Simplify droid init loading

master
Per Inge Mathisen 2011-06-05 13:09:24 +02:00
parent 7842a7d981
commit b8472b8f9a
1 changed files with 9 additions and 40 deletions

View File

@ -1552,7 +1552,6 @@ static bool gameLoadV(PHYSFS_file* fileHandle, unsigned int version);
static bool writeGameFile(const char* fileName, SDWORD saveType);
static bool writeMapFile(const char* fileName);
static bool loadSaveDroidInitV2(char *pFileData, UDWORD filesize,UDWORD quantity);
static bool loadSaveDroidInit(char *pFileData, UDWORD filesize);
static bool loadSaveDroid(const char *pFileName, DROID **ppsCurrentDroidLists);
@ -4197,13 +4196,17 @@ static bool writeGameFile(const char* fileName, SDWORD saveType)
bool loadSaveDroidInit(char *pFileData, UDWORD filesize)
{
DROIDINIT_SAVEHEADER *psHeader;
SAVE_DROIDINIT *pDroidInit;
DROID_TEMPLATE *psTemplate;
DROID *psDroid;
UDWORD i;
UDWORD NumberOfSkippedDroids = 0;
/* Check the file type */
psHeader = (DROIDINIT_SAVEHEADER *)pFileData;
if (psHeader->aFileType[0] != 'd' || psHeader->aFileType[1] != 'i' ||
psHeader->aFileType[2] != 'n' || psHeader->aFileType[3] != 't') {
debug( LOG_ERROR, "loadSaveUnitInit: Incorrect file type" );
if (psHeader->aFileType[0] != 'd' || psHeader->aFileType[1] != 'i' || psHeader->aFileType[2] != 'n' || psHeader->aFileType[3] != 't')
{
debug(LOG_ERROR, "Incorrect file type");
return false;
}
@ -4216,42 +4219,9 @@ bool loadSaveDroidInit(char *pFileData, UDWORD filesize)
debug(LOG_SAVE, "fileversion is %u ", psHeader->version);
/* Check the file version */
if (psHeader->version < VERSION_7)
{
debug( LOG_ERROR, "UnitInit; unsupported save format version %d", psHeader->version );
return false;
}
else if (psHeader->version <= CURRENT_VERSION_NUM)
{
if (!loadSaveDroidInitV2(pFileData, filesize, psHeader->quantity))
{
return false;
}
}
else
{
debug(LOG_ERROR, "Unsupported save format version %d", psHeader->version);
return false;
}
return true;
}
// -----------------------------------------------------------------------------------------
bool loadSaveDroidInitV2(char *pFileData, UDWORD filesize,UDWORD quantity)
{
SAVE_DROIDINIT *pDroidInit;
DROID_TEMPLATE *psTemplate;
DROID *psDroid;
UDWORD i;
UDWORD NumberOfSkippedDroids = 0;
pDroidInit = (SAVE_DROIDINIT*)pFileData;
for(i=0; i<quantity; i++)
for (i = 0; i < psHeader->quantity; i++)
{
/* SAVE_DROIDINIT is OBJECT_SAVE_V19 */
/* OBJECT_SAVE_V19 */
@ -4279,7 +4249,6 @@ bool loadSaveDroidInitV2(char *pFileData, UDWORD filesize,UDWORD quantity)
else
{
psDroid = reallyBuildDroid(psTemplate, (pDroidInit->x & ~TILE_MASK) + TILE_UNITS/2, (pDroidInit->y & ~TILE_MASK) + TILE_UNITS/2, pDroidInit->player, false);
if (psDroid)
{
Vector2i startpos = getPlayerStartPosition(psDroid->player);