- Added new API support for `lib_mount`.
- Customizable HP/Armor for all vehicles. Players will be affected.
- Short and tweak the code.
- Cars can now be killed by players.
- Support for 3+ passengers (beta).
- Added vehicle crafting (Enabled by default).
- Added car battery, windshield, tire, and motor.
- All CAR01's can now carry 3 passengers.
- Added mod screenshot.
- Improve `README.md`.
- Move files to a folder of its own.
- Add GitHub workflow and LuaCheck.
- Add `settingtypes.txt` to select enabled cars.
- Improve `README.md`.
- Short a bit the code.
-blue hover enabled for testing
-removed a couple of unused functions
-removed is_boat in favor of terrain_type
-some changes propmted by enabling the hover
- converted to use the lib_mount mod for "driving"
- enlarged F1 and 126r models x2.5
- added yellow Mesecar
- updated boat model from default boat mod
- various speed/braking/turning/acceleration tweaks
- various collision box tweaks
- various other tweaks I probably forgot about
so that all CAR01 vehicles start from the same definiton
fix CAR01 model and related collision box so that box is always centered.
reduce box size so that car can turn without box exeeding model excessively