135 Commits

Author SHA1 Message Date
Gael-de-Sailly
192889c0b8 Updated Plants API on README.md 2015-10-26 20:18:10 +01:00
Gael-de-Sailly
a8e21a593b Use "plants" and "trees" settings 2015-10-26 13:33:53 +01:00
Gael-de-Sailly
1c3950f869 Register trees, and some small fixes
Needs more tests
2015-10-25 11:53:11 +01:00
Gael-de-Sailly
6b973fa6e1 Register plants 2015-10-24 21:20:14 +02:00
Gael-de-Sailly
79d178bc57 Activated plants API 2015-10-24 21:19:32 +02:00
Gael-de-Sailly
34515907c2 Added plants_api script
not tested yet
2015-10-24 20:50:00 +02:00
Gael-de-Sailly
7dac9b66cb vmg.on_first_mapgen callback 2015-10-24 12:33:50 +02:00
Gael-de-Sailly
26be078947 Added mapgen time stats 2015-10-18 14:36:37 +02:00
Duane Robertson
7c30a79bba Add an option for quicker cave generation.
This is based loosely on intersecting. It produces sparse,
interconnected caves, 50% faster than usual.
2015-10-15 08:04:58 -05:00
Duane Robertson
b9b990c252 Insert the mapgen callback rather than registering it. This lets vmg
build before other mods attempt to (and find nothing there), allowing
them to cooperate. It won't work if someone else uses the same trick, of
course.
2015-10-02 21:53:13 -05:00
Gael-de-Sailly
7a74a1af76 Added settings for ores
and moved the code for stone ores into mapgen.lua
2015-10-02 22:57:12 +02:00
Gael-de-Sailly
2358e1052b Added setting to enable/disable colored leaves 2015-10-02 22:41:36 +02:00
Duane Robertson
3ea7908865 Add some different leaves for deciduous trees. 2015-10-01 19:40:24 -05:00
demon_boy
c842de318c Merge pull request #14 from Gael-de-Sailly/slimtrees
Slimmer Trees
2015-09-30 13:33:40 +10:00
Duane Robertson
b8f9754377 Clean up the comments a bit 2015-09-29 07:20:37 -05:00
Duane Robertson
75698338dc The tree table is more objectified, with trunk diameter as a property. 2015-09-29 07:09:04 -05:00
Duane Robertson
459c5772e3 Slimmer Trees
I think the cherry tree and banana plant look a little beefier than real
life.
2015-09-27 22:02:55 -05:00
Duane Robertson
f6eca1ecf5 No Caves Option
This saves a great deal of processing time, assuming you're willing to
give up cave generation.

Example chunk times:
time: 2239.9994166667 with caves
time: 591.16794594595 without caves
2015-09-26 12:22:13 -05:00
Gael-de-Sailly
6d9e42edab Post-release update 2015-09-26 16:47:35 +02:00
Gael-de-Sailly
2f84693cde Prepare 2.2 2015-09-26 16:00:13 +02:00
demon_boy
2ea8a8867e Merge pull request #12 from vlapsley/flowers_plants
Add array for flowers & plants and two new river plants.
2015-09-24 10:53:31 +10:00
vlapsley
453dd7f8af Add array for flowers & plants and two new river plants. 2015-09-24 10:44:37 +10:00
Duane Robertson
3c5e8e16db Merge pull request #11 from vlapsley/birch_tree
Add birch tree.
2015-09-23 03:05:07 -05:00
demon_boy
3d48cefd36 Merge pull request #10 from vlapsley/trees
Add array for defining tree nodes and tree variables.
2015-09-23 13:24:47 +10:00
vlapsley
f008f7a6ed Add birch tree. 2015-09-22 21:43:08 +10:00
vlapsley
a3686af53a Add array for defining tree nodes and tree variables. 2015-09-22 18:54:50 +10:00
vlapsley
8d58d81400 Add cherry blossom trees. 2015-09-20 16:05:19 +10:00
Gael-de-Sailly
c0bcd80cd5 Added support for darkage ores 2015-09-19 18:57:40 +02:00
Gael-de-Sailly
589a0aa7dd Added ABM for banana sapling
and corrected name of the banana tree growing function.
2015-09-18 22:28:50 +02:00
Gael-de-Sailly
48f53d3d82 Merge branch 'master' of https://github.com/vlapsley/valleys_mapgen into banana 2015-09-18 22:26:15 +02:00
Gael-de-Sailly
6d3180f764 Updated README 2015-09-18 21:23:45 +02:00
vlapsley
ddeaef6a06 Add banana tree, wood and bananas. Yum! 2015-09-18 21:54:11 +10:00
Duane Robertson
59b6ec445c Merge pull request #7 from vlapsley/master
Add hibiscus flower along rivers.
2015-09-18 03:25:12 -05:00
vlapsley
33db6a094d Merge remote-tracking branch 'upstream/master' 2015-09-17 20:20:09 +10:00
vlapsley
7cd1a1235a Hibiscus flower along river bank. 2015-09-17 19:57:32 +10:00
Duane Robertson
5de717ba93 Merge pull request #6 from vlapsley/master
Three new plants
2015-09-16 14:22:28 -05:00
vlapsley
e2554f9557 Added Bird of Paradise and Orchid to jungle plants and gerbera to flowers. 2015-09-16 22:31:16 +10:00
Gael-de-Sailly
5daa2d859a Removed duplicate of cavestuff code 2015-09-12 18:48:29 +02:00
Duane Robertson
95d171a401 Merge branch 'master' into cavestuff
Conflicts:
	vmg-high-textures/image-credits.txt
	vmg-high-textures/vmg_fir_leaves.png
2015-09-11 19:52:43 -05:00
Duane Robertson
5fa3f30ff1 New Stone and Temperature Checks
I added in the missing stone types and put temperature checks in for
mushrooms and fungi. I also removed the unnecessary plant group and
added leaf decay to big mushrooms.
2015-09-11 19:44:22 -05:00
Gael-de-Sailly
a405990c82 Removed vmg-high-textures
Now the textures can be downloaded in a separate file on the forum
2015-09-11 19:25:30 +02:00
Duane Robertson
587932505d Default Correction
Minor changes to probabilities in caves and I corrected the default
listing in vmg.conf.example to show that cave_stuff is off by default.
2015-09-08 22:10:25 -05:00
Duane Robertson
d739d05520 Stalactites and Stalagmites 2015-09-08 21:48:06 -05:00
Duane Robertson
79edcdad54 Texture Fixes
Two textures were mis-named. Also changed cave water to river water, to
limit potential flooding.
2015-09-08 18:20:04 -05:00
Duane Robertson
0ff9b610c2 Fixed loss of fungal stone at low altitudes 2015-09-03 23:32:06 -05:00
Duane Robertson
41cf88013d Fungal Glow
Added glowing fungus to the ceiling of caves and brightened the
mushroom glow, as well as altering several textures. Added crafted moon
juice and moon glass (glowing glass). Caves are much prettier now, with
the cave stuff option enabled. There's a barely measurable slow-down to
stone generation, again with the option enabled.
2015-09-03 19:35:23 -05:00
Duane Robertson
6a911a37e2 Cave Stuff
This allows you to add water features (lots of waterfalls) and
giant mushrooms. The "cave_stuff" option must be set for anything to
happen. Giant (and huge) mushroom caps can be cooked for food. Stems can
be converted into wood. I was inspired by Journey to the Center of the
Earth, especially the old cinema version.
2015-09-03 01:44:06 -05:00
Duane Robertson
31dae60287 Mushrooms
Added mushrooms to the plants that will spawn normally.
2015-09-03 01:31:13 -05:00
Duane Robertson
455ad84ce1 High-resolution Textures
These are higher resolution counterparts to valley mapgen's default
textures, for use with mods like Vanessa's HDX textures.
2015-09-03 01:15:07 -05:00
Gael-de-Sailly
071b65dfae Save settings after loading by minetest.after 2015-08-31 11:20:01 +02:00