454 Commits

Author SHA1 Message Date
Sokomine
395ca252ae moved fill_chest.lua to handle_schematics 2018-08-05 03:15:52 +02:00
Sokomine
6b6b0d320c prepared fill_chest.lua for move to handle_schematics 2018-08-05 03:12:28 +02:00
Sokomine
11be8c30ac prepared analyze_building_for_mobs for eventual move elsewhere 2018-07-30 23:01:11 +02:00
Sokomine
1f4fb6f598 moved path and position detection from buildings to analyze_buildings_for_mobs 2018-07-29 23:34:24 +02:00
Sokomine
0a74e9f8c9 renamed deprecated functions 2018-07-29 23:07:32 +02:00
Sokomine
a122017bf0 added function analyze_building_for_mobs_search_nodes 2018-07-29 22:11:05 +02:00
Sokomine
19aebfcfbb moved height check for protection at start for speedup 2018-07-29 19:42:04 +02:00
Sokomine
ed12af0709 removed highlandpools (not the goal of this mod) 2018-07-29 19:18:56 +02:00
Sokomine
3e4e143294 highlandpools; old experimental version 2018-07-29 19:17:51 +02:00
Sokomine
b10e4fca0e adjustment of sound definition for newer versions of mt 2018-07-29 19:14:27 +02:00
Sokomine
df3c3b0713 removed postprocessing of handle_schematics.analyze_file due to that function now doing the job 2018-07-29 19:13:54 +02:00
Sokomine
a7afe67dc7 removed obsolete minetest.env call 2018-06-22 23:58:46 +02:00
Sokomine
2cb2bb860a added is_ground_content=false to nodes 2018-02-04 17:05:39 +01:00
Sokomine
c653fd550b moved on_construct and door setup code into handle_schematics 2018-01-11 19:04:29 +01:00
Sokomine
fe3885cb65 corrected parameter for voxelmanip; added better check for single houses inside villages bug 2018-01-05 17:56:10 +01:00
Sokomine
5569e7537a made player spawn function mg_villages.spawnplayer accessible 2017-08-09 15:31:55 +02:00
Sokomine
aeadb8ca8e small bugfix 2017-07-31 23:50:08 +02:00
Sokomine
26e2122ac0 more debug information for broken buildings 2017-07-30 22:46:24 +02:00
Sokomine
3e504c356e place fancy beds if cottages is not installed 2017-07-29 22:22:00 +02:00
Sokomine
e7a67e3155 list entrances in plotmarker formspec 2017-07-29 21:13:01 +02:00
Sokomine
7373da1f88 corrected wrong materials in one building 2017-07-29 04:53:56 +02:00
Sokomine
5d5c9f8ea0 mark bed foot as well 2017-07-29 04:35:54 +02:00
Sokomine
d2d6ede246 set infotext for beds and workspaces 2017-07-29 02:24:58 +02:00
Sokomine
38befc5463 assign actual workplace indices to mobs 2017-07-28 18:43:48 +02:00
Sokomine
f3f96e5141 transform param2 as well in transform_coordinates 2017-07-28 17:18:55 +02:00
Sokomine
75d0f49027 added new command: village_mob_repopulate 2017-07-28 16:41:52 +02:00
Sokomine
d0fdb227c6 use bed list from schematic instead of actually spawned beds; grandparents have the right age; fixed several minor nil-bugs; workers get right title when working elsewhere 2017-07-28 15:58:29 +02:00
Sokomine
6cbb3086a5 fixed bug in one building and amount of beds 2017-07-28 06:14:46 +02:00
Sokomine
74eb79fd82 distribute wagons, sheds etc. more randomly 2017-07-27 05:20:35 +02:00
Sokomine
31d1402f84 gain bed_list and workplace_list from path_info 2017-07-27 00:33:24 +02:00
Sokomine
435decb0bd show workplace as well 2017-07-26 06:06:50 +02:00
Sokomine
e52ad5c4bb linked works here/belongs_to to proper owner 2017-07-26 05:07:26 +02:00
Sokomine
9345755384 added next and prev buttons to village list 2017-07-26 04:30:32 +02:00
Sokomine
3111155e7d added prev next buttons to plot info 2017-07-25 23:41:04 +02:00
Sokomine
d6f3b68af6 prev and next buttons for inhabitant infos 2017-07-25 23:23:41 +02:00
Sokomine
17febf881c show family relationships 2017-07-25 22:44:51 +02:00
Sokomine
8e063c48d5 added formspec for individual mobs 2017-07-25 20:24:46 +02:00
Sokomine
f08da9d8c3 better automatic exclusion of non-groundlike nodes depending on drawtype, plant group etc 2017-07-24 21:21:26 +02:00
Sokomine
7de39bb4a7 calculate road relationship after village generation 2017-07-24 21:08:26 +02:00
Sokomine
6d0d26fe10 allow to teleport to plots 2017-07-24 20:58:19 +02:00
Sokomine
a918c05da3 bugfix for not yet generated village inhabitants in lists 2017-07-24 19:17:01 +02:00
Sokomine
ca512ee28e moved all formspecs to the mg_villages:formspec_ namespace 2017-07-24 19:07:34 +02:00
Sokomine
59b3a02598 added back buttons in list of inhabitants and plots 2017-07-24 18:56:39 +02:00
Sokomine
9232300570 added plotlist formspec to /villages command 2017-07-24 18:21:32 +02:00
Sokomine
6f948fc3ab do not attempt to create road network for roadless single house villages 2017-07-24 18:18:54 +02:00
Sokomine
110af8f573 show village population in list 2017-07-24 04:48:02 +02:00
Sokomine
0101a2d4b0 use the cheaper/faster soil in gardens of buldings as well 2017-07-24 00:00:00 +02:00
Sokomine
b18a828683 turned who-lives-here into formspec 2017-07-23 23:35:31 +02:00
Sokomine
20995e4be1 figure out bed numbers for later pathfinding 2017-07-23 22:14:38 +02:00
Sokomine
8c5c749ef3 removed the water sources below the fields again 2017-07-23 18:13:22 +02:00