Update README and info about NSSB as building and spawer

* the mod only provides spawn automaticlly based on biomes,
  this responds so manyu questios about spawn and eggs
* the mod provides specil structures for the bosses of
  some mobs, not fully documented
* the mod add new "biome" named morlendor that are only
  very deep and its configurable
master-improved-readme
Герхард PICCORO Lenz McKAY 2022-07-27 01:30:29 -04:00
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README.md
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@ -1,31 +1,53 @@
# minetest mod nssb
NSSB - Not So Simple Buildings
BIOME map for nssm, the not so simple buildings
## information
Mod to use with [NSSM - Not So Simple Mobs](https://github.com/taikedz-mt/nssm) or [Tenplus1's NSSM](https://notabug.org/TenPlus1/nssm)
A MAPGEN mod for Not so simple mobs (NSSM mod) that add new spawners and new BIOME underground
It adds buildings with monsters spawners around the world and the Morlendor dimension which can be reached by portals that spawns like the other buildings.
It **add [buildings](#buildings) with monsters spawners around the world**, also
as feature **the [Morlendor](#mordenlor) dimension which can be reached by portals that spawns**
like the other buildings.
***From the portal, you have to follow the same direction of travelling from the Shire to Mordor!
Good luck!***
![screenshot.png](screenshot.png)
#### Morlendor
This is a new BIOME apart of the NSSM ones, it has a central temple where you appears,
the mobs there will be so hostile and the nodes will be pretty rare and hard to pick.
There are many minerals (around ten new ones) and many new enemies (around six new ones).
![screenshot-large.png](screenshot-large.png)
#### Buildings
This mod provides new forms of structures for living NSSM mobs, by example will provide
a new BIOME for each mob boos like kind event just the simpel BIOME from NSSM.
There are many new structures (around 20 new) inclusive inside the already provides by the NSSM.
## Technical information
This is a continuation of NPX Team's mod made by taikedz and only provides bugfixed by users contributions.
This is a continuation of NPX Team's mod and currently provides bugfixeds and user contributions.
No new features are developed yet!
No new features are developed yet! Any new contribution please mantains most backguard compatibility.
### dependences:
* nssm
* tnt
* mobs
### conflicts
This mod adds a dimension in the depths of the map ; as such it is incompaitble with other mapgen mods that add underground worlds such as `nether`, `fun_caves` or `caverealms`.
But is know to be the layer since -31000 so mods like `nether` can be configured to works.
This mod adds a dimension in the depths of the map, the [Morlendor](#mordenlor), **configurable**,
layer and in future autodetect the `nether` and `caverealms` layers to avoid conflicts.
### Nodes definitions
@ -47,6 +69,62 @@ But is know to be the layer since -31000 so mods like `nether` can be configured
| Vine | nssb:vine | ·Climbable ·Flamable · slab,Can be placed only on solid walls |
| Liana | nssb:Liana | ·Same as Default Ladder except texture |
### New buildings
This mod automatically puts in map some special structures based on enemies and biomes:
| build name mapgen | build description biome | frecuency | biome |
| ------------------- | -------------------------- | ------------ | ----- |
| portal | Portal center temple | only one | mordenlor |
| spiaggiagranchius | | often | sand |
| acquagranchius | struture for some marine | often | |
| ooteca | | often | |
| minuscolaooteca | | often | grass |
| piccolaooteca | | often | grass |
| arcate | | often | sand |
| grandepiramide | | often | dirt |
| collina | | often | grass |
| megaformicaio | | often | grass |
| antqueenhill | antqueen trone inside ants | often | grass |
| rovine1 | | often | grass |
| rovine2 | | common | stone |
| rovine3 | | common | grass |
| rovine4 | | common | grass |
| rovine5 | | common | grass |
| rovine6 | | common | grass |
| rovine7 | | common | grass |
| rovine8 | | common | grass |
| rovine9 | | common | grass |
| rovine10 | | common | grass |
| bozzoli | | common | grass |
| picco | | often | sand |
| piccoghiaccio | | often | snow |
| icehall | | often | ice |
| piccomoonheron | | often | snow |
| doppiopiccoghiaccio | | often | snow |
| doppiopiccosabbia | | often | sand |
| piccoscrausics | | often | sand |
| fossasand | | often | sand |
| blocohouse | | common | stone |
| bigblocohouse | | common | stone |
| blocobiggesthouse | | common | stone |
### Spawn definitions
This mod automatically will spawms some specific enemies over the map:
| monster | nodes under | nodes around | moment where | level where spawn |
| ------------ | -------------- | --------------- | ------------- | -------------------- |
| nssm:morvy | nssb:morentir | nssb:morentir | day and night | mordenlor/underground|
| nssm:morbat1 | air | nssb:morelentir | day and night | mordenlor |
| nssm:morbat2 | air | nssb:morelentir | day and night | mordenlor/underground|
| nssm:morbat3 | air | nssb:morelentir | day and night | mordenlor |
| nssm:morlu | nssb:morentir | nssb:mornen | day and night | mordenlor |
| nssm:morde | nssb:morentir | nssb:mornar | day and night | mordenlor |
| nssm:mordain | nssb:morentir | nssb:morentir | day and night | mordenlor/underground|
| nssm:morgut | nssb:morentir | nssb:morentir | day and night | mordenlor/underground|
### CRafting definitions
WIP
@ -54,5 +132,11 @@ WIP
# LICENSE
* License: LGPLv2.1 or later
* Copyright NPX Team and Contributors
* Copyright 2016-2018 NPX Team and Contributors
* Copyright 2017-2019 taikedz
* Copyright 2021-2022 tenplus1
* Copyright 2021-2022 PICCORO Lenz McKAY @mckaygerhard
* License for media: CC-BY-SA 4.0
* Copyright 2016-2018 NPX Team and Contributors
Check [LICENSE.txt](LICENSE.txt)

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