Commit Graph

16 Commits (master)

Author SHA1 Message Date
Sokomine 0987a5e33a removed worldedit dependency and copied worldedits load_schematic function 2015-03-17 05:57:01 +01:00
Sokomine 8286af3975 sorted depends.txt 2015-03-13 17:31:52 +01:00
Sokomine 1e40a9c149 added support for bell mod and placed bells in churches 2015-03-13 17:29:43 +01:00
Sokomine 82e5040448 added support for forest mod/mapgen 2015-01-05 04:02:33 +01:00
Sokomine 4f377c62da worldedit files are now deserialized using the worldedit mod 2014-12-13 22:29:38 +01:00
Sokomine 5e6d0323c4 added optional dependencies for realtest mods 2014-10-06 01:14:17 +02:00
Sokomine dc68c7f33b bugfixes; upside_down_stairs etc 2014-09-25 22:13:22 +02:00
Sokomine 51a744f3c1 added support for realtest 2014-09-25 05:22:06 +02:00
Sokomine 955ca41d59 improved snow support 2014-09-14 03:08:30 +02:00
Sokomine 5dad00f788 added limited support for big freaking dig - especially the trees 2014-09-04 22:21:32 +02:00
Sokomine bc2097b542 added support for darkage nodes in medieval and taoki type villages 2014-09-04 21:01:22 +02:00
Sokomine 632635bada added better ground node detection; moved terrain blending into lower_or_raise_terrain_at_point function; added basic support for ethereal 2014-08-28 04:35:42 +02:00
Sokomine af1430c5e4 added grasshut villages and soft dependencies for them 2014-08-19 18:15:08 +02:00
Sokomine 97f238849a added cottages as optional dependency 2014-08-19 16:27:02 +02:00
Sokomine 094e043a27 added doors to dependency list 2014-08-19 16:26:14 +02:00
Sokomine 8ee366feea first commit for mg_villages (which is derived directly from my mg-fork) 2014-08-04 22:18:20 +02:00