplsh.PIE',0,768,1152,70,50,45,2,0,0,55,64,25,10,0,0,0,10,10,1000,20,'YES','KINETIC','CANNON','DIRECT','ANTI TANK',180,90,-60,'YES','NO',100,0,'YES',50,0,0,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Cannon4AUTO-VTOL','Level All',175,700,1000,1,22,10,'GNLACAN.PIE','TRLACAN.PIE','FXCan20A.PIE','FXTracer.PIE','FXMExp.PIE','FXMExp.PIE','FXSSplsh.PIE',0,768,1152,70,50,45,2,0,0,165,64,25,10,0,0,0,10,10,1000,20,'YES','KINETIC','CANNON','DIRECT','ANTI TANK',180,0,-60,'YES','NO',100,0,'YES',50,100,4,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Cannon375mmMk1','Level All',200,800,10000,1,20,500,'GNHCAN.PIE','TRHCAN.PIE','FxCan75m.PIE','FXCAmmo.PIE','FXGRDexl.PIE','FXGRDexl.PIE','FXSSplsh.PIE',0,768,1024,70,50,50,2,0,0,70,64,25,20,0,0,0,10,100,1000,20,'YES','KINETIC','CANNON','DIRECT','ANTI TANK',180,90,-60,'YES','NO',150,0,'YES',90,0,0,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Cannon2A-TMk1','Level All',125,500,5000,1,14,350,'GNMCAN.PIE','TRMCAN.PIE','FXCan40m.PIE','FXCAmmo.PIE','FXGRDexl.PIE','FXGRDexl.PIE','FXMSteam.PIE',0,640,960,70,50,45,2,0,0,45,32,25,10,0,0,0,10,100,1000,20,'YES','KINETIC','CANNON','DIRECT','ANTI TANK',180,90,-60,'YES','NO',100,0,'YES',60,0,0,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Cannon1Mk1','Level All',75,375,1000,1,15,200,'GNLCAN.PIE','TRLCAN.PIE','FXCan20m.PIE','FXcam20.PIE','FXGRDexl.PIE','FXGRDexl.PIE','FXSSplsh.PIE',0,640,960,70,50,40,2,0,0,30,16,20,5,0,0,0,10,100,1000,20,'YES','KINETIC','CANNON','DIRECT','ANTI TANK',180,90,-90,'YES','NO',100,0,'YES',30,0,0,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Cannon1-VTOL','Level All',75,375,1000,1,15,10,'GNLCAN.PIE','TRLCAN.PIE','FXCan20m.PIE','FXcam20.PIE','FXMExp.PIE','FXMExp.PIE','FXSSplsh.PIE',0,640,960,70,50,40,2,0,0,90,16,20,5,0,0,0,10,100,1000,20,'YES','KINETIC','CANNON','DIRECT','ANTI TANK',180,0,-90,'YES','NO',100,0,'YES',30,100,4,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'BusCannon','Level One',10,10,10,10,10,10,'GNLCAN.pie','Exturret.pie','FXLMgun.PIE','FXTracer.PIE','FXGRDexl.PIE','FXGRDexl.PIE','FXSSplsh.PIE',0,640,960,60,50,30,1,0,0,28,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','CANNON','DIRECT','ANTI TANK',180,90,-30,'YES','NO',100,0,'YES',25,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'BuggyMG','Level One-Two',3,11,1,1,1,1,0,0,'FXLMgun.PIE','FXTracer.PIE','FXMETHIT.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,640,960,60,50,5,1,0,0,16,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI PERSONNEL',180,90,-30,'YES','NO',100,0,'NO',100,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'bTrikeMG','Level One',2,11,1,1,1,1,0,0,'FXLMgun.PIE','FXTracer.PIE','FXMETHIT.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,640,960,60,50,5,1,0,0,13,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI PERSONNEL',180,90,-30,'YES','NO',100,0,'NO',100,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'BTowerMG','Level All',12,16,1,1,1,1,0,0,'FXLMgun.PIE','FXTracRD.PIE','FXMETHIT.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,640,960,70,50,5,1,0,0,16,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI PERSONNEL',180,90,-30,'YES','NO',100,0,'NO',100,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Bomb4-VTOL-HvyINC','Level Two-Three',225,1000,9000,1,10,50,0,'trmvtlin.PIE','FXLRocPd.PIE','Fxmbmbi2.PIE','FXLExp.PIE','FXLExp.PIE','FXMSplsh.PIE',0,384,512,80,70,100,1,0,0,400,0,0,0,200,100,128,10,10,475,20,'YES','KINETIC','BOMB','ERRATIC-DIRECT','ARTILLERY ROUND',180,0,-80,'YES','NO',10,0,'YES',100,0,1,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Bomb3-VTOL-LtINC','Level Two-Three',175,700,500,1,10,10,0,'trlvtlin.PIE','FXLRocPd.PIE','Fxlbmbi1.PIE','FXLExp.PIE','FXLExp.PIE','FXMSplsh.PIE',0,384,512,80,70,2,2,6,10,100,0,0,0,200,50,128,10,0,475,20,'YES','KINETIC','BOMB','ERRATIC-DIRECT','ARTILLERY ROUND',180,0,-80,'YES','NO',10,0,'YES',50,0,1,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Bomb2-VTOL-HvHE','Level Two-Three',200,800,10000,1,10,50,0,'trmvtlhe.PIE','FXLRocPd.PIE','Fxmbmbx2.PIE','FXLExp.PIE','FXLExp.PIE','FXMSplsh.PIE',0,384,512,80,70,1,1,2,2,500,156,99,400,0,0,0,10,10,475,20,'YES','KINETIC','BOMB','ERRATIC-DIRECT','ARTILLERY ROUND',180,0,-80,'YES','NO',10,0,'YES',200,0,1,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'Bomb1-VTOL-LtHE','Level Two-Three',150,600,500,1,10,10,0,'trlvtlhe.PIE','FXLRocPd.PIE','Fxlbmbx1.PIE','FXLExp.PIE','FXLExp.PIE','FXMSplsh.PIE',0,384,512,80,70,1,2,3,100,100,192,99,60,0,0,0,10,10,475,20,'YES','KINETIC','BOMB','DIRECT','ARTILLERY ROUND',180,0,-80,'YES','NO',10,0,'YES',100,0,1,1,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'BJeepMG','Level One',4,16,1,1,1,1,0,0,'FXLMgun.PIE','FXTracRD.PIE','FXMETHIT.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,640,960,60,50,5,1,0,0,14,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI PERSONNEL',180,90,-30,'YES','NO',20,0,'NO',100,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'BabaRocket','Level One',10,10,100,1,10,10,'GNLRCKT.PIE','TRLRCKT.PIE','FXLRocPd.PIE','FXMFLARE.PIE','FXGRDexl.PIE','FXGRDexl.PIE','FXSSplsh.PIE',0,640,960,30,20,1,2,6,100,20,64,80,20,0,0,0,0,10,1200,20,'YES','KINETIC','ROCKET','DIRECT','ANTI TANK',0,90,-30,'YES','NO',0,128,'YES',50,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'BabaPitRocketAT','Level One',100,500,500,1,10,20,'GNLMSL.PIE','TRLRCKT.PIE','FXLRocPd.PIE','FXMFLARE.PIE','FXSExp.PIE','FXSExp.PIE','FXSSplsh.PIE',0,640,960,50,30,3,2,2,120,50,0,0,0,0,0,0,0,10,1200,20,'YES','KINETIC','ROCKET','DIRECT','ANTI TANK',180,90,-30,'YES','NO',0,128,'YES',100,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'BabaPitRocket','Level One',75,375,250,1,10,10,'GNLRCKTP.PIE','TRLRCKTP.PIE','FXLRocPd.PIE','FXMFLARE.PIE','FXMPExp.PIE','FXMPExp.PIE','FXSSplsh.PIE',0,640,960,60,30,6,2,0,0,16,0,0,0,0,0,0,10,10,1200,20,'YES','KINETIC','ROCKET','DIRECT','ANTI TANK',180,90,-30,'YES','NO',10,128,'YES',25,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'BaBaMG','Level One-Two',1,1,1,1,1,1,0,0,'FXLMgun.PIE','FXTracer.PIE','FXMETHIT.PIE','FXDIRTsp.PIE','FXSSplsh.PIE',0,640,960,50,40,4,1,0,0,10,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','MACHINE GUN','DIRECT','ANTI PERSONNEL',0,90,-30,'YES','NO',20,0,'NO',100,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'BabaFlame','Level One',40,200,10,1,10,35,'GNLFLMR.PIE','TRLFLMR.PIE','FXCan20m.PIE','FXLThrow.PIE','FXMETHIT.PIE','FXMETHIT.PIE','FXMETHIT.PIE',0,256,384,90,40,120,1,0,0,25,0,0,0,90,10,32,10,0,750,20,'NO','HEAT','FLAME','DIRECT','FLAMER',180,90,-60,'YES','NO',0,64,'YES',1,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'BaBaCannon','Level All',10,10,10,10,10,10,0,0,'FXLMgun.PIE','FXTracer.PIE','FXGRDexl.PIE','FXGRDexl.PIE','FXSSplsh.PIE',0,640,960,60,40,30,1,0,0,28,0,0,0,0,0,0,10,0,1000,20,'YES','KINETIC','CANNON','DIRECT','ANTI TANK',180,90,-30,'YES','NO',100,0,'YES',25,0,0,0,0);
|
||||
INSERT INTO `weapons` VALUES(NULL, 'AAGun2Mk1','Level All',150,450,10000,1,20,200,'GNHAIR.PIE','TRHAIR.PIE','FxCan75m.PIE','FXCAmmo.PIE','FXAIREXP.PIE','FXAIREXP.PIE','FXSSplsh.PIE',0,768,2048,70,75,1,2,2,10,45,64,100,40,0,0,0,10,100,1200,20,'NO','KINETIC','A-A GUN','DIRECT','ANTI AIRCRAFT',180,90,-45,'YES','NO',100,0,'YES',100,1,0,1,0);
|
||||
|
||||
COMMIT TRANSACTION;
|
Loading…
Reference in New Issue