Sokomine
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395ca252ae
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moved fill_chest.lua to handle_schematics
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2018-08-05 03:15:52 +02:00 |
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Sokomine
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6b6b0d320c
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prepared fill_chest.lua for move to handle_schematics
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2018-08-05 03:12:28 +02:00 |
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Sokomine
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11be8c30ac
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prepared analyze_building_for_mobs for eventual move elsewhere
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2018-07-30 23:01:11 +02:00 |
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Sokomine
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1f4fb6f598
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moved path and position detection from buildings to analyze_buildings_for_mobs
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2018-07-29 23:34:24 +02:00 |
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Sokomine
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0a74e9f8c9
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renamed deprecated functions
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2018-07-29 23:07:32 +02:00 |
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Sokomine
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a122017bf0
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added function analyze_building_for_mobs_search_nodes
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2018-07-29 22:11:05 +02:00 |
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Sokomine
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19aebfcfbb
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moved height check for protection at start for speedup
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2018-07-29 19:42:04 +02:00 |
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Sokomine
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ed12af0709
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removed highlandpools (not the goal of this mod)
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2018-07-29 19:18:56 +02:00 |
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Sokomine
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3e4e143294
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highlandpools; old experimental version
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2018-07-29 19:17:51 +02:00 |
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Sokomine
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b10e4fca0e
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adjustment of sound definition for newer versions of mt
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2018-07-29 19:14:27 +02:00 |
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Sokomine
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df3c3b0713
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removed postprocessing of handle_schematics.analyze_file due to that function now doing the job
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2018-07-29 19:13:54 +02:00 |
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Sokomine
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a7afe67dc7
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removed obsolete minetest.env call
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2018-06-22 23:58:46 +02:00 |
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Sokomine
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2cb2bb860a
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added is_ground_content=false to nodes
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2018-02-04 17:05:39 +01:00 |
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Sokomine
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c653fd550b
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moved on_construct and door setup code into handle_schematics
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2018-01-11 19:04:29 +01:00 |
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Sokomine
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fe3885cb65
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corrected parameter for voxelmanip; added better check for single houses inside villages bug
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2018-01-05 17:56:10 +01:00 |
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Sokomine
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5569e7537a
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made player spawn function mg_villages.spawnplayer accessible
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2017-08-09 15:31:55 +02:00 |
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Sokomine
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aeadb8ca8e
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small bugfix
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2017-07-31 23:50:08 +02:00 |
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Sokomine
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26e2122ac0
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more debug information for broken buildings
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2017-07-30 22:46:24 +02:00 |
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Sokomine
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3e504c356e
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place fancy beds if cottages is not installed
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2017-07-29 22:22:00 +02:00 |
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Sokomine
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e7a67e3155
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list entrances in plotmarker formspec
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2017-07-29 21:13:01 +02:00 |
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Sokomine
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7373da1f88
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corrected wrong materials in one building
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2017-07-29 04:53:56 +02:00 |
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Sokomine
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5d5c9f8ea0
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mark bed foot as well
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2017-07-29 04:35:54 +02:00 |
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Sokomine
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d2d6ede246
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set infotext for beds and workspaces
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2017-07-29 02:24:58 +02:00 |
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Sokomine
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38befc5463
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assign actual workplace indices to mobs
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2017-07-28 18:43:48 +02:00 |
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Sokomine
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f3f96e5141
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transform param2 as well in transform_coordinates
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2017-07-28 17:18:55 +02:00 |
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Sokomine
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75d0f49027
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added new command: village_mob_repopulate
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2017-07-28 16:41:52 +02:00 |
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Sokomine
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d0fdb227c6
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use bed list from schematic instead of actually spawned beds; grandparents have the right age; fixed several minor nil-bugs; workers get right title when working elsewhere
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2017-07-28 15:58:29 +02:00 |
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Sokomine
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6cbb3086a5
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fixed bug in one building and amount of beds
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2017-07-28 06:14:46 +02:00 |
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Sokomine
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74eb79fd82
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distribute wagons, sheds etc. more randomly
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2017-07-27 05:20:35 +02:00 |
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Sokomine
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31d1402f84
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gain bed_list and workplace_list from path_info
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2017-07-27 00:33:24 +02:00 |
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Sokomine
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435decb0bd
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show workplace as well
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2017-07-26 06:06:50 +02:00 |
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Sokomine
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e52ad5c4bb
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linked works here/belongs_to to proper owner
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2017-07-26 05:07:26 +02:00 |
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Sokomine
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9345755384
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added next and prev buttons to village list
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2017-07-26 04:30:32 +02:00 |
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Sokomine
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3111155e7d
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added prev next buttons to plot info
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2017-07-25 23:41:04 +02:00 |
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Sokomine
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d6f3b68af6
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prev and next buttons for inhabitant infos
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2017-07-25 23:23:41 +02:00 |
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Sokomine
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17febf881c
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show family relationships
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2017-07-25 22:44:51 +02:00 |
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Sokomine
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8e063c48d5
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added formspec for individual mobs
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2017-07-25 20:24:46 +02:00 |
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Sokomine
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f08da9d8c3
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better automatic exclusion of non-groundlike nodes depending on drawtype, plant group etc
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2017-07-24 21:21:26 +02:00 |
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Sokomine
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7de39bb4a7
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calculate road relationship after village generation
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2017-07-24 21:08:26 +02:00 |
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Sokomine
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6d0d26fe10
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allow to teleport to plots
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2017-07-24 20:58:19 +02:00 |
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Sokomine
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a918c05da3
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bugfix for not yet generated village inhabitants in lists
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2017-07-24 19:17:01 +02:00 |
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Sokomine
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ca512ee28e
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moved all formspecs to the mg_villages:formspec_ namespace
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2017-07-24 19:07:34 +02:00 |
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Sokomine
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59b3a02598
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added back buttons in list of inhabitants and plots
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2017-07-24 18:56:39 +02:00 |
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Sokomine
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9232300570
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added plotlist formspec to /villages command
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2017-07-24 18:21:32 +02:00 |
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Sokomine
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6f948fc3ab
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do not attempt to create road network for roadless single house villages
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2017-07-24 18:18:54 +02:00 |
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Sokomine
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110af8f573
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show village population in list
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2017-07-24 04:48:02 +02:00 |
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Sokomine
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0101a2d4b0
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use the cheaper/faster soil in gardens of buldings as well
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2017-07-24 00:00:00 +02:00 |
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Sokomine
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b18a828683
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turned who-lives-here into formspec
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2017-07-23 23:35:31 +02:00 |
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Sokomine
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20995e4be1
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figure out bed numbers for later pathfinding
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2017-07-23 22:14:38 +02:00 |
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Sokomine
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8c5c749ef3
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removed the water sources below the fields again
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2017-07-23 18:13:22 +02:00 |
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