25 Commits

Author SHA1 Message Date
paramat
3342939257 Use proper method for getting OS time. Use per-server-session time offset to vary precipitation timing each server session 2020-02-24 23:46:29 +00:00
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c1d0fe4142 Add y limits for skybox effects, set to deep ocean and cloud level, independent of the set water level where particles and sounds stop. Add 'skybox' table to track player sky status to attempt to avoid turning off skyboxes set by other mods, therefore remove randomised and lazy setting of skybox, now happens within 0.5s. For now, remove predicted player position due to issues, to be re-added later acting horizontally only 2019-01-31 01:38:17 +00:00
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568964eabf Add ability to spawn multiple raindrops per light-tested position, to enable maintaining raindrop visual density while reducing the number of light-tested positions. 2018-08-15 22:46:48 +01:00
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3de69ba37a Tune parameters. Remove broken PRECOFF and replace with a fixed noise threshold. Improve comments. Use clouds bool in set_sky() to remove clouds from overcast sky 2018-08-08 21:20:42 +01:00
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aa1ae896ef Version 0.6.0. Only spawn particles under open sky (light == 15) and use collision detection 2018-07-24 18:46:04 +01:00
lhofhansl
67f04e72fa Add player position prediction. Add particle radius parameters 2018-07-23 08:07:05 +01:00
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0a0787a8f1 Update deprecated 'acc','vel'. 12 new 5x5 snowflake textures. Time particles to disappear at water level. Randomise snowflake XZ velocities 2017-12-12 19:26:29 +00:00
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fcb0537b32 Disable under a y limit set by parameter, usually set to a world's water level 2017-04-15 23:24:14 +01:00
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78b6e10d73 Clear sound handles on leaveplayer. Tune rain speed, particle volumes. More raindrops. Add option for collision detection 2017-04-15 22:38:40 +01:00
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a8644f2c29 Add rain sound. Use timer for globalstep cycle. Improve raindrop texture. Disable rainfall in deserts below savanna-desert border voronoi line. Sample light at player head position for precipitation while swimming 2017-04-14 21:40:53 +01:00
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ecf29afdfe Add rain. Remove mgv6 support. Add humidity noise to control rarity of precipitation. Use MIT source code licence 2017-04-13 23:15:04 +01:00
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e599566038 Larger snowfall area. More snowflakes. Faster fall. Tune sky brightness 2015-09-04 03:28:30 +01:00
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b4b014b03e Fix logic. Use new noiseparams format 2015-09-03 06:58:18 +01:00
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ac3c99b4b3 Adjust sky darkness with time of day 2015-09-03 04:27:04 +01:00
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5215470195 Remove rain. Darken sky in snow biomes. Auto detect mapgen to set noise parameters. Cleanup code. Make flake number finely adjustable 2015-09-02 06:31:38 +01:00
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c42ad19c9a Update particle spawn format. Snow heaviness parameter. Rain off by default. Snow, rain heavier by default 2014-08-25 05:58:19 +01:00
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6e533e4192 Smaller, square raindrop 2014-03-12 01:11:14 +00:00
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9630220625 Noise triggered showers with time scale, dirt_with_snow added under plants 2014-01-22 04:19:01 +00:00
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ff3abac04f Settling snow 2014-01-21 02:10:55 +00:00
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443777bcc0 Bugfix, no noise offset 2014-01-20 09:12:52 +00:00
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807c41dfa5 Temp/humidity and snow mod modes. Snow and rain independant and optional 2014-01-20 08:21:59 +00:00
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ba01303362 Rain defined by second perlin noise 2014-01-19 03:00:38 +00:00
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fa22a855c7 Version 0.1.2 more snow, 4 designs 2013-08-12 07:10:07 +01:00
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4e26e0eda7 Version 0.1.1 2013-08-09 05:16:27 +01:00
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a622ed3906 Version 0.1.1 more, and varying snowfall 2013-08-09 04:33:05 +01:00