* Update buildsystems for the addition of lib/netplay/nettypes.[ch] in r2160:
* autoconf/automake buildsystem * raw makefiles * Code::Blocks project file * lib/netplay/nettypes.[ch]: * set svn:eol-style and svn:mime-type * add a GPL header to the file * add include guards to the header file (nettypes.h) git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2245 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
822edbc150
commit
393e753f60
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@ -1,6 +1,6 @@
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noinst_LIBRARIES = libnetplay.a
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noinst_HEADERS = netlog.h netplay.h
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noinst_HEADERS = netlog.h netplay.h nettypes.h
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libnetplay_a_SOURCES = netjoin_stub.c netplay.c netlog.c
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libnetplay_a_SOURCES = netjoin_stub.c netplay.c nettypes.c netlog.c
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libnetplay_a_LIBADD = $(top_builddir)/lib/framework/libframework.a
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@ -3,7 +3,8 @@ include $(MAKERULES)/configure.mk
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SRC= netjoin_stub.c \
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netlog.c \
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netplay.c
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netplay.c \
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nettypes.c
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LIB=netplay
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@ -0,0 +1,18 @@
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/*
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This file is part of Warzone 2100.
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Copyright (C) 2007 Warzone Resurrection Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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@ -0,0 +1,24 @@
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/*
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This file is part of Warzone 2100.
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Copyright (C) 2007 Warzone Resurrection Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef __INCLUDE_LIB_NETPLAY_NETTYPES_H__
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#define __INCLUDE_LIB_NETPLAY_NETTYPES_H__
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#endif //__INCLUDE_LIB_NETPLAY_NETTYPES_H__
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@ -254,6 +254,10 @@
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="lib/netplay/netplay.h" />
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<Unit filename="lib/netplay/nettypes.c">
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="lib/netplay/nettypes.h" />
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<Unit filename="lib/script/chat_lexer.l">
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<Option compilerVar="CC" />
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<Option compile="1" />
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@ -405,6 +405,10 @@
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RelativePath="..\lib\netplay\netplay.c"
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>
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</File>
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<File
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RelativePath="..\lib\netplay\nettypes.c"
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>
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</File>
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</Filter>
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<Filter
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Name="script"
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@ -1524,6 +1528,10 @@
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RelativePath="..\lib\netplay\netplay.h"
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>
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</File>
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<File
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RelativePath="..\lib\netplay\nettypes.h"
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>
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</File>
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<File
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RelativePath="..\src\objectdef.h"
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>
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