Commit Graph

12 Commits (33a8f0f570a2f3597ec273a4049d00acfb483828)

Author SHA1 Message Date
orwell96 33a8f0f570 Move driving_ctrl_access property to seat group
there's now a more strict check for the train_operator privilege
Also added custom reasons on getting on a train.
2018-01-09 18:30:29 +01:00
orwell96 ae88f29481 Don't use looped sounds on subway
(causes engine bugs with dangling sound handles)
2018-01-07 20:52:15 +01:00
orwell96 1f26781b6a Change controls for trains (again) 2018-01-07 20:41:48 +01:00
orwell96 46c4447da0 Rewrite rail connection system...
...to support an arbitrary number of connections for rails, which leads to these new features:
- switches now get recognized by the trackworker correctly
- ability to add real rail crosses
During this, I also rewrote the rail registering system and the conway function (important part of path prediction)
Note, developers: the track preset format changed, you might need to rewrite them according to the presets in tracks.lua if you wrote your own
(possibly breaks advcarts)
2017-12-18 23:09:23 +01:00
orwell96 ae3452a39c
Try to fix occasional crash when placing wagons 2017-12-17 13:21:56 +01:00
orwell96 dc67ff7226 Implement sound api and some sounds
- Level crossing bell
- Horns
- Subway train driving and door sounds
...to be continued...
2017-12-06 13:23:55 +01:00
orwell96 3659fa9e63 Fix subway train placer 2017-10-25 13:31:01 +02:00
orwell96 c5256fb3aa Some workaround fixes for Linuxworks server
Trains no longer get deleted when there's no rail
Fast item to create subway train
2017-10-25 12:34:49 +02:00
rubenwardy d65c4916ce Remove zip release files, move mod to root, exclude assets from Makefile (#92) 2017-09-20 18:05:04 +02:00
orwell96 2d0b51b897 Restructure mod directory 2017-01-04 19:10:03 +01:00
orwell96 d08e202346 remove train type concept and calculate train's capabilities based on used wagons 2016-12-22 18:55:10 +01:00
orwell96 f806ed9eee Turning mod into a modpack and separating the trains from the core mod 2016-12-20 14:17:39 +01:00