Commit Graph

36 Commits (387d19a5da249049749d9d9719f3909d4e8061aa)

Author SHA1 Message Date
keyboard.osh@gmail.com 8557ed8359 Added support for the packet #28 (0x1C): ENTITY_VELOCITY
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1283 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-18 02:51:55 +00:00
madmaxoft@gmail.com 01b24d73ea Player can sit in minecarts (but not move them yet)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1249 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-03 19:05:11 +00:00
madmaxoft@gmail.com 71cd0199fd Made FAST_FLOOR_DIV work correctly, replaced all floorf() divisions with it.
Still not perfect - chunk and region calculations can be made into a single CPU instruction - SAR - but not all compilers are known to support that (">>" operator on signed datatypes needs to perform arithmetic shift, C/C++ standard makes it implementation-specific; MSVC and GCC do what we need, LLVM unknown)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1224 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-27 10:01:20 +00:00
madmaxoft@gmail.com 4ce0c5a983 Moved the Speed member into cEntity class instead of its descendants.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1222 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-21 21:55:36 +00:00
madmaxoft@gmail.com d47ff55203 Minecarts can now be placed.
No interaction, no physics, though.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1219 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-18 16:48:50 +00:00
madmaxoft@gmail.com 48d30dfca2 Fixed one-hit-blocks not being broken server-side
FS #301

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1213 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-02-14 21:47:57 +00:00
luksor111@gmail.com a10239c415 Added missing dig status.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1141 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-13 12:59:48 +00:00
madmaxoft@gmail.com 43e6840719 Merged branch "branches/hooks" into "trunk".
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1139 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-12 04:46:01 +00:00
madmaxoft@gmail.com 2e64b2e5f5 Not sending multiple DC packets to the client.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1120 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-05 19:05:15 +00:00
luksor111@gmail.com 4ce5f215ed Fixed OnBlockPlace hook
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1113 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-27 21:08:03 +00:00
madmaxoft@gmail.com 17a2c1b388 Adjusted the protocol framework to support different types of falling block spawning.
In brief, with cProtocol, "say what you want done, not how you want me to do it".
But still 1.4.6 crashes on falling block spawning.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1104 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-26 09:12:00 +00:00
madmaxoft@gmail.com b4ac9d702b Added the 1.4.6 protocol
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1099 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-24 22:09:01 +00:00
madmaxoft@gmail.com 912a1e7adc Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)
http://forum.mc-server.org/showthread.php?tid=625

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1087 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-21 11:04:08 +00:00
luksor111@gmail.com e176745781 Removed chat messages from console
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1082 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-20 06:46:15 +00:00
luksor111@gmail.com 05d71675f6 Added dispensers (they can't dispense items yet)
Fixed crash when digging snow
Moved BlockPlace hook check, so Core plugin will no longer block item usage
Player chat messages are now visible in the console

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1081 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-19 21:19:36 +00:00
madmaxoft@gmail.com 65bc09f8e8 Fixed wrong c++ standard assumptions about bools.
Should fix FS #265.
http://forum.mc-server.org/showthread.php?tid=629&pid=5415#pid5415

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1053 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-18 21:50:05 +00:00
madmaxoft@gmail.com b65a22fc1f Fixed boolean comparison.
Don't compare booleans to false / true, use them directly.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1048 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-16 16:03:56 +00:00
madmaxoft@gmail.com 052abcabc7 Removed log message when spawning players on a client.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1047 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-16 15:56:41 +00:00
luksor111@gmail.com f32091f98c Fixed block breaking in survival.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1038 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-12 11:10:01 +00:00
madmaxoft@gmail.com e34f097543 Hopefully a fix for crash when chunks are added to a client being destroyed.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1032 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-11 14:00:58 +00:00
madmaxoft@gmail.com 4cebaa99f8 Refactored the world time.
Now it is stored in two values - WorldAge (only incremented, plugins cannot change) and TimeOfDay (plugins can change). Since sub-tick precision is needed in Tick(), we store it both as number of seconds (double) and number of ticks (Int64) is calculated off of that.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1022 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-11-01 21:38:20 +00:00
luksor111@gmail.com 9855316494 You can now see particles and hear sounds when other players are destroying blocks.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1004 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-22 20:45:56 +00:00
madmaxoft@gmail.com 3f9e876d70 Added jukeboxes (patch contributed by Luksor)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@994 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-21 07:46:28 +00:00
faketruth 2a197705ac Converted some const char*s and std::strings to AStrings
Added a cPlayer:RemoveFromGroup() so players can be removed from groups programmatically
Added a cClientHandle:SetUsername to be used by Lua. I'm curious what ThuGie can do with his plugin.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@978 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-18 21:54:56 +00:00
faketruth dc7f91c2a1 Fixed a vulnerability in cClientHandle::HandleRespawn()
Changed some hook locations:
Moved HOOK_PLAYER_JOIN to where HOOK_PLAYER_SPAWN was (before player is added to the world)
Added HOOK_PLAYER_SPAWN to after a player's initial spawn and after a player is re-spawned after death

git-svn-id: http://mc-server.googlecode.com/svn/trunk@972 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-17 12:19:20 +00:00
faketruth ae5975e674 Added an option to disable/enable PVP on a per world basis
git-svn-id: http://mc-server.googlecode.com/svn/trunk@944 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-10 19:46:12 +00:00
madmaxoft@gmail.com 4f34704ce8 Fixed an invalid direction to AddDirection()
( http://forum.mc-server.org/showthread.php?tid=571&pid=4821#pid4821 )

git-svn-id: http://mc-server.googlecode.com/svn/trunk@939 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-06 20:53:08 +00:00
madmaxoft@gmail.com 28332c6567 Completely removed the old (buggy) redstone simulator.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@937 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-06 20:04:58 +00:00
madmaxoft@gmail.com 85164fab8e Slight refactoring of BlockHandlers - dropping unneeded virtual functions
( http://forum.mc-server.org/showthread.php?tid=434&pid=4734#pid4734 )

git-svn-id: http://mc-server.googlecode.com/svn/trunk@917 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-01 21:08:15 +00:00
faketruth ba2a9b6b2c Added falling block entities. Sand and gravel now properly fall down
Implemented the PACKET_SPAWN_OBJECT packet
Made some things use BLOCKTYPE instead of char

Android: Requests WebAdmin port when pressing the configure button


git-svn-id: http://mc-server.googlecode.com/svn/trunk@915 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-30 16:37:44 +00:00
madmaxoft@gmail.com 325904470c Removed a rogue cSleep from ClientHandle. Since sockets are owned by sockethreads, the client can safely Destroy() itself right after sending a packet.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@912 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-29 21:03:38 +00:00
faketruth 17486c7853 Beds can be slept in now (it doesn't change the time though)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@911 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-29 20:43:42 +00:00
madmaxoft@gmail.com 4df23d19b7 Unified folder name-casing
git-svn-id: http://mc-server.googlecode.com/svn/trunk@902 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-29 13:59:32 +00:00
madmaxoft@gmail.com fb9a00a64e Added the block dig animation packet (patch contributed by l0udPL)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@892 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-25 09:54:36 +00:00
madmaxoft@gmail.com 7a43f6be09 Sockets are now owned by SocketThreads instead of ClientHandle (FS #246 and FS #247)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@891 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-25 08:23:19 +00:00
madmaxoft@gmail.com ecfe6ab65b Source files cleanup: The rest of the files renamed.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23 22:09:57 +00:00