..
file_with_path
Add a test for proper file loading from archives, despite two files in the archive have the same name.
2011-01-05 18:09:58 +00:00
Burning's Video-2dmatFilter.png
Update test-media for 2dmaterial test and burnings
2015-04-09 12:22:55 +00:00
Burning's Video-addBlend2D.png
Even more updated reference images with now white backgrounds of the GUI elements.
2012-04-25 22:46:11 +00:00
Burning's Video-ambient-lighting.png
Unit tests update. Remove version number from Burning driver name. Rename reference images. Temporarily elide the vector2d<s32> / vector3d<s32> tests to allow for the re-introduced bug in vectorXd<T>::normalize().
2009-02-09 19:25:36 +00:00
Burning's Video-b3dAnimation.png
Added bbox testing for skinned meshes.
2009-10-28 15:56:14 +00:00
Burning's Video-b3dJointPosition.png
Merged revisions 3089-3138 from 1.7 branch. Full merge, all changes from 1.7 beta phase up to now are included.
2010-01-08 11:46:38 +00:00
Burning's Video-billboard.png
Fix billboard error which used the wrong width for top and bottom width of trapezoid billboards. The reason is the use of cross-product, which flips the vertical axis used in calculations. Properly documented in the code now, API now works as expected. Bug and fix provided by pc0de.
2012-01-06 14:26:04 +00:00
Burning's Video-billboardOrientation.png
Fix billboard error which used the wrong width for top and bottom width of trapezoid billboards. The reason is the use of cross-product, which flips the vertical axis used in calculations. Properly documented in the code now, API now works as expected. Bug and fix provided by pc0de.
2012-01-06 14:26:04 +00:00
Burning's Video-draw2DImage4cFilter.png
Added scaling draw2dimage method to burnings video. This fix is based on code submission from Auria.
2011-05-05 14:25:34 +00:00
Burning's Video-draw2DImageRTT.png
Fix transformation matrices for OpenGL rendering after setRenderTarget.
2010-12-07 16:21:43 +00:00
Burning's Video-draw2DImageRect.png
Fix software renderer inconsistency with rest of drivers in case of invalid destination rect for draw2DImage. Now no driver will render an image in these cases.
2012-04-24 16:53:46 +00:00
Burning's Video-drawLine.png
Fix pixel alignment and draw2DLine inconsistent offset problems. New test added to make sure that drawPixel and draw2DLine use the same alignment.
2012-04-23 17:19:12 +00:00
Burning's Video-drawPixel.png
Merged from 1.7 branch, revisions 3358-3364. This was the revert of the win32 device change, which caused most test fails, and a few test updates. Moreover, updated the reference screenshots for burnings video tests. These all seemed to be correct (just the lights test was a little strong?)
2010-07-18 15:47:00 +00:00
Burning's Video-drawRectOutline.png
Unit tests update. Remove version number from Burning driver name. Rename reference images. Temporarily elide the vector2d<s32> / vector3d<s32> tests to allow for the re-introduced bug in vectorXd<T>::normalize().
2009-02-09 19:25:36 +00:00
Burning's Video-drawVPL_a.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Burning's Video-drawVPL_b.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Burning's Video-drawVPL_c.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Burning's Video-drawVPL_d.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Burning's Video-drawVPL_e.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Burning's Video-drawVPL_f.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Burning's Video-drawVPL_g.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Burning's Video-drawVPL_h.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Burning's Video-drawVPL_i.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Burning's Video-drawVPL_j.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Burning's Video-drawVPL_k.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Burning's Video-flyCircleAnimator.png
Update tests media.
2015-04-11 13:20:41 +00:00
Burning's Video-guiDisabledMenu.png
Added two macros to call tests for all drivers, or for all hw drivers, with just one call.
2011-06-07 21:09:32 +00:00
Burning's Video-lightType.png
Merge branch releases/1.8 revisions 5286:5301 into trunk:
2016-05-27 19:35:22 +00:00
Burning's Video-lightmaps.png
Add test for correct rendering of bsp example with all drivers.
2009-10-20 15:57:15 +00:00
Burning's Video-loadScene.png
Test case fixed with latest changes for relative texture names.
2011-05-09 12:53:53 +00:00
Burning's Video-makeColorKeyTexture-new.png
Changes in 1.6 TA
2009-02-10 15:08:23 +00:00
Burning's Video-makeColorKeyTexture-old.png
Changes in 1.6 TA
2009-02-10 15:08:23 +00:00
Burning's Video-md2Animation.png
Changes in 1.6 TA
2009-02-10 15:08:23 +00:00
Burning's Video-md2Normals.png
Merge from 1.7 branch, revisions 3877-3908. Fix for getSphericalCoordinateAngles, some warnign fixes, md2 normal fix, several GUI fixes, isPointInside fix, zip endianess fix.
2011-09-08 21:50:10 +00:00
Burning's Video-meshTransform.png
Merge revisions 3139:3171 from 1.7 branch. Many new tests and bug fixes.
2010-01-23 16:53:15 +00:00
Burning's Video-multiTexture.png
Add a test which tries to reproduce a bug mentioned by REDDemon. Works correctly here, though.
2010-12-11 10:33:11 +00:00
Burning's Video-orthoCam.png
Merged from 1.7 branch, revisions 3358-3364. This was the revert of the win32 device change, which caused most test fails, and a few test updates. Moreover, updated the reference screenshots for burnings video tests. These all seemed to be correct (just the lights test was a little strong?)
2010-07-18 15:47:00 +00:00
Burning's Video-pixelAccuracy.png
Add a test case for correctly aligned pixel rendering. Not yet working for Direct3d
2011-05-01 17:30:28 +00:00
Burning's Video-planeMatrix-scaledClip.png
Merged from 1.7 branch, revisions 3358-3364. This was the revert of the win32 device change, which caused most test fails, and a few test updates. Moreover, updated the reference screenshots for burnings video tests. These all seemed to be correct (just the lights test was a little strong?)
2010-07-18 15:47:00 +00:00
Burning's Video-projMat.png
Add rogerborg's irrString assignment allocation patch and a testcase.
2009-11-03 16:45:39 +00:00
Burning's Video-renderMipmap.png
Add correct screenshots for mipmap render test, forgot to add this in last commit
2011-05-26 20:53:09 +00:00
Burning's Video-rttAndAntiAlias.png
Fix bug which showed up when RTT and text were used in the same scene. I have removed the old RTT checks in 2d methods, and placed a global fix for the texture matrix into the 2d mode setting.
2010-12-11 16:52:12 +00:00
Burning's Video-rttAndText.png
Added scaling draw2dimage method to burnings video. This fix is based on code submission from Auria.
2011-05-05 14:25:34 +00:00
Burning's Video-rttWith2DImage.png
Merge branch releases/1.8 revisions 5286:5301 into trunk:
2016-05-27 19:35:22 +00:00
Burning's Video-terrainGap.png
Added two macros to call tests for all drivers, or for all hw drivers, with just one call.
2011-06-07 21:09:32 +00:00
Burning's Video-terrainSceneNode-1.png
Added two macros to call tests for all drivers, or for all hw drivers, with just one call.
2011-06-07 21:09:32 +00:00
Burning's Video-terrainSceneNode-2.png
Added two macros to call tests for all drivers, or for all hw drivers, with just one call.
2011-06-07 21:09:32 +00:00
Burning's Video-testGeometryCreator.png
Merged from 1.7 branch, revisions 3358-3364. This was the revert of the win32 device change, which caused most test fails, and a few test updates. Moreover, updated the reference screenshots for burnings video tests. These all seemed to be correct (just the lights test was a little strong?)
2010-07-18 15:47:00 +00:00
Burning's Video-testImageFormats.png
Fix 8bit grey image TGAs, which were not working due to missing palette. Also switched to RGB8 format, as otherwise a loss in precision would occur. Thanks to Klunk for the error report and a test image.
2012-04-29 23:16:29 +00:00
Burning's Video-testTerrainMesh.png
Add some more tests and fix a problem with transparency in the transparent_refelction_2_layers material as found by xDan.
2010-09-05 21:56:01 +00:00
Burning's Video-textureRenderStates.png
Unit tests update. Remove version number from Burning driver name. Rename reference images. Temporarily elide the vector2d<s32> / vector3d<s32> tests to allow for the re-introduced bug in vectorXd<T>::normalize().
2009-02-09 19:25:36 +00:00
Burning's Video-transparentAddColor.png
Add some more tests and fix a problem with transparency in the transparent_refelction_2_layers material as found by xDan.
2010-09-05 21:56:01 +00:00
Burning's Video-transparentAlphaChannel.png
Add some more tests and fix a problem with transparency in the transparent_refelction_2_layers material as found by xDan.
2010-09-05 21:56:01 +00:00
Burning's Video-transparentAlphaChannelRef.png
Changes in 1.6 TA
2009-02-10 15:08:23 +00:00
Burning's Video-transparentReflection2Layer.png
Correct test image.
2010-09-05 22:56:32 +00:00
Burning's Video-transparentVertexAlpha.png
Add some more tests and fix a problem with transparency in the transparent_refelction_2_layers material as found by xDan.
2010-09-05 21:56:01 +00:00
Burning's Video-transparentVertexAlphaChannelMore.png
Fix vertex alpha blending, as found by darktib
2010-09-07 10:41:31 +00:00
Burning's Video-viewPortText.png
Update tests media.
2015-04-11 13:20:41 +00:00
Direct3D 9.0-2dmatFilter.png
Trying an updated reference image, draw2d image positioning changed slightly.
2012-04-25 22:51:01 +00:00
Direct3D 9.0-addBlend2D.png
Even more updated reference images with now white backgrounds of the GUI elements.
2012-04-25 22:46:11 +00:00
Direct3D 9.0-draw2DImage4cFilter.png
Added a test case for 2d filtering, provided by Auria from STK team. Fixed a bug in the OpenGL render settings.
2011-05-01 21:54:59 +00:00
Direct3D 9.0-draw2DImagePNG.png
Fix png loader warning, also reordered transform calls such that only one test requires a late place after the read_update call. Added a test case which tests paletted png file loading and rendering.
2011-05-17 17:48:06 +00:00
Direct3D 9.0-draw2DImageRTT.png
Fix transformation matrices for OpenGL rendering after setRenderTarget.
2010-12-07 16:21:43 +00:00
Direct3D 9.0-draw2DImageRect.png
Fix software renderer inconsistency with rest of drivers in case of invalid destination rect for draw2DImage. Now no driver will render an image in these cases.
2012-04-24 16:53:46 +00:00
Direct3D 9.0-drawLine.png
Fix pixel alignment and draw2DLine inconsistent offset problems. New test added to make sure that drawPixel and draw2DLine use the same alignment.
2012-04-23 17:19:12 +00:00
Direct3D 9.0-drawPixel.png
Fix pixel alignment and draw2DLine inconsistent offset problems. New test added to make sure that drawPixel and draw2DLine use the same alignment.
2012-04-23 17:19:12 +00:00
Direct3D 9.0-drawRectOutline.png
Fix pixel alignment and draw2DLine inconsistent offset problems. New test added to make sure that drawPixel and draw2DLine use the same alignment.
2012-04-23 17:19:12 +00:00
Direct3D 9.0-drawVPL_a.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Direct3D 9.0-drawVPL_b.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Direct3D 9.0-drawVPL_c.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Direct3D 9.0-drawVPL_d.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Direct3D 9.0-drawVPL_e.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Direct3D 9.0-drawVPL_f.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Direct3D 9.0-drawVPL_g.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Direct3D 9.0-drawVPL_h.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Direct3D 9.0-drawVPL_i.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Direct3D 9.0-drawVPL_j.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Direct3D 9.0-drawVPL_k.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Direct3D 9.0-lightType.png
Merge branch releases/1.8 revisions 5286:5301 into trunk:
2016-05-27 19:35:22 +00:00
Direct3D 9.0-lightmaps.png
Add dx9 screenshot
2009-10-20 16:18:29 +00:00
Direct3D 9.0-lineAntiAliasing.png
Add gui image for 2dmaterial test. Enable anti-aliasing in aa test.
2010-09-12 11:05:32 +00:00
Direct3D 9.0-mrt.png
Add a test case for mrt usage. Based on code by wing64.
2010-09-14 09:26:03 +00:00
Direct3D 9.0-mrt2.png
Real fix for the MRT problem. Last time only parts of the problem were fixed. Now, all RTT states should be fixed again. Also, test results are commited and work for both drivers.
2010-12-23 13:49:37 +00:00
Direct3D 9.0-multiTexture.png
Add a test which tries to reproduce a bug mentioned by REDDemon. Works correctly here, though.
2010-12-11 10:33:11 +00:00
Direct3D 9.0-orthoCam.png
New test for orthogonal Cameras.
2010-02-06 23:29:21 +00:00
Direct3D 9.0-orthoStencil.png
Add test for stencil shadows with normal projection matrix.
2010-02-07 11:54:50 +00:00
Direct3D 9.0-pixelAccuracy.png
Add a test case for correctly aligned pixel rendering. Not yet working for Direct3d
2011-05-01 17:30:28 +00:00
Direct3D 9.0-polygonBack.png
Add test case for polygon offset (depth bias)
2011-04-21 17:24:35 +00:00
Direct3D 9.0-polygonFront.png
Add test case for polygon offset (depth bias)
2011-04-21 17:24:35 +00:00
Direct3D 9.0-projMat.png
Enable test for projection matrix. I have removed the projection matrix tweak from OpenGL driver, as it does not seem to have any effect. At least no good one.
2010-12-11 17:11:30 +00:00
Direct3D 9.0-renderMipmap.png
Add correct screenshots for mipmap render test, forgot to add this in last commit
2011-05-26 20:53:09 +00:00
Direct3D 9.0-rttAndAntiAlias.png
Fix bug which showed up when RTT and text were used in the same scene. I have removed the old RTT checks in 2d methods, and placed a global fix for the texture matrix into the 2d mode setting.
2010-12-11 16:52:12 +00:00
Direct3D 9.0-rttAndText.png
Fixed the reference images, which have changed due to the text position changes in the 1.7 branch. We are using long texts, hence an empty line had been added in the beginning. This was wrong and fixed in the 1.7 branch already. Now our test had to be fixed as well.
2010-12-21 16:28:37 +00:00
Direct3D 9.0-rttWith2DImage.png
Merge branch releases/1.8 revisions 5286:5301 into trunk:
2016-05-27 19:35:22 +00:00
Direct3D 9.0-stencilSelfShadow.png
Merged from 1.7 branch, revisions 3358-3364. This was the revert of the win32 device change, which caused most test fails, and a few test updates. Moreover, updated the reference screenshots for burnings video tests. These all seemed to be correct (just the lights test was a little strong?)
2010-07-18 15:47:00 +00:00
Direct3D 9.0-stencilShadow.png
Merged from 1.7 branch, revisions 3358-3364. This was the revert of the win32 device change, which caused most test fails, and a few test updates. Moreover, updated the reference screenshots for burnings video tests. These all seemed to be correct (just the lights test was a little strong?)
2010-07-18 15:47:00 +00:00
Direct3D 9.0-textureMatrix.png
Fix OpenGL texture matrix setup, found by pc0de. Sorry for the inconvenience, was probably very late when I changed that code.
2010-12-28 19:12:50 +00:00
Direct3D 9.0-textureMatrix2.png
Fix OpenGL texture matrix setup, found by pc0de. Sorry for the inconvenience, was probably very late when I changed that code.
2010-12-28 19:12:50 +00:00
Direct3D 9.0-textureMatrixInMixedScenes.png
Fix reference images for texture matrix test, getting up to the GUI changes form the past.
2012-04-25 08:40:39 +00:00
Direct3D 9.0-textureRenderStates.png
Merged revisions 1972:2004 from 1.5 branch, except for some revisions which seemed to be merged already. MD2 loader updated, terrain node fixed, opengl texture handling fixed.
2008-12-30 11:13:22 +00:00
Direct3D 9.0-transparentAddColor.png
Add some more tests and fix a problem with transparency in the transparent_refelction_2_layers material as found by xDan.
2010-09-05 21:56:01 +00:00
Direct3D 9.0-transparentAlphaChannel.png
Add some more tests and fix a problem with transparency in the transparent_refelction_2_layers material as found by xDan.
2010-09-05 21:56:01 +00:00
Direct3D 9.0-transparentAlphaChannelRef.png
Merged from 1.5 branch to trunk, all changes from 2042 to 2071. cursor setVisible fix, OSX FPS cam fix, ALPHA_CHANNEL_REF fix, new method draw2dRectOutline, setOverrideFont fixes, getCollisisonPoint distance bug fix.
2009-01-14 12:37:51 +00:00
Direct3D 9.0-transparentReflection2Layer.png
Add some more tests and fix a problem with transparency in the transparent_refelction_2_layers material as found by xDan.
2010-09-05 21:56:01 +00:00
Direct3D 9.0-transparentVertexAlpha.png
Fix vertex alpha blending, as found by darktib
2010-09-07 10:41:31 +00:00
Direct3D 9.0-transparentVertexAlphaChannelMore.png
Fix vertex alpha blending, as found by darktib
2010-09-07 10:41:31 +00:00
Direct3D 9.0-ucpsphere.png
Test was using wrong size of screen
2012-08-23 11:22:16 +00:00
Direct3D 9.0-viewPortText.png
Update reference images for viewPort test, also due to GUI skin changes
2012-04-25 22:34:27 +00:00
Irrlicht Software Driver 1.0-createImage.png
Merged from trunk, revisions 3366-3387. A few bug fixes all over the place.
2010-09-05 19:33:06 +00:00
Irrlicht Software Driver 1.0-draw2DImageRTT.png
Fix transformation matrices for OpenGL rendering after setRenderTarget.
2010-12-07 16:21:43 +00:00
Irrlicht Software Driver 1.0-draw2DImageRect.png
Fix software renderer inconsistency with rest of drivers in case of invalid destination rect for draw2DImage. Now no driver will render an image in these cases.
2012-04-24 16:53:46 +00:00
Irrlicht Software Driver 1.0-drawLine.png
Fix pixel alignment and draw2DLine inconsistent offset problems. New test added to make sure that drawPixel and draw2DLine use the same alignment.
2012-04-23 17:19:12 +00:00
Irrlicht Software Driver 1.0-drawPixel.png
Adapt test suite to recent changes.
2009-05-16 18:11:11 +00:00
Irrlicht Software Driver 1.0-drawRectOutline.png
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3409 dfc29bdd-3216-0410-991c-e03cc46cb475
2010-09-13 11:24:14 +00:00
Irrlicht Software Driver 1.0-drawVPL_a.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Irrlicht Software Driver 1.0-drawVPL_b.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Irrlicht Software Driver 1.0-drawVPL_c.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Irrlicht Software Driver 1.0-drawVPL_d.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Irrlicht Software Driver 1.0-drawVPL_e.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Irrlicht Software Driver 1.0-drawVPL_f.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Irrlicht Software Driver 1.0-drawVPL_g.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Irrlicht Software Driver 1.0-drawVPL_h.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Irrlicht Software Driver 1.0-drawVPL_i.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Irrlicht Software Driver 1.0-drawVPL_j.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Irrlicht Software Driver 1.0-drawVPL_k.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
Irrlicht Software Driver 1.0-makeColorKeyTexture-new.png
Adapt test suite to recent changes.
2009-05-16 18:11:11 +00:00
Irrlicht Software Driver 1.0-makeColorKeyTexture-old.png
Adapt test suite to recent changes.
2009-05-16 18:11:11 +00:00
Irrlicht Software Driver 1.0-multiTexture.png
Add a test which tries to reproduce a bug mentioned by REDDemon. Works correctly here, though.
2010-12-11 10:33:11 +00:00
Irrlicht Software Driver 1.0-pixelAccuracy.png
Add a test case for correctly aligned pixel rendering. Not yet working for Direct3d
2011-05-01 17:30:28 +00:00
Irrlicht Software Driver 1.0-projMat.png
Added two macros to call tests for all drivers, or for all hw drivers, with just one call.
2011-06-07 21:09:32 +00:00
Irrlicht Software Driver 1.0-rttAndText.png
Fixed the reference images, which have changed due to the text position changes in the 1.7 branch. We are using long texts, hence an empty line had been added in the beginning. This was wrong and fixed in the 1.7 branch already. Now our test had to be fixed as well.
2010-12-21 16:28:37 +00:00
Irrlicht Software Driver 1.0-rttWith2DImage.png
Merge branch releases/1.8 revisions 5286:5301 into trunk:
2016-05-27 19:35:22 +00:00
Irrlicht Software Driver 1.0-softwareDevice-rotatedClip.png
Adapt test suite to recent changes.
2009-05-16 18:11:11 +00:00
Irrlicht Software Driver 1.0-textureRenderStates.png
Adapt test suite to recent changes.
2009-05-16 18:11:11 +00:00
Irrlicht Software Driver 1.0-viewPortText.png
Update reference images for viewPort test, also due to GUI skin changes
2012-04-25 22:34:27 +00:00
Monty.zip
Fix reading zip files with incomplete local file headers. These require proper support for the central directory, which is now implemented. Thanks to hiker for supplying such a file.
2011-01-07 16:33:15 +00:00
OpenGL-2dmatFilter.png
New test for filtering 2d renders through 2dmaterial.
2010-12-12 21:41:16 +00:00
OpenGL-addBlend2D.png
Even more updated reference images with now white backgrounds of the GUI elements.
2012-04-25 22:46:11 +00:00
OpenGL-draw2DImage4cFilter.png
Added a test case for 2d filtering, provided by Auria from STK team. Fixed a bug in the OpenGL render settings.
2011-05-01 21:54:59 +00:00
OpenGL-draw2DImagePNG.png
Fix png loader warning, also reordered transform calls such that only one test requires a late place after the read_update call. Added a test case which tests paletted png file loading and rendering.
2011-05-17 17:48:06 +00:00
OpenGL-draw2DImageRTT.png
Fix transformation matrices for OpenGL rendering after setRenderTarget.
2010-12-07 16:21:43 +00:00
OpenGL-draw2DImageRect.png
Fix software renderer inconsistency with rest of drivers in case of invalid destination rect for draw2DImage. Now no driver will render an image in these cases.
2012-04-24 16:53:46 +00:00
OpenGL-drawLine.png
Fix pixel alignment and draw2DLine inconsistent offset problems. New test added to make sure that drawPixel and draw2DLine use the same alignment.
2012-04-23 17:19:12 +00:00
OpenGL-drawPixel.png
Merged revisions 1885:1912 from 1.5 branch. More unit tests and bug fixes.
2008-12-03 22:26:53 +00:00
OpenGL-drawRectOutline.png
Merge branch releases/1.8 revisions r5302:r5310 into trunk:
2016-07-08 20:41:42 +00:00
OpenGL-drawVPL_a.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
OpenGL-drawVPL_b.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
OpenGL-drawVPL_c.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
OpenGL-drawVPL_d.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
OpenGL-drawVPL_e.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
OpenGL-drawVPL_f.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
OpenGL-drawVPL_g.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
OpenGL-drawVPL_h.png
Update test drawVertexPrimitives
2015-04-11 16:08:54 +00:00
OpenGL-drawVPL_i.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
OpenGL-drawVPL_j.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
OpenGL-drawVPL_k.png
Add two new test cases for user clip planes and drawVertexPrimitive
2012-08-17 17:05:01 +00:00
OpenGL-lightType.png
Merge branch releases/1.8 revisions 5286:5301 into trunk:
2016-05-27 19:35:22 +00:00
OpenGL-lightmaps.png
Add test for correct rendering of bsp example with all drivers.
2009-10-20 15:57:15 +00:00
OpenGL-lineAntiAliasing.png
Add gui image for 2dmaterial test. Enable anti-aliasing in aa test.
2010-09-12 11:05:32 +00:00
OpenGL-mrt.png
Add a test case for mrt usage. Based on code by wing64.
2010-09-14 09:26:03 +00:00
OpenGL-mrt2.png
Real fix for the MRT problem. Last time only parts of the problem were fixed. Now, all RTT states should be fixed again. Also, test results are commited and work for both drivers.
2010-12-23 13:49:37 +00:00
OpenGL-multiTexture.png
Add a test which tries to reproduce a bug mentioned by REDDemon. Works correctly here, though.
2010-12-11 10:33:11 +00:00
OpenGL-octree_select1.png
Add triangleSelector improvements suggested by rogerborg. Plain triangle selector also needed an additional inverse matrix application, but now works as the octree case. Test cases also added.
2011-10-28 16:27:32 +00:00
OpenGL-octree_select2.png
Add triangleSelector improvements suggested by rogerborg. Plain triangle selector also needed an additional inverse matrix application, but now works as the octree case. Test cases also added.
2011-10-28 16:27:32 +00:00
OpenGL-orthoCam.png
New test for orthogonal Cameras.
2010-02-06 23:29:21 +00:00
OpenGL-orthoStencil.png
Add test for stencil shadows with normal projection matrix.
2010-02-07 11:54:50 +00:00
OpenGL-pixelAccuracy.png
Add a test case for correctly aligned pixel rendering. Not yet working for Direct3d
2011-05-01 17:30:28 +00:00
OpenGL-polygonBack.png
Add test case for polygon offset (depth bias)
2011-04-21 17:24:35 +00:00
OpenGL-polygonFront.png
Add test case for polygon offset (depth bias)
2011-04-21 17:24:35 +00:00
OpenGL-projMat.png
Add rogerborg's irrString assignment allocation patch and a testcase.
2009-11-03 16:45:39 +00:00
OpenGL-renderMipmap.png
Add correct screenshots for mipmap render test, forgot to add this in last commit
2011-05-26 20:53:09 +00:00
OpenGL-rttAndAntiAlias.png
Fix bug which showed up when RTT and text were used in the same scene. I have removed the old RTT checks in 2d methods, and placed a global fix for the texture matrix into the 2d mode setting.
2010-12-11 16:52:12 +00:00
OpenGL-rttAndText.png
Fixed the reference images, which have changed due to the text position changes in the 1.7 branch. We are using long texts, hence an empty line had been added in the beginning. This was wrong and fixed in the 1.7 branch already. Now our test had to be fixed as well.
2010-12-21 16:28:37 +00:00
OpenGL-rttWith2DImage.png
Merge branch releases/1.8 revisions 5286:5301 into trunk:
2016-05-27 19:35:22 +00:00
OpenGL-stencilSelfShadow.png
Add test for self-shadowing
2010-02-07 12:16:07 +00:00
OpenGL-stencilShadow.png
Add test for stencil shadows with normal projection matrix.
2010-02-07 11:54:50 +00:00
OpenGL-textureMatrix.png
Fix OpenGL texture matrix setup, found by pc0de. Sorry for the inconvenience, was probably very late when I changed that code.
2010-12-28 19:12:50 +00:00
OpenGL-textureMatrix2.png
Fix OpenGL texture matrix setup, found by pc0de. Sorry for the inconvenience, was probably very late when I changed that code.
2010-12-28 19:12:50 +00:00
OpenGL-textureMatrixInMixedScenes.png
Fix reference images for texture matrix test, getting up to the GUI changes form the past.
2012-04-25 08:40:39 +00:00
OpenGL-texturePointer.png
Break textureRenderStates test again by adding the test case for the dangling pointer (white texture OpenGL) problem. Fix will follow later, patch exists on the tracker already.
2012-04-25 13:58:30 +00:00
OpenGL-textureRenderStates.png
Merged revisions 1972:2004 from 1.5 branch, except for some revisions which seemed to be merged already. MD2 loader updated, terrain node fixed, opengl texture handling fixed.
2008-12-30 11:13:22 +00:00
OpenGL-transparentAddColor.png
Add some more tests and fix a problem with transparency in the transparent_refelction_2_layers material as found by xDan.
2010-09-05 21:56:01 +00:00
OpenGL-transparentAlphaChannel.png
Add some more tests and fix a problem with transparency in the transparent_refelction_2_layers material as found by xDan.
2010-09-05 21:56:01 +00:00
OpenGL-transparentAlphaChannelRef.png
Merged revisions 3172:3197 from 1.7 branch. Some more bug fixes and doc updates from the 1.7 beta phase.
2010-02-02 20:53:57 +00:00
OpenGL-transparentReflection2Layer.png
Disabled the opengl test for reflection transparent material.
2010-12-12 23:04:13 +00:00
OpenGL-transparentVertexAlpha.png
Fix vertex alpha blending, as found by darktib
2010-09-07 10:41:31 +00:00
OpenGL-transparentVertexAlphaChannelMore.png
Fix vertex alpha blending, as found by darktib
2010-09-07 10:41:31 +00:00
OpenGL-tri_select1.png
Add triangleSelector improvements suggested by rogerborg. Plain triangle selector also needed an additional inverse matrix application, but now works as the octree case. Test cases also added.
2011-10-28 16:27:32 +00:00
OpenGL-tri_select2.png
Add triangleSelector improvements suggested by rogerborg. Plain triangle selector also needed an additional inverse matrix application, but now works as the octree case. Test cases also added.
2011-10-28 16:27:32 +00:00
OpenGL-tri_select3.png
Add triangleSelector improvements suggested by rogerborg. Plain triangle selector also needed an additional inverse matrix application, but now works as the octree case. Test cases also added.
2011-10-28 16:27:32 +00:00
OpenGL-ucpsphere.png
Test was using wrong size of screen
2012-08-23 11:22:16 +00:00
OpenGL-viewPortText.png
Update reference images for viewPort test, also due to GUI skin changes
2012-04-25 22:34:27 +00:00
RedbrushAlpha-0.25.png
Fix png loader warning, also reordered transform calls such that only one test requires a late place after the read_update call. Added a test case which tests paletted png file loading and rendering.
2011-05-17 17:48:06 +00:00
attributes.xml
Merged from 1.7 branch, revisions 3358-3364. This was the revert of the win32 device change, which caused most test fails, and a few test updates. Moreover, updated the reference screenshots for burnings video tests. These all seemed to be correct (just the lights test was a little strong?)
2010-07-18 15:47:00 +00:00
cdata.xml
Merged from 1.7 branch, revisions 3300-3357. Huge number of bug fixes, mostly in GUI and serialization.
2010-07-17 22:45:45 +00:00
enc.zip
Fix aes loader, seems like no tables won't work. Added test to ensure proper decryption.
2009-12-04 18:42:07 +00:00
file_with_path.npk
Add a test for proper file loading from archives, despite two files in the archive have the same name.
2011-01-05 18:09:58 +00:00
file_with_path.zip
Add a test for proper file loading from archives, despite two files in the archive have the same name.
2011-01-05 18:09:58 +00:00
fireball.png
Add another test for pixel exact 2d rendering
2011-06-08 17:06:44 +00:00
grey.tga
Fix 8bit grey image TGAs, which were not working due to missing palette. Also switched to RGB8 format, as otherwise a loss in precision would occur. Thanks to Klunk for the error report and a test image.
2012-04-29 23:16:29 +00:00
licenses.txt
Fix png loader warning, also reordered transform calls such that only one test requires a late place after the read_update call. Added a test case which tests paletted png file loading and rendering.
2011-05-17 17:48:06 +00:00
lzmadata.zip
Fix LZMA uncompression. Added test case to ensure proper decoding.
2011-09-09 23:38:59 +00:00
sample_pakfile.pak
Add a test for proper file loading from archives, despite two files in the archive have the same name.
2011-01-05 18:09:58 +00:00
scene.irr
Update scene test files.
2016-03-09 15:01:41 +00:00
scene2.irr
Update scene test files.
2016-03-09 15:01:41 +00:00
sydney.bmp
Merged from 1.8 branch, revisions 4345-4378. All release fixes since the branch to 1.8, and some fixes after that. Now commencing development on this branch, and only bug fixes on the others.
2012-11-20 18:31:33 +00:00
sydney.md2
Merged from 1.8 branch, revisions 4345-4378. All release fixes since the branch to 1.8, and some fixes after that. Now commencing development on this branch, and only bug fixes on the others.
2012-11-20 18:31:33 +00:00
ter1.png
Add test case to ensure that terrain nodes fit nicely together - when correctly placed.
2011-05-27 17:02:48 +00:00
test.xml
Merged from 1.6 branch, revisions 2684:2747. Windows serialization fix. Memleak in STL and LWO loader fixed. CursorControl under Windows fixed. CE compilation fixed. Example 21 for Linux fixed. IFileSystem and IFileList additions. Toolbar::addButton fixed. Device::run fixed. Anti-Aliasing on debug rendering disabled. Documenation updated.
2009-10-23 18:06:57 +00:00
title_font.png
Added a test case for 2d filtering, provided by Auria from STK team. Fixed a bug in the OpenGL render settings.
2011-05-01 21:54:59 +00:00
title_font.xml
Added a test case for 2d filtering, provided by Auria from STK team. Fixed a bug in the OpenGL render settings.
2011-05-01 21:54:59 +00:00
title_font_2.png
Added a test case for 2d filtering, provided by Auria from STK team. Fixed a bug in the OpenGL render settings.
2011-05-01 21:54:59 +00:00
tools.png
Merged revisiosn 1851:1883 from 1.5 branch. unit tests and severla bug fixes.
2008-11-29 22:35:56 +00:00