riverdev/textures
paramat bd307fc9e3 Simplify. Remove decorations, magma tunnels, fissures. make temperature noise 2D. Add and fix vm/noise buffer memory use optimisations 2017-04-01 21:22:05 +01:00
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riverdev_drygrass.png Simple boulders return. Compressed snow on paths. New snowypines. Add humidity from water distance. Re-add grass noise. Vary acaciatree height. 7 biomes 2014-10-25 07:14:34 +01:00
riverdev_freshwater.png First commit 2014-04-29 03:18:08 +01:00
riverdev_freshwateranim.png First commit 2014-04-29 03:18:08 +01:00
riverdev_freshwaterflowanim.png First commit 2014-04-29 03:18:08 +01:00
riverdev_icydirt.png Simple boulders return. Compressed snow on paths. New snowypines. Add humidity from water distance. Re-add grass noise. Vary acaciatree height. 7 biomes 2014-10-25 07:14:34 +01:00
riverdev_mixwater.png Thin dirt with altitude. Dirt and grass. Detail back to 24n. Add mixwater 2014-05-01 07:50:21 +01:00
riverdev_mixwateranim.png Thin dirt with altitude. Dirt and grass. Detail back to 24n. Add mixwater 2014-05-01 07:50:21 +01:00
riverdev_mixwaterflowanim.png Thin dirt with altitude. Dirt and grass. Detail back to 24n. Add mixwater 2014-05-01 07:50:21 +01:00
riverdev_path.png LVM checks chunk below. No atan in noise gradient. Add 2 paths 2014-07-08 07:59:26 +01:00
riverdev_permafrost.png Simple boulders return. Compressed snow on paths. New snowypines. Add humidity from water distance. Re-add grass noise. Vary acaciatree height. 7 biomes 2014-10-25 07:14:34 +01:00