Commit Graph

123 Commits (main)

Author SHA1 Message Date
Герхард PICCORO Lenz McKAY 648f03722e morlendor autoconfiguration level, inside the limits, almost 320 levels
* morlendor must be inside the limits, but not almost the limit of the world
* morlendor are just 220 block but let enought for layers, so reserved 320
* check for nether level or just guess to -11000, error if overlaping
* check if the world is enought to fit the morlendor layers
* close https://notabug.org/TenPlus1/nssb/issues/7
* close https://codeberg.org/minenux/minetest-mod-nssb/issues/7
2022-08-23 16:52:57 -04:00
Герхард PICCORO Lenz McKAY 2bb4b8a5ce complete mod information and support in README and mod identification
* add description of mod
* finish the README and provide wiki link about gameplay
2022-07-29 15:01:32 -04:00
Герхард PICCORO Lenz McKAY 81ce4f857a update changelog 2022-07-29 14:57:07 -04:00
Герхард PICCORO Lenz McKAY ead0cb3337 fix typos and 0.4.x support with checks and mapgen tweaks of TenPlus1
* eb93e4535f fix typos close https://notabug.org/TenPlus1/nssb/issues/5
  for morlamp the craft "nssb:morelentir_dust" not defined
  and fix morenrir to morentir
* eb93e4535f fix typos close https://codeberg.org/minenux/minetest-mod-nssb/issues/2
  for morlamp the craft "nssb:morelentir_dust" not defined
  also fix https://codeberg.org/minenux/minetest-mod-nssb/issues/4
  about fix morenrir to morentir
* sync branch 'master' of https://notabug.org/TenPlus1/nssb into main
  update readme
* too inconsistent, incompatible backguard issue
  closes https://codeberg.org/minenux/minetest-mod-nssb/issues/3
  closes https://notabug.org/TenPlus1/nssb/issues/2
2022-07-28 12:21:11 -04:00
tenplus1 eb93e4535f fix typos 2022-07-28 08:33:26 +01:00
tenplus1 852d72fba8 update readme (thanks mckaygerhard) 2022-07-28 08:29:28 +01:00
tenplus1 aae830cca9 add back 0.4.x support with checks and mapgen tweaks 2022-07-27 10:08:10 +01:00
Герхард PICCORO Lenz McKAY d4f5fafd08 Merge README update 'master-improved-readme' into main
* the mod only provides spawn automaticlly based on biomes,
  this responds so manyu questios about spawn and eggs
* the mod provides specil structures for the bosses of
  some mobs, not fully documented
* the mod add new "biome" named morlendor that are only
  very deep and its configurable
2022-07-27 01:34:04 -04:00
Герхард PICCORO Lenz McKAY f1615312a0 Update README and info about NSSB as building and spawer
* the mod only provides spawn automaticlly based on biomes,
  this responds so manyu questios about spawn and eggs
* the mod provides specil structures for the bosses of
  some mobs, not fully documented
* the mod add new "biome" named morlendor that are only
  very deep and its configurable
2022-07-27 01:30:29 -04:00
Герхард PICCORO Lenz McKAY 8a3420f2ed fix morlamp crafting guide for older and newer engfines
* closes https://codeberg.org/minenux/minetest-mod-nssb/issues/2
* @mckayshirou said its Because was defined wrongly at nssb and should be nssm
2022-07-26 22:13:33 -04:00
Герхард PICCORO Lenz McKAY 2ff910fd38 fix mispelled fix morenrir to morentir at spawn monsters
* closes https://codeberg.org/minenux/minetest-mod-nssb/issues/4
* fixed and close https://github.com/NPXcoot/nssb/pull/3/files
2022-07-26 21:41:20 -04:00
Герхард PICCORO Lenz McKAY f3270cdbc3 Add 'compatibility' of https://notabug.org/minenux/minetest-mod-nssb for layer map
* add compatibilty backguard for minetest older engines 0.4.15+ to 4.0.X
* also detect loop optimization on newer ones to future reduce of lag
  so we can leave the older list of minerals be into a some pile of nodes
* fixed part of https://notabug.org/TenPlus1/nssb/issues/2
  a complete fix will need a configuration flag to let some ore on generation
* reason: optimized ore generation by removing iterations and using stratum feature
  as note this feature are only from 5.0 as documented and check in
  9f6d90aa81
  this was a good move by tenplus cos works as a unique plain layer due
  creates single undulating ore stratum that is continuous across mapchunk
  borders and horizontally spans the world, as a layer..
  the ore type its used only on the generation of the space of the 7 layers
  that defines the morlendor space, before and after there are indestructible ones
* then: make a loop for but if a 5.0 engine its detected break and
  do not loop innecesary, only loop and do scatter ore type for older engine
  so if newer one break loop and do stratum ore type generation for layers
* fix and close https://codeberg.org/minenux/minetest-mod-nssb/issues/3
* fix and close https://notabug.org/TenPlus1/nssb/issues/2
2022-07-26 21:25:02 -04:00
Герхард PICCORO Lenz McKAY be9daac2f2 Sync tenplus1 'master'/https://notabug.org/TenPlus1/nssb for newer functions and ores
* optimized ore generation by removing iterations and using stratum feature
  as note this feature are only from 5.0 as documented and check in
  9f6d90aa81
  this was a good move by tenplus cos works as a unique plain layer cos
  creates single undulating ore stratum that is continuous across mapchunk
  borders and horizontally spans the world, as a layer..
  the ore type its used only on the generation of the space of the 7 layers
  that defines the morlendor space, before and after there are indestructible ones
* this is a merge of two optimizations commits:
  the commit 26c8022cc9
  and commit f728f41c36
  later i added a next commit with a compatibility hack for 0.4 engines
* merge the initial "optimization" that only removed more of the
  generation of ore nodes in the morlendor space  that is
  a merge of commit f728f41c36
  with cosmetics changes that just difficult the comparison of code forks
* adde configuration of the level of the morlendor layer,
  make it compatible with other mods like cavereamls and nether
  TODO: added a detection of those levels to auto configure morlendor
* use newer funcions of commit ee84ab559e
  change `minetest.env:get_node` by `minetest.get_node` so 0.4.15 its minimal
  change `tile_images` of `minetest.register_node` by `tile`
  change `alpha = 650` of `minetest.register_node` by `use_texture_alpha = "blend",`
  change `obj:setpos` by `obj:set_pos` of previous commit
* add changelog updated and cosmetic changes by tenplus1
2022-07-26 19:18:23 -04:00
Герхард PICCORO Lenz McKAY faecc39299 add compatibilty bnackguar for minetest older engines
* also detect loop optimization on newer ones to future reduce of lag
  so we can leave the older list of minerals be into a some pile of nodes
* fixed part of https://notabug.org/TenPlus1/nssb/issues/2
  a complete fix will need a configuration flag to let some ore on generation
2022-07-26 18:25:32 -04:00
tenplus1 d8f8f53ce5 update changelog 2022-02-04 11:04:29 +00:00
tenplus1 26c8022cc9 optimized ore generation by removing iterations and using stratum feature 2022-02-04 11:01:39 +00:00
tenplus1 f728f41c36 initial optimization (limit ore generation passes) 2022-02-04 09:25:08 +00:00
tenplus1 b6024973ab add mckaygerhard changes 2022-02-03 19:56:25 +00:00
tenplus1 7afe6fdd73 code tidy 2022-02-03 19:51:24 +00:00
tenplus1 ee84ab559e switch functions to newer, add configurable level 2022-02-03 17:53:37 +00:00
tenplus1 b9281f225e use newer functions 2022-02-03 17:10:55 +00:00
mckaygerhard 015884c201 upload the screenshot 2022-01-17 19:24:18 +01:00
mckaygerhard 52f13c0ab9 Improve the readme due this mod added some nodes and need technicals information
* added list of nodes featured
* improve technical information
2022-01-17 19:23:38 +01:00
mckaygerhard 63764309e2 fix wrong typed nodes of mantis claw and spider web
* backported  16e58fbddc
* fix nssm:nssm:mantis_claw to nssm:mantis_claw
* fix nssm:web missing quotes
2022-01-13 15:35:57 -05:00
mckaygerhard 48c3d3f5bb replace deprecatedexplotion with tnt.boom
* use tnt.boom for explotion with specific definition
* added depends on tnt due the change!
2022-01-13 15:13:23 -05:00
mckaygerhard 80d04890a1 change deprecated updatenode with minetest.check_for_falling
* take and noted from b72e8b8b61
2022-01-13 15:13:08 -05:00
Tai Kedzierski 2e5930d49a allow running off with sea lamps and morlamps 2019-01-19 17:35:24 +00:00
Tai Kedzierski ca00507314 make morvalar and morentir blocks unbreakable 2019-01-05 19:34:45 +00:00
Tai Kedzierski 809554d97e morvalar blocks should not drop on blast 2019-01-05 18:35:34 +00:00
Tai Kedzierski aca29b0ae7 Merge branch 'master' of https://github.com/taikedz-mt/nssb 2018-12-30 17:03:12 +00:00
Tai Kedzierski 0b0ce6de53 adapt for multiplayer, requires nssm@58d5854 2018-12-30 17:02:21 +00:00
Tai Kedzierski 1ed1f739f2 add notes 2018-12-27 21:13:54 +00:00
Tai Kedzierski e2bc11cdb4 Merge branch 'master' of github.com:taikedz-mt/nssb 2018-12-23 00:56:47 +00:00
Tai Kedzierski a44b37ff2d fix further original error 2018-12-23 00:54:46 +00:00
Tai Kedzierski e71cf4008a refine license details 2018-10-24 13:06:13 +01:00
Tai @ Flex 8c31ed4fdc fix morenrir to morentir 2017-06-21 20:12:01 +01:00
npx 24bb0a311c Merge branch 'development' 2016-11-23 00:58:03 +01:00
npx 4929a71276 Merge branch 'development' of https://github.com/NPXcoot/nssb into development 2016-11-23 00:57:23 +01:00
npx b9c9e106d2 Merge branch 'master' into development
Fixed conflicts
2016-11-23 00:56:56 +01:00
NPXcoot ae0bc26c14 README updated 2016-11-23 00:52:19 +01:00
npx f1872bb8b6 Bugfix 2016-11-23 00:40:13 +01:00
npx 857a7a5b4b Added spawn for the mobs in Morlendor 2016-11-22 23:54:52 +01:00
npx dc21e3e631 Bugfix 2016-11-22 00:05:55 +01:00
npx f6fd42daa4 Updated readme and changelog for the new release 2016-11-21 22:22:23 +01:00
npx ec60c8750d Added a check for incorrect parameters 2016-11-21 20:55:08 +01:00
npx e5445c915d Added the compatibility with mapgenv7 to spawn the buildings (you can choose which one you use) 2016-11-21 20:31:16 +01:00
npx f736789a56 Fixed the problem with the portalhome
Added a settingstypes file to define variables
Bugfix
2016-11-20 23:54:29 +01:00
NPXcoot c43893f9f4 Adjusted some parameters 2016-11-16 00:36:01 +01:00
npx 6b6ab51f8b Adjusted some parameters for the spawning of the portal schematic 2016-11-15 22:08:51 +01:00
npx 6970842833 Fixed a bug 2016-11-09 09:19:40 +01:00