Update README and info about NSSB as building and spawer
* the mod only provides spawn automaticlly based on biomes, this responds so manyu questios about spawn and eggs * the mod provides specil structures for the bosses of some mobs, not fully documented * the mod add new "biome" named morlendor that are only very deep and its configurablemaster-improved-readme
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README.md
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README.md
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# minetest mod nssb
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NSSB - Not So Simple Buildings
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BIOME map for nssm, the not so simple buildings
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## information
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Mod to use with [NSSM - Not So Simple Mobs](https://github.com/taikedz-mt/nssm) or [Tenplus1's NSSM](https://notabug.org/TenPlus1/nssm)
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A MAPGEN mod for Not so simple mobs (NSSM mod) that add new spawners and new BIOME underground
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It adds buildings with monsters spawners around the world and the Morlendor dimension which can be reached by portals that spawns like the other buildings.
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It **add [buildings](#buildings) with monsters spawners around the world**, also
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as feature **the [Morlendor](#mordenlor) dimension which can be reached by portals that spawns**
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like the other buildings.
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***From the portal, you have to follow the same direction of travelling from the Shire to Mordor!
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Good luck!***
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![screenshot.png](screenshot.png)
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#### Morlendor
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This is a new BIOME apart of the NSSM ones, it has a central temple where you appears,
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the mobs there will be so hostile and the nodes will be pretty rare and hard to pick.
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There are many minerals (around ten new ones) and many new enemies (around six new ones).
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![screenshot-large.png](screenshot-large.png)
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#### Buildings
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This mod provides new forms of structures for living NSSM mobs, by example will provide
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a new BIOME for each mob boos like kind event just the simpel BIOME from NSSM.
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There are many new structures (around 20 new) inclusive inside the already provides by the NSSM.
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## Technical information
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This is a continuation of NPX Team's mod made by taikedz and only provides bugfixed by users contributions.
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This is a continuation of NPX Team's mod and currently provides bugfixeds and user contributions.
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No new features are developed yet!
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No new features are developed yet! Any new contribution please mantains most backguard compatibility.
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### dependences:
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* nssm
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* tnt
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* mobs
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### conflicts
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This mod adds a dimension in the depths of the map ; as such it is incompaitble with other mapgen mods that add underground worlds such as `nether`, `fun_caves` or `caverealms`.
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But is know to be the layer since -31000 so mods like `nether` can be configured to works.
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This mod adds a dimension in the depths of the map, the [Morlendor](#mordenlor), **configurable**,
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layer and in future autodetect the `nether` and `caverealms` layers to avoid conflicts.
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### Nodes definitions
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@ -47,6 +69,62 @@ But is know to be the layer since -31000 so mods like `nether` can be configured
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| Vine | nssb:vine | ·Climbable ·Flamable · slab,Can be placed only on solid walls |
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| Liana | nssb:Liana | ·Same as Default Ladder except texture |
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### New buildings
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This mod automatically puts in map some special structures based on enemies and biomes:
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| build name mapgen | build description biome | frecuency | biome |
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| ------------------- | -------------------------- | ------------ | ----- |
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| portal | Portal center temple | only one | mordenlor |
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| spiaggiagranchius | | often | sand |
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| acquagranchius | struture for some marine | often | |
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| ooteca | | often | |
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| minuscolaooteca | | often | grass |
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| piccolaooteca | | often | grass |
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| arcate | | often | sand |
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| grandepiramide | | often | dirt |
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| collina | | often | grass |
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| megaformicaio | | often | grass |
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| antqueenhill | antqueen trone inside ants | often | grass |
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| rovine1 | | often | grass |
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| rovine2 | | common | stone |
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| rovine3 | | common | grass |
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| rovine4 | | common | grass |
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| rovine5 | | common | grass |
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| rovine6 | | common | grass |
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| rovine7 | | common | grass |
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| rovine8 | | common | grass |
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| rovine9 | | common | grass |
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| rovine10 | | common | grass |
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| bozzoli | | common | grass |
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| picco | | often | sand |
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| piccoghiaccio | | often | snow |
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| icehall | | often | ice |
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| piccomoonheron | | often | snow |
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| doppiopiccoghiaccio | | often | snow |
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| doppiopiccosabbia | | often | sand |
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| piccoscrausics | | often | sand |
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| fossasand | | often | sand |
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| blocohouse | | common | stone |
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| bigblocohouse | | common | stone |
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| blocobiggesthouse | | common | stone |
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### Spawn definitions
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This mod automatically will spawms some specific enemies over the map:
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| monster | nodes under | nodes around | moment where | level where spawn |
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| ------------ | -------------- | --------------- | ------------- | -------------------- |
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| nssm:morvy | nssb:morentir | nssb:morentir | day and night | mordenlor/underground|
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| nssm:morbat1 | air | nssb:morelentir | day and night | mordenlor |
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| nssm:morbat2 | air | nssb:morelentir | day and night | mordenlor/underground|
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| nssm:morbat3 | air | nssb:morelentir | day and night | mordenlor |
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| nssm:morlu | nssb:morentir | nssb:mornen | day and night | mordenlor |
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| nssm:morde | nssb:morentir | nssb:mornar | day and night | mordenlor |
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| nssm:mordain | nssb:morentir | nssb:morentir | day and night | mordenlor/underground|
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| nssm:morgut | nssb:morentir | nssb:morentir | day and night | mordenlor/underground|
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### CRafting definitions
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WIP
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@ -54,5 +132,11 @@ WIP
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# LICENSE
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* License: LGPLv2.1 or later
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* Copyright NPX Team and Contributors
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* Copyright 2016-2018 NPX Team and Contributors
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* Copyright 2017-2019 taikedz
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* Copyright 2021-2022 tenplus1
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* Copyright 2021-2022 PICCORO Lenz McKAY @mckaygerhard
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* License for media: CC-BY-SA 4.0
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* Copyright 2016-2018 NPX Team and Contributors
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Check [LICENSE.txt](LICENSE.txt)
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