1948 Commits

Author SHA1 Message Date
cutealien
78e936aae4 Simplify the IColladaMeshWriterNames interface somewhat and improve documentation.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4270 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-08-09 18:05:52 +00:00
cutealien
f09f35e082 Make nameFor functions in IColladaMeshWriterNames non-const as it's not necessary in the writer and we don't know what people will do with it (and because I already needed it non-const to avoid ugly mutable variables in writing the example).
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4269 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-08-09 12:36:50 +00:00
cutealien
8fbc2fb8fc - Colladawriter does now reset correctly (calling writeMesh twice failed before and writeScene twice didn't write light-nodes second time)
- Add some callbacks that allow users to use custom-names on writing
(I'll probably add an example as well soon for how to use all that - the problem is that there don't seem to be 2 tools out there interpreting Collada the same way and so we have to be rather flexible on export. And yeah - our own import also still  has way to go...)

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4268 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-08-08 17:04:26 +00:00
cutealien
7dc53232df - Colladawriter now exports materials per node when those are used in Irrlicht
- Colladawriter now writing matrices for node transformations as old solution did not work with CDummyTransformationSceneNode's.
- Colladawriter no longer create an extra node for the scenemanger as <visual_scene> has that job in Collada.
- Colladwriter no longer makes all Scenenodes children of ambient-light as that can be parallel on the same layer instead.
- Colladareader now creates the ambient-light correct instead of creating a point-light for it.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4267 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-08-03 16:13:41 +00:00
cutealien
80d80fcfe8 Add some warnings (just with ELL_DEBUG) to the not working position/rotation/scale access functions in CDummyTransformationSceneNode so it's at least a little easier figuring out when they are called when hunting troubles.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4266 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-08-03 15:40:06 +00:00
hybrid
2710585732 Add some default inits for opengl helper functions, as suggested by greenbird
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4264 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-07-29 23:33:45 +00:00
hybrid
865eee3d4b Avoid problem with buggy driver returns
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4263 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-07-29 23:07:25 +00:00
hybrid
424d87e8c3 Minor syntax problem with missing space after template brace.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4262 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-07-29 22:09:57 +00:00
cutealien
2d13027a9c Add IAnimatedMeshSceneNode::getLoopMode (asked for by JLouisB)
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4259 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-07-28 10:32:08 +00:00
cutealien
d7b9290902 CSceneNodeAnimatorCameraFPS now resets the key-input when it was disabled (thx @ gerdb for reporting and patch-proposal)
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4258 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-07-27 10:05:31 +00:00
cutealien
b316f61dc9 Properly destroy OpenGL resources on linux (thx @curaga for the patch with id 3539332)
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4257 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-07-24 20:25:36 +00:00
cutealien
d439c11f54 Unify spelling in documentation (color, behavior).
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4252 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-07-20 12:49:43 +00:00
cutealien
b52a040fe6 Allow caching cursor position on X11 to work around slow XQueryPointer calls. Resolves patch 3476712. Thanks @ hendu for reporting and patch-proposal. For more info: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=7&t=45525
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4251 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-07-20 12:25:32 +00:00
cutealien
90052d1ed9 Make sure after EGET_EDITBOX_ENTER and EGET_COMBO_BOX_CHANGED event processing no more code is executed for the corresponding editbox or combobox objects to allow clearing the environment on those actions (see comments on bug-id 2995838).
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4239 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-07-11 18:10:43 +00:00
cutealien
37ed1c0be9 Minor fix for internal documentation.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4238 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-07-11 17:48:35 +00:00
cutealien
b589323a49 Drop some objects in reverse order of grabbing in CGUIEnvironment.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4237 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-07-11 17:46:32 +00:00
cutealien
e66e024683 Make shadows show again in D3D9 (NOTE: mini-shadow is still there and D3D8 not yet fixed as I'm not sure yet if this change is optimal)
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4233 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-07-09 10:46:35 +00:00
Nadro
d432f415a2 - Added bool interface for a shaders constants.
- Fixed issue with an int array uniforms.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4229 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-07-04 13:59:21 +00:00
Nadro
7f01500fd1 - Improved texture handling in a shader callback (returned ability to bind a texture by a float interface).
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4228 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-07-04 02:26:30 +00:00
cutealien
642f4080b4 - Modified struct packing solution to work with gcc 4.7 on MinGW. Which makes for example bmp-loader work again (textures in example 01 for example). Note: If this should be backported to 1.7 we should maybe just set the -mno-ms-bitfield flag for mingw there (not as nice, but will probably work good enough as workaround for what we use in Irrlicht and we don't have our nice packing headers there yet so we would have to do that all over the place).
- Also added new packing headers to c::b project file.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4226 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-07-02 18:40:30 +00:00
Nadro
d0d209e2ef - Fixed "if" instructions for AMD extensions related to blending.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4225 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-07-01 17:15:09 +00:00
cutealien
27879dd9a7 - User can now set characters used for decimal point in fast_atof for localisation.
- Update changes.txt

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4224 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-29 17:04:18 +00:00
cutealien
3a608e8381 Add parameter useAlphaChannel to second IGUIEnvironment::addImage function as it's rather confusing when they have different defaults. Unfortunately can't use same parameter order anymore without messing up existing user-code now (some things can only be done right on first try...).
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4223 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-29 15:41:23 +00:00
cutealien
b2dcd0aa1d Get rid of unnecessary warning "Could not load sprite bank because the file does not exist" for "#defaultfont".
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4222 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-29 15:32:10 +00:00
hybrid
47b8c747b1 Fix ifdef hierarchy to correctly close the system check early and put all extension pointer calls into the large 'if use extension pointer' bracket.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4220 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-28 12:10:45 +00:00
hybrid
e01700a9a4 Fix MRT disabling. Bug found and fixed by hendu.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4219 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-28 08:40:04 +00:00
cutealien
d4ee640740 Use another solution to ensure first animation frame is at start. Solution yesterday had the trouble that it was no longer possible to use setCurrentFrame before otherwise. Tests b3dAnimation and md2Animation working again.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4217 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-27 13:54:33 +00:00
cutealien
26b2b68a13 - COpenGLTexture::getOpenGLFormatAndParametersFromColorFormat now returning values for ECF_R5G6B5 which can be used in glTexImage2D. Fixes test renderTargetTexture. I've also added a few more error-checks in debug.
- Remove assert in opengl driver (already logs and asserts prevent tests from running through).
- NOTE: 2 new tests failing: b3dAnimation and md2Animation. Maybe due to animation fix from yesterday.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4216 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-27 10:54:12 +00:00
cutealien
d59ebca784 Add -fPic in c::b linux fast math shared build (found by teto).
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4215 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-26 20:11:23 +00:00
cutealien
b4d3b55205 Fix compiling for D3D8.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4214 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-26 18:03:40 +00:00
cutealien
9254ed9b27 Add 64 bit targets for examples and tests for VS2010.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4213 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-26 17:53:38 +00:00
cutealien
37d4c2f090 Document how to use the makefile with MinGW and use DNO_IRR_COMPILE_WITH_DIRECTINPUT_JOYSTICK_ and DNO_IRR_COMPILE_WITH_DIRECT3D_9_ as defaults there.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4212 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-26 14:35:31 +00:00
hybrid
e65e42d06a Fix dx8 init to use the params scheme as the other drivers do. This change reverts the last commit and fixes the problem in a different way.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4211 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-26 12:38:42 +00:00
cutealien
e13f2d0a3e Remove D3DCREATE_MULTITHREADED from d3d8driver again (no one uses that anyway anymore and it caused compiled troubles).
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4210 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-26 11:47:02 +00:00
cutealien
c739925fbe Merge revisions 4188-4208 from release branch 1.7 into trunk:
- Update changes.txt 
- Change include order to get example 21 compiling on MinGW.
- Fix linker path in example 16 for C::B project file (linker path was in include path section). 
- Link with opengl32 and gdi32 in Example 14 in C::B. 
- Remove --no-export-all-symbols which got recently added to the windows build as that flag is not known by gcc on Windows. 


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4209 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-26 10:52:27 +00:00
hybrid
c527d9ec04 Fix by Auria for starting the animated meshes only at first OnAnimate instead of at random times and animation frames.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4206 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-25 23:41:54 +00:00
hybrid
5feef493c1 Add support for MAX_COMBINED_TEXTURES, which allows more texture support than with the original fixed pipeline texture check under OpenGL. Now, more than 4 textures should also work with newer gfx cards and drivers, which often only support 4 fixed pipeline textures.
Moreover, now you can also set more than the maximal texture layers defined in IrrCompileConfig, simply by calling setTexture in the driver. The MAX_MATERIAL_TEXTURES thus only defines how many textures and configurations are stored in material properties. Currently only used under OpenGL.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4200 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-24 20:18:30 +00:00
hybrid
483c085f06 Make float to double conversions for explicit string conversions also explicit and this better visible. Fixes compilation issues with DMC
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4199 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-22 15:17:04 +00:00
hybrid
77c2ec8803 Avoid memory allocation and return value testing in one line
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4197 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-22 15:02:57 +00:00
hybrid
4bf7ef38c5 Fix pack and unpack include file to properly work under MSVC as well. Needs to suppress warning as we don't have the push and pop together anymore.
Fix push and pop usage - some files forgot to add the define, so effectively not work under gcc with special architectures - and move all files to use the new include files.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4196 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-22 14:28:33 +00:00
hybrid
8252d5677f Oops, typo in Windows code due to merge.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4192 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-15 12:56:50 +00:00
hybrid
4bc869596f Fix framebuffer postfix absence when not using extension pointers. Just use the so far only for OSX used version without _ARB postfix. Fix BlendEquationIndexed code which was wrongly copy-pasted.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4191 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-14 23:34:17 +00:00
hybrid
976a3daa72 Merge in version 1.2.7 of zlib from vendor branch.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4190 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-14 23:06:35 +00:00
hybrid
823bc87bfe Merge from 1.7 branch, revisions 4090-4187. Device fixes, serialization bug fix, some compilation warnings. Bug in color conversion fixed, and some demo fixes.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4188 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-14 22:37:53 +00:00
cutealien
1e4a0a77fd Fix screenshots under Linux/OpenGL for formats ECF_R5G6B5 (failed before) and ECF_R8G8B8 (red and blue where switched). Note that R5G6B5 still has strange results when writing to file. But that's due to a bug in color-conversion, which is fixed already in 1.7 and will be merged to trunk soon.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4185 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-12 20:59:47 +00:00
cutealien
8c14eebb1a Move defines out of header or add prefixes to avoid accidental name collisions.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4181 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-05 15:51:38 +00:00
cutealien
366c0e48b5 Fix another missing return in COpenGLExtensionHandler::extGlIsQuery. Found again by Randajad.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4178 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-05 10:44:53 +00:00
cutealien
a6602ef67d Speedup collada writing.
Speedup xml writing once more and describe how to get rid of the remaining major bottleneck (another time).

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4177 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-04 18:21:01 +00:00
cutealien
176d607f7f cleaner solution for xml-writing speedup.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4176 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-04 16:22:35 +00:00
cutealien
5703a48a43 Preallocate string in CXMLWriter::writeText to speedup xml-writing somewhat.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4175 dfc29bdd-3216-0410-991c-e03cc46cb475
2012-06-04 14:13:23 +00:00