Commit Graph

10204 Commits (24a67fa1dadc14e3561ae5828a9f6991334183e0)

Author SHA1 Message Date
Rene Jochum 57907bdb1a Add Eclipse CDT files to .gitignore. 2011-05-02 19:04:00 +02:00
cybersphinx 2d0230cbec German translation update by Kreuvf.
Closes #2681, #2502.
2011-05-01 16:38:23 +02:00
cybersphinx 3e6803c9de Update translations. 2011-05-01 14:55:33 +02:00
Per Inge Mathisen afff663016 Add some savegame robustness and cleanup (mostly forward port from 2.3) 2011-05-01 11:24:24 +02:00
Per Inge Mathisen edb7fc6c33 Add safeguard against saving invalid script object pointers. Clean up script saving code a bit. 2011-05-01 10:56:48 +02:00
Per Inge Mathisen 7fc26087cd Forgot to commit one file 2011-05-01 10:00:43 +02:00
Per Inge Mathisen 9bf8e6b917 Two new 2 player maps by NoQ. 2011-05-01 00:14:47 +02:00
safety0ff 634076c243 Use iHypot(x,y) instead of iSqrt(x*x+y*y) in terrain.cpp. 2011-04-30 17:10:58 +00:00
safety0ff d506c08cdc Don't use offset player view structure.
Use world coordinates for mouse calculation (fixes variable mouse offset.)
Convert some gl calls to their pie_ equivalents.
2011-04-30 16:50:13 +00:00
safety0ff 8fb4a04499 Clip blueprints.
Fixes #308.
2011-04-30 16:40:28 +00:00
Cyp 99394b816a Fix unneeded rounding errors. 2011-04-29 09:47:07 +02:00
dak180 b459e91a57 Update the excluded translations. 2011-04-28 18:52:00 -04:00
Rene Jochum 4793a6a645 Fixes keybindings for numpad keys, arrow keys are numpad on the mac. 2011-04-29 00:48:58 +02:00
Rene Jochum f03de94975 Sets a default map to prevent games without a map beeing hosted. 2011-04-29 00:48:33 +02:00
dak180 c68c95c456 If it is both a git and a hg repo prefer git.
Fixes #2672.
2011-04-27 02:47:02 -04:00
Buginator f8cc92dfd7 Demote Asserts() to LOG_INFO from LOG_ERROR, to prevent some end-user confusion.
We have 956 lines of LOG_ERRORs currently.
2011-04-26 22:49:39 -04:00
Buginator ce10843e02 Add a FSAA menu option.
NOTE: It is impossible to tell what the max level the card (drivers) supports,
without actually testing for said level.
2011-04-26 22:41:49 -04:00
Per Inge Mathisen 2769798d3d saveConfig() omits some values from saving, what leads to certain values ​​are reset to their default value. Initial patch by Fastdeath. Closes ticket 2670. 2011-04-26 22:51:35 +02:00
Per Inge Mathisen 4c673ebb09 Rearrange init sequence so that QApplication is run before i18n init. Fixes ticket 2566. 2011-04-26 22:44:03 +02:00
Buginator 140e707e5c Fix autohell's builds for mingw32
--fix by pabs3.
2011-04-25 22:16:53 -04:00
Buginator 75003517f9 This typo it brought to you by autohell'r'us, where the more difficult we can make it for the developer, the more they want to stick with us! 2011-04-25 21:38:21 -04:00
Buginator 2536b5f89f Might help if the copy & paste was what I wanted, not what it did. :P
Spotted by Safety0ff again.
2011-04-25 21:28:41 -04:00
Buginator a1bfd1f4c1 Fix {} to () spotted by Safety0ff. 2011-04-25 21:20:30 -04:00
Buginator fa91ccebb4 Only add the STATICLIB & _WIN32_WINNT defines for mingw builds
I would like to thank autohell for this commit.
2011-04-25 20:51:51 -04:00
Buginator 1c9bdd6f1b remove SDL flags, and add -D_WIN32_WINNT=0x0501 2011-04-25 20:06:37 -04:00
Buginator 5829d0a7ae MSVC fixes for miniupnp 2011-04-25 19:47:55 -04:00
Buginator 4680765ea9 Add lib iphlpapi for miniupnp
Fix define to STATICBUILD
2011-04-25 19:47:54 -04:00
dak180 1b684c1d15 Fix stuff that got lost in the merge. 2011-04-25 18:23:44 -04:00
cybersphinx 779fdd62bd Revert "Include miniupnpc headers as C."
Didn't work.
This reverts commit 954b5ad05b.
2011-04-25 23:49:02 +02:00
cybersphinx 954b5ad05b Include miniupnpc headers as C.
Should fix cross-compilation.
2011-04-25 22:55:53 +02:00
Rene Jochum 7bf96b20de Merge branch 'master' of github.com:Warzone2100/warzone2100 2011-04-25 22:22:06 +02:00
Rene Jochum 380123f97c Removes some includes from netplay.cpp as they are now in netsocket.h. 2011-04-25 22:10:49 +02:00
cybersphinx 4c68d121d6 Don't uselessly include static libraries in other static libraries.
Saves ~40 MB of diskspace when building.
2011-04-25 21:33:53 +02:00
cybersphinx 7106d9ddc9 Update translations. 2011-04-25 21:32:37 +02:00
Rene Jochum 8c57afedd2 Bumps MaxGames to 18 as 18 will shown fine on two columns in GAMEFIND. 2011-04-25 20:40:09 +02:00
Rene Jochum 4feac21ecb Moves per platform includes from netsocket.cpp to netsocket.h. 2011-04-25 20:39:11 +02:00
Rene Jochum 5eac7e75e6 Changes the way connections between clients and hosts are established, thereby removes the "GAMEFIND" screen from IP connections.
This is required for the later removeal of GAMESTRUCT and generaly cleansup code.

Before:
	Client -> "list"
	Server <- "1<GAMESTRUCT>
	Client -> "join"
	Client -> VERSION_MAJOR/MINOR
	SERVER <- OK/WRONG/KICKED

After:
	Client -> VERSION_MAJOR/MINOR
	SERVER <- OK/WRONG/KICKED
2011-04-25 20:37:20 +02:00
Rene Jochum b3106415ba Replaces NETgameIsCorrectVersion with NETisCorrectVersion, removes NETgameIsCorrectVersion. 2011-04-25 20:35:05 +02:00
Rene Jochum 15b5b6a48f Drops an incoming connection correct when the host is full, resolves a FIXME. 2011-04-25 20:33:27 +02:00
Rene Jochum 027229f5c9 Fixes client ip handling for the banlist. 2011-04-25 20:32:03 +02:00
dak180 b4ad9f00b5 Add the missing MiniUPnPc files. 2011-04-25 11:03:30 -04:00
Per Inge Mathisen 4054041fc4 Add a bunch of new scripting functions for QtScript. 2011-04-25 16:07:50 +02:00
Per Inge Mathisen 9be9b6bc2a Some script related cleanup. 2011-04-25 15:16:49 +02:00
Per Inge Mathisen 86a92ed314 Rendering cleanup, by Safety0ff. Closes ticket 2664. 2011-04-25 12:30:30 +02:00
Cyp 6adf3a7f70 Use -fno-strict-aliasing instead of -Wno-strict-aliasing for miniupnpc.
Fixes ticket:2666.
2011-04-25 11:46:19 +02:00
Cyp f410eee215 Add '-Wno-strict-aliasing' when compiling C files such as miniupnpc.c. 2011-04-25 11:29:56 +02:00
Per Inge Mathisen 7696079995 Remove sktech.slo from POTFILES.in 2011-04-25 11:13:36 +02:00
Per Inge Mathisen 3f8cecb841 Merge branch 'master' into qt
Conflicts:
	configure.ac
	lib/ivis_opengl/Makefile.am
	lib/ivis_opengl/glew/glew.vcxproj
	lib/ivis_opengl/glew/glew.vcxproj.filters
	lib/ivis_opengl/piedraw.cpp
	lib/ivis_opengl/piemode.cpp
	lib/ivis_opengl/piestate.cpp
	lib/ivis_opengl/screen.cpp
	lib/ivis_opengl/tex.cpp
	lib/sequence/Makefile.am
	macosx/Warzone.xcodeproj/project.pbxproj
	macosx/configs/Glew-All.xcconfig
	macosx/configs/QuesoGLC-All.xcconfig
	macosx/configs/Warzone-All.xcconfig
	src/Makefile.am
	src/texture.cpp
	win32/libs/Makefile
	win32/libs/glew/Makefile
	win32/libs/glew/patches/glew_pkgconfig.diff
2011-04-25 00:51:13 +02:00
Per Inge Mathisen 0fc0eeeb86 Fix optimized compile warnings. Remove unused GLee remains. 2011-04-25 00:32:57 +02:00
safety0ff c130ed0cab Add some comments to terrain renderer.
Closes #2349.
2011-04-24 17:09:51 +00:00