* Modify them slighly to use get/set functions for the package direction (instead of a global accessable to all files which forward declare it)
* Add a NETfloat to the set of primitives
* Modify NETstring to use strnlen1 instead of strnlen which is a GNU extension to the C library (strnlen1 has been copied from gettext 0.16.1 which is GPLv2+)
NB: rerun your buildsystems
NB2: Xcode requires an update
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2358 4a71c877-e1ca-e34f-864e-861f7616d084
* This removes csnap.[ch] (removed from automake/autoconf, Code::Blocks, MSVC)
Patch #789 by Ken Rushia (with some minor additions & changes by me)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2344 4a71c877-e1ca-e34f-864e-861f7616d084
* Add files lib/framework/utf8.[ch] to autoconf/automake, raw makefiles, Code::Blocks and MSVC
NOTE: this may require updating of some additionaly buildsystems (e.g. OSX)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2281 4a71c877-e1ca-e34f-864e-861f7616d084
* autoconf/automake buildsystem
* raw makefiles
* Code::Blocks project file
* lib/netplay/nettypes.[ch]:
* set svn:eol-style and svn:mime-type
* add a GPL header to the file
* add include guards to the header file (nettypes.h)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2245 4a71c877-e1ca-e34f-864e-861f7616d084
* removal of bullet.h in r2060
* renaming of base.h, bulletdef.h and weapons.h to basedef.h, projectiledef.h and weapondef.h respectively in r2063
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2080 4a71c877-e1ca-e34f-864e-861f7616d084
* Remove lib/netplay/netcrypt.c from the list of files to extract translatable strings from for gettext
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1954 4a71c877-e1ca-e34f-864e-861f7616d084
This currently compiles clean on GNU/Linux (disables gettext though), I haven't tested Windows yet.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1879 4a71c877-e1ca-e34f-864e-861f7616d084