Zughy
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fe1186036b
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Bugfix: ball appeared in the log even when people died with the ball on their heads
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2020-11-30 14:16:01 +01:00 |
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Zughy
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14e352f1f2
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Changed teams color (red -> orange) and HUD positive messages color (sky blue -> green)
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2020-11-30 00:27:15 +01:00 |
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Zughy
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2e8ded1ce6
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Merge !6
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2020-11-29 23:08:36 +00:00 |
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Zughy
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a48ad037bc
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Log to see the latest actions in game (kills, suicides, ball, touchdowns)
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2020-11-29 23:08:36 +00:00 |
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Zughy
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dd72ab86bd
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Merge !4
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2020-11-28 23:59:25 +00:00 |
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_Zaizen_
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18b9190efd
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sword dash malus cancellation fixed
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2020-11-28 23:59:25 +00:00 |
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Zughy
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cefd3597f1
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New panel_lib structure
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2020-11-29 00:16:14 +01:00 |
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Zughy
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c167fb208d
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Uploaded Spanish localization
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2020-11-28 23:09:53 +00:00 |
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Joaquin Villalba
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36fc62afa9
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Uploaded Spanish localization
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2020-11-28 21:50:07 +00:00 |
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Zughy
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9ae131f78e
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Property refactor: mod -> mode
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2020-11-25 23:50:28 +01:00 |
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Zughy
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07aa33e0fd
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Removed arena_lib's deprecated hub_spawn_point
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2020-11-23 16:09:00 +01:00 |
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Zughy
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990eefb356
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Removed useless arena property 'max_energy'
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2020-11-23 15:21:10 +01:00 |
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_Zaizen_
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86b00498e9
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/testkit, to easily test new maps
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2020-11-23 14:56:53 +01:00 |
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Zughy
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4edf0efddc
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Every time players reload, the corrisponding weapon icon turns red
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2020-11-19 17:34:21 +01:00 |
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Zughy
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0ad24e30b0
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Even more
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2020-11-16 23:06:07 +01:00 |
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Zughy
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f83f0cb398
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More energy drained per second
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2020-11-16 22:55:30 +01:00 |
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Zughy
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ac3ebcb8be
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Removed useless jump overrides
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2020-11-15 00:12:36 +01:00 |
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Zughy
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1f45d5c1d3
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Bugfix: players reloading with the ball and no energy are not able to go full speed anymore
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2020-11-14 22:20:33 +01:00 |
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Zughy
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70b28216da
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Separate HUDs for ball status (got the ball etc) and for kills
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2020-11-14 18:41:26 +01:00 |
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Zughy
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abf562d42e
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arena_manager clean up
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2020-11-14 12:46:22 +01:00 |
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Zughy
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bfa8237bca
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HUD displaying rounds countdown (paired with the voiceover)
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2020-11-14 11:44:06 +01:00 |
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Zughy
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8abe1f44ae
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Version bump (0.3.0)
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2020-11-13 23:14:55 +01:00 |
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Zughy
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d4b5fca53b
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Removed weapon useless parameter slow_down_when_firing
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2020-11-13 22:09:15 +01:00 |
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Zughy
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17dff58ac0
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Bugfix: LMB release wasn't being tracked when pressed too fast
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2020-11-13 20:41:32 +00:00 |
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Zughy
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e36d320977
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Bugfix: LMB release wasn't being tracked when pressed too fast
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2020-11-13 20:41:32 +00:00 |
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Zughy
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b0cf2cf80a
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Weapon reloading sounds credits
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2020-11-12 21:07:50 +01:00 |
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_Zaizen_
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d0132dfa41
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Immunity works again.
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2020-11-12 20:52:37 +01:00 |
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Zughy
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7645292170
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Weapons have now a reloading sound
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2020-11-12 19:50:58 +01:00 |
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Zughy
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058dc39036
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Bugfix: dead players appeared alive when a new round started even if they didn't press the respawn button
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2020-11-12 15:47:26 +01:00 |
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Zughy
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8f79312ade
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Waiting room instead of the obnoxious jittering effect when respawning
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2020-11-12 15:12:14 +01:00 |
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Zughy
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fc47bd5262
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weapons.lua tidy up
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2020-11-12 13:53:45 +01:00 |
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_Zaizen_
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793340d8e4
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Slow down players when reloading
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2020-11-12 11:08:30 +01:00 |
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Zughy
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d929a89813
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Bugfix: keyboard wasn't displayed if server was experiencing a bit of lag
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2020-11-11 23:12:13 +01:00 |
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_Zaizen_
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68c97ba62f
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Increased sword range. Pixelgun and SMG can't be placed anymore.
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2020-11-11 22:05:56 +01:00 |
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Zughy
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8740385583
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inputs HUD showed in the loading phase | load time 3 -> 6
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2020-11-11 20:50:13 +01:00 |
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Zughy
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7cae5d384b
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HUD warning players when they're gonna respawn
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2020-11-11 16:58:06 +01:00 |
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_Zaizen_
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567303f4b7
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Revert "Weapons are tools instead of nodes so they can't be placed"
This reverts commit 74472f7847487a0c2a46dfca766ec1980af5e61b
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2020-11-11 15:40:25 +00:00 |
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_Zaizen_
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74472f7847
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Weapons are tools instead of nodes so they can't be placed
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2020-11-11 11:21:44 +01:00 |
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Zughy
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9b0ad3107e
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Updated to new achievements_lib release
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2020-11-10 16:38:05 +01:00 |
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Zughy
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c2e6b7506b
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Bugfix: ball beam of light wasn't rendered properly if mipmap was enable
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2020-11-10 01:11:10 +01:00 |
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Zughy
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9602c306c0
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CRASHFIX: if another arena_lib minigame was installed, players death made the game crash
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2020-11-09 23:02:48 +01:00 |
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Zughy
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8f2e9e3a36
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Version bump (0.2.0)
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2020-11-09 20:53:14 +01:00 |
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Zughy
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6211de90e0
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Ball attached to the body and not to the head (to avoid a glitchy ray with headanim)
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2020-11-09 19:50:12 +01:00 |
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Zughy
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6013335941
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Bugfix: players could remain stuck infinitely when respawning
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2020-11-09 17:10:11 +01:00 |
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Zughy
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d66fdd9343
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Removed a few 'after'
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2020-11-09 01:40:33 +01:00 |
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Zughy
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d2245e4fce
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Bugfix: scoreboard wasn't properly updated for the ones who joined an ongoing match
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2020-11-09 00:42:57 +01:00 |
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_Zaizen_
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65e40d98fe
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minor improvement
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2020-11-08 21:51:16 +01:00 |
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Zughy
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cd9ab3b311
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New achievements_lib configuration
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2020-11-08 20:50:10 +01:00 |
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_Zaizen_
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81f598366e
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Cleaning up
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2020-11-07 23:42:00 +01:00 |
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_Zaizen_
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807e63da52
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Bugfix: when you fall after a tochdown you don't get teleported continuously after the round starts.
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2020-11-07 22:24:01 +01:00 |
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