Commit Graph

10204 Commits (24a67fa1dadc14e3561ae5828a9f6991334183e0)

Author SHA1 Message Date
Buginator 90c91165b2 Update NSIS with Russian translation by forum member Terminator. 2011-04-24 14:44:56 -04:00
Per Inge Mathisen 8919334d9b Fix initial power level and starting techs for players > 8. Also clean up script responsible for this. 2011-04-24 16:15:48 +02:00
Per Inge Mathisen ce4d83c972 Turns out sk*tech.*lo are entire superfluous, as their job is already done better by rules.slo 2011-04-24 16:00:54 +02:00
cybersphinx 89063105fa Actually start UPnP thread.
Closes #2631.
2011-04-24 13:57:11 +02:00
Per Inge Mathisen ca6f8840e2 Convert the message savegame to ini format. 2011-04-24 11:50:17 +02:00
Per Inge Mathisen b3be4b17d4 Make Qt treat all C strings from Warzone as UTF-8 by default. Closes ticket:2657 2011-04-24 11:34:11 +02:00
Per Inge Mathisen 657bb2d31b Fix crash in MSVC when using QVariantList. Fix crash with effects with null IMDs. Patch by Buginator. 2011-04-24 10:08:30 +02:00
dak180 4e0523e939 Change the link order so the right png is used. 2011-04-23 21:10:22 -04:00
dak180 3a6b4c5e16 Remove QuesoGLC from the xcode project. 2011-04-23 19:34:21 -04:00
dak180 f2f727d0db Make MiniUPnPc an external framework. 2011-04-23 19:27:54 -04:00
dak180 c716957cf6 No more tagfile.cpp. 2011-04-23 19:27:16 -04:00
Per Inge Mathisen 4e865bcb3c Remove hack to circumvent physfs for writing ini files. Require physfs 2 or greater to circumvent
write corruption bug in physfs. Use utf-8 in file names in virtual filesystem.
2011-04-24 01:03:25 +02:00
Per Inge Mathisen 8be8d0949f Fix bugs in wzfs implementation. 2011-04-24 00:10:02 +02:00
Per Inge Mathisen 768fbe40e4 Fix compile warning. This closes ticket:2659 2011-04-23 23:24:41 +02:00
cybersphinx 65e2000db0 Remove unused variable gcc 4.6 doesn't like.
Closes #2659.
2011-04-23 21:52:25 +02:00
dak180 02b8c3e412 Add the missing MiniUPnPc files and make MiniUPnPc an external framework. 2011-04-23 15:46:56 -04:00
cybersphinx 25c2e2f540 Fix lib/netplay/miniupnpc/Makefile.am for renamed file. 2011-04-23 20:56:19 +02:00
cybersphinx 845d628a4b Add missing miniupnpc files. 2011-04-23 19:04:21 +02:00
cybersphinx b32fe20e07 Fix two typos in the German translation.
Closes #2623, refs #2654.
2011-04-23 18:58:14 +02:00
cybersphinx d85bc38f5f Reapply miniupnpc segfault fix.
Is included upstream for newer versions.
2011-04-23 15:41:29 +02:00
cybersphinx d180026116 Update miniupnpc to version 1.5.
Thanks to pabs for the needed changes to netplay.cpp (refs #2513).
2011-04-23 15:36:30 +02:00
cybersphinx 583c318c2e Remove unused files from lib/netplay/miniupnpc. 2011-04-23 15:32:01 +02:00
dak180 435f352672 Build the index. 2011-04-21 22:23:25 -04:00
dak180 6ded3d1064 Explicitly define the architectures. 2011-04-21 22:04:08 -04:00
dak180 81f96c22b5 Generate pnglibconf.h properly. 2011-04-21 22:01:52 -04:00
Per Inge Mathisen 914b44949f Fix some left-over logging 2011-04-21 16:00:01 +02:00
Per Inge Mathisen bbf4cb0587 qt branch: Rewrite config file handling to use WzConfig. Also removes unused option to disable
coloured mouse cursors, and the old "registry" code. Qt virtual physfs filesytem initialization
move to the main function, since it is now needed earlier.
2011-04-21 12:58:51 +02:00
Per Inge Mathisen 83a603174e Remove dead code (qt branch only) 2011-04-21 10:54:06 +02:00
Per Inge Mathisen ad2350233c Remove unused --cheat switch (when removing functionality, please remove ALL associated code, too!) 2011-04-21 10:24:29 +02:00
Per Inge Mathisen ab3f4dfbfa Remove dead code and fix some crazy indentation in game.cpp 2011-04-21 10:11:50 +02:00
Per Inge Mathisen 89e46f3007 Remove now unused code in game.cpp 2011-04-21 10:02:32 +02:00
safety0ff fec754abd7 Reapply 635643e101 which got lost in the mix...
Add openal cflags to sequence lib build, fixes linking with static openal-soft.
2011-04-21 01:33:28 +00:00
safety0ff 45c61b0b54 Only check for OpenGL 4 support if GLEW supports it. 2011-04-21 00:56:08 +00:00
dak180 1d7bb2fd96 Fix the incredible brokenness in the mac build resulting from a botched rebasing.
This is why rebasing should generally be considered evil especially when it involves files that do not merge; in short, do not do this.

This goes double when the changes you are rebasing do not actually work yet.
2011-04-20 16:32:27 -04:00
cybersphinx 4f0296e801 Remove redundant info from the crashdumps. 2011-04-20 17:15:40 +02:00
Buginator bd28224a27 Partial revert of 1fe2cc8f4d
Use Glew's macros to check if the function is supported or not.
(cherry picked from commit 3f96f2e323)
2011-04-20 17:11:20 +02:00
cybersphinx f312fd3e7d Demote GLEW version message to LOG_3D/crashdumps.
Also remove a few spaces before colons.
2011-04-20 17:11:04 +02:00
Per Inge Mathisen 777d50cd59 Remove more GLee related files 2011-04-20 16:44:10 +02:00
safety0ff 720caa8c31 Add omitted word to comment about inclusion order of glew.h. 2011-04-20 16:28:42 +02:00
safety0ff b8696df659 Remove extra mingw glew configuration code since patch for glew takes care of this. 2011-04-20 16:28:42 +02:00
safety0ff 366ae73a30 Embed glew into quesoglc. 2011-04-20 16:28:41 +02:00
safety0ff 2855175eff Don't hardcode the sourcebase path in the quesoglc patch. 2011-04-20 16:28:41 +02:00
safety0ff be2feff7aa Remove redundant glu.h inclusions (taken care of by framework/opengl.h -> GL/glew.h -> glu.h). 2011-04-20 16:28:41 +02:00
safety0ff ade752d0d4 Glew win32 cross compilation pkgconfig stuff. 2011-04-20 16:28:41 +02:00
dak180 1fad90d5e6 Make sure that preprocessor definitions get properly propagated. 2011-04-20 16:28:41 +02:00
safety0ff 2cb9d1e737 Fix glew cross compilation. 2011-04-20 16:28:41 +02:00
safety0ff 1f8736e292 glew cross compiling patch by cybersphinx.
Refs. #2378.
2011-04-20 16:28:41 +02:00
safety0ff 603f5b32cd Lower glew version to what is available with Ubuntu 10.10. 2011-04-20 16:28:41 +02:00
safety0ff 6f689accb6 Use QuesoGLC's pkg-config file for build configuration. 2011-04-20 16:28:41 +02:00
dak180 6b6cdc0b5e Use only one glew for QuesoGLC and Warzone. 2011-04-20 16:28:41 +02:00