18 Commits

Author SHA1 Message Date
paramat
fcb0537b32 Disable under a y limit set by parameter, usually set to a world's water level 2017-04-15 23:24:14 +01:00
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78b6e10d73 Clear sound handles on leaveplayer. Tune rain speed, particle volumes. More raindrops. Add option for collision detection 2017-04-15 22:38:40 +01:00
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a8644f2c29 Add rain sound. Use timer for globalstep cycle. Improve raindrop texture. Disable rainfall in deserts below savanna-desert border voronoi line. Sample light at player head position for precipitation while swimming 2017-04-14 21:40:53 +01:00
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ecf29afdfe Add rain. Remove mgv6 support. Add humidity noise to control rarity of precipitation. Use MIT source code licence 2017-04-13 23:15:04 +01:00
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e599566038 Larger snowfall area. More snowflakes. Faster fall. Tune sky brightness 2015-09-04 03:28:30 +01:00
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b4b014b03e Fix logic. Use new noiseparams format 2015-09-03 06:58:18 +01:00
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ac3c99b4b3 Adjust sky darkness with time of day 2015-09-03 04:27:04 +01:00
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5215470195 Remove rain. Darken sky in snow biomes. Auto detect mapgen to set noise parameters. Cleanup code. Make flake number finely adjustable 2015-09-02 06:31:38 +01:00
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c42ad19c9a Update particle spawn format. Snow heaviness parameter. Rain off by default. Snow, rain heavier by default 2014-08-25 05:58:19 +01:00
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6e533e4192 Smaller, square raindrop 2014-03-12 01:11:14 +00:00
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9630220625 Noise triggered showers with time scale, dirt_with_snow added under plants 2014-01-22 04:19:01 +00:00
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ff3abac04f Settling snow 2014-01-21 02:10:55 +00:00
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443777bcc0 Bugfix, no noise offset 2014-01-20 09:12:52 +00:00
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807c41dfa5 Temp/humidity and snow mod modes. Snow and rain independant and optional 2014-01-20 08:21:59 +00:00
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ba01303362 Rain defined by second perlin noise 2014-01-19 03:00:38 +00:00
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fa22a855c7 Version 0.1.2 more snow, 4 designs 2013-08-12 07:10:07 +01:00
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4e26e0eda7 Version 0.1.1 2013-08-09 05:16:27 +01:00
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a622ed3906 Version 0.1.1 more, and varying snowfall 2013-08-09 04:33:05 +01:00