Rene Jochum
57907bdb1a
Add Eclipse CDT files to .gitignore.
2011-05-02 19:04:00 +02:00
cybersphinx
2d0230cbec
German translation update by Kreuvf.
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Closes #2681 , #2502 .
2011-05-01 16:38:23 +02:00
cybersphinx
3e6803c9de
Update translations.
2011-05-01 14:55:33 +02:00
Per Inge Mathisen
afff663016
Add some savegame robustness and cleanup (mostly forward port from 2.3)
2011-05-01 11:24:24 +02:00
Per Inge Mathisen
edb7fc6c33
Add safeguard against saving invalid script object pointers. Clean up script saving code a bit.
2011-05-01 10:56:48 +02:00
Per Inge Mathisen
7fc26087cd
Forgot to commit one file
2011-05-01 10:00:43 +02:00
Per Inge Mathisen
9bf8e6b917
Two new 2 player maps by NoQ.
2011-05-01 00:14:47 +02:00
safety0ff
634076c243
Use iHypot(x,y) instead of iSqrt(x*x+y*y) in terrain.cpp.
2011-04-30 17:10:58 +00:00
safety0ff
d506c08cdc
Don't use offset player view structure.
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Use world coordinates for mouse calculation (fixes variable mouse offset.)
Convert some gl calls to their pie_ equivalents.
2011-04-30 16:50:13 +00:00
safety0ff
8fb4a04499
Clip blueprints.
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Fixes #308 .
2011-04-30 16:40:28 +00:00
Cyp
99394b816a
Fix unneeded rounding errors.
2011-04-29 09:47:07 +02:00
dak180
b459e91a57
Update the excluded translations.
2011-04-28 18:52:00 -04:00
Rene Jochum
4793a6a645
Fixes keybindings for numpad keys, arrow keys are numpad on the mac.
2011-04-29 00:48:58 +02:00
Rene Jochum
f03de94975
Sets a default map to prevent games without a map beeing hosted.
2011-04-29 00:48:33 +02:00
dak180
c68c95c456
If it is both a git and a hg repo prefer git.
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Fixes #2672 .
2011-04-27 02:47:02 -04:00
Buginator
f8cc92dfd7
Demote Asserts() to LOG_INFO from LOG_ERROR, to prevent some end-user confusion.
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We have 956 lines of LOG_ERRORs currently.
2011-04-26 22:49:39 -04:00
Buginator
ce10843e02
Add a FSAA menu option.
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NOTE: It is impossible to tell what the max level the card (drivers) supports,
without actually testing for said level.
2011-04-26 22:41:49 -04:00
Per Inge Mathisen
2769798d3d
saveConfig() omits some values from saving, what leads to certain values are reset to their default value. Initial patch by Fastdeath. Closes ticket 2670.
2011-04-26 22:51:35 +02:00
Per Inge Mathisen
4c673ebb09
Rearrange init sequence so that QApplication is run before i18n init. Fixes ticket 2566.
2011-04-26 22:44:03 +02:00
Buginator
140e707e5c
Fix autohell's builds for mingw32
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--fix by pabs3.
2011-04-25 22:16:53 -04:00
Buginator
75003517f9
This typo it brought to you by autohell'r'us, where the more difficult we can make it for the developer, the more they want to stick with us!
2011-04-25 21:38:21 -04:00
Buginator
2536b5f89f
Might help if the copy & paste was what I wanted, not what it did. :P
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Spotted by Safety0ff again.
2011-04-25 21:28:41 -04:00
Buginator
a1bfd1f4c1
Fix {} to () spotted by Safety0ff.
2011-04-25 21:20:30 -04:00
Buginator
fa91ccebb4
Only add the STATICLIB & _WIN32_WINNT defines for mingw builds
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I would like to thank autohell for this commit.
2011-04-25 20:51:51 -04:00
Buginator
1c9bdd6f1b
remove SDL flags, and add -D_WIN32_WINNT=0x0501
2011-04-25 20:06:37 -04:00
Buginator
5829d0a7ae
MSVC fixes for miniupnp
2011-04-25 19:47:55 -04:00
Buginator
4680765ea9
Add lib iphlpapi for miniupnp
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Fix define to STATICBUILD
2011-04-25 19:47:54 -04:00
dak180
1b684c1d15
Fix stuff that got lost in the merge.
2011-04-25 18:23:44 -04:00
cybersphinx
779fdd62bd
Revert "Include miniupnpc headers as C."
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Didn't work.
This reverts commit 954b5ad05b
.
2011-04-25 23:49:02 +02:00
cybersphinx
954b5ad05b
Include miniupnpc headers as C.
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Should fix cross-compilation.
2011-04-25 22:55:53 +02:00
Rene Jochum
7bf96b20de
Merge branch 'master' of github.com:Warzone2100/warzone2100
2011-04-25 22:22:06 +02:00
Rene Jochum
380123f97c
Removes some includes from netplay.cpp as they are now in netsocket.h.
2011-04-25 22:10:49 +02:00
cybersphinx
4c68d121d6
Don't uselessly include static libraries in other static libraries.
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Saves ~40 MB of diskspace when building.
2011-04-25 21:33:53 +02:00
cybersphinx
7106d9ddc9
Update translations.
2011-04-25 21:32:37 +02:00
Rene Jochum
8c57afedd2
Bumps MaxGames to 18 as 18 will shown fine on two columns in GAMEFIND.
2011-04-25 20:40:09 +02:00
Rene Jochum
4feac21ecb
Moves per platform includes from netsocket.cpp to netsocket.h.
2011-04-25 20:39:11 +02:00
Rene Jochum
5eac7e75e6
Changes the way connections between clients and hosts are established, thereby removes the "GAMEFIND" screen from IP connections.
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This is required for the later removeal of GAMESTRUCT and generaly cleansup code.
Before:
Client -> "list"
Server <- "1<GAMESTRUCT>
Client -> "join"
Client -> VERSION_MAJOR/MINOR
SERVER <- OK/WRONG/KICKED
After:
Client -> VERSION_MAJOR/MINOR
SERVER <- OK/WRONG/KICKED
2011-04-25 20:37:20 +02:00
Rene Jochum
b3106415ba
Replaces NETgameIsCorrectVersion with NETisCorrectVersion, removes NETgameIsCorrectVersion.
2011-04-25 20:35:05 +02:00
Rene Jochum
15b5b6a48f
Drops an incoming connection correct when the host is full, resolves a FIXME.
2011-04-25 20:33:27 +02:00
Rene Jochum
027229f5c9
Fixes client ip handling for the banlist.
2011-04-25 20:32:03 +02:00
dak180
b4ad9f00b5
Add the missing MiniUPnPc files.
2011-04-25 11:03:30 -04:00
Per Inge Mathisen
4054041fc4
Add a bunch of new scripting functions for QtScript.
2011-04-25 16:07:50 +02:00
Per Inge Mathisen
9be9b6bc2a
Some script related cleanup.
2011-04-25 15:16:49 +02:00
Per Inge Mathisen
86a92ed314
Rendering cleanup, by Safety0ff. Closes ticket 2664.
2011-04-25 12:30:30 +02:00
Cyp
6adf3a7f70
Use -fno-strict-aliasing instead of -Wno-strict-aliasing for miniupnpc.
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Fixes ticket:2666.
2011-04-25 11:46:19 +02:00
Cyp
f410eee215
Add '-Wno-strict-aliasing' when compiling C files such as miniupnpc.c.
2011-04-25 11:29:56 +02:00
Per Inge Mathisen
7696079995
Remove sktech.slo from POTFILES.in
2011-04-25 11:13:36 +02:00
Per Inge Mathisen
3f8cecb841
Merge branch 'master' into qt
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Conflicts:
configure.ac
lib/ivis_opengl/Makefile.am
lib/ivis_opengl/glew/glew.vcxproj
lib/ivis_opengl/glew/glew.vcxproj.filters
lib/ivis_opengl/piedraw.cpp
lib/ivis_opengl/piemode.cpp
lib/ivis_opengl/piestate.cpp
lib/ivis_opengl/screen.cpp
lib/ivis_opengl/tex.cpp
lib/sequence/Makefile.am
macosx/Warzone.xcodeproj/project.pbxproj
macosx/configs/Glew-All.xcconfig
macosx/configs/QuesoGLC-All.xcconfig
macosx/configs/Warzone-All.xcconfig
src/Makefile.am
src/texture.cpp
win32/libs/Makefile
win32/libs/glew/Makefile
win32/libs/glew/patches/glew_pkgconfig.diff
2011-04-25 00:51:13 +02:00
Per Inge Mathisen
0fc0eeeb86
Fix optimized compile warnings. Remove unused GLee remains.
2011-04-25 00:32:57 +02:00
safety0ff
c130ed0cab
Add some comments to terrain renderer.
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Closes #2349 .
2011-04-24 17:09:51 +00:00