* Revert unintentional changes to Code::Blocks projectfile
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2359 4a71c877-e1ca-e34f-864e-861f7616d084master
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@ -36,34 +36,24 @@
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<Add option="-Wall" />
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<Add option="-Werror-implicit-function-declaration" />
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<Add option="-std=gnu99" />
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<Add option='-DVERSION=\"TRUNK-r2026\"' />
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<Add option='-DLOCALEDIR=\"\"' />
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<Add option='-DPACKAGE=\"warzone2100\"' />
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<Add option="-DWIN32" />
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<Add option="-DYY_STATIC" />
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<Add option='-DVERSION=\\"TRUNK\\"' />
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<Add option='-DLOCALEDIR=\\"\\"' />
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<Add option='-DPACKAGE=\\"warzone2100\\"' />
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<Add directory="." />
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<Add directory="C:\devpkg\include" />
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</Compiler>
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<Linker>
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<Add library="mingw32" />
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<Add library="SDLmain" />
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<Add library="physfs" />
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<Add library="png" />
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<Add library="z" />
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<Add library="m" />
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<Add library="SDL" />
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<Add library="gdi32" />
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<Add library="pthread" />
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<Add library="SDL_net" />
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<Add library="opengl32" />
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<Add library="glu32" />
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<Add library="openal32" />
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<Add library="GL" />
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<Add library="GLU" />
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<Add library="openal" />
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<Add library="vorbisfile" />
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<Add library="vorbis" />
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<Add library="ogg" />
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<Add library="dbghelp" />
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<Add library="winmm" />
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<Add library="wsock32" />
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<Add library="glc32" />
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<Add directory="C:\devpkg\lib" />
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</Linker>
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<Unit filename="lib/framework/SDL_framerate.c">
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<Option compilerVar="CC" />
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@ -880,9 +870,6 @@
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<Option compilerVar="CC" />
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</Unit>
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<Unit filename="src/wrappers.h" />
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<Unit filename="win32\warzone2100.rc">
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<Option compilerVar="WINDRES" />
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</Unit>
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<Extensions>
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<code_completion />
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</Extensions>
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