Sync tenplus1 'master'/https://notabug.org/TenPlus1/nssb for newer functions and ores

* optimized ore generation by removing iterations and using stratum feature
  as note this feature are only from 5.0 as documented and check in
  9f6d90aa81
  this was a good move by tenplus cos works as a unique plain layer cos
  creates single undulating ore stratum that is continuous across mapchunk
  borders and horizontally spans the world, as a layer..
  the ore type its used only on the generation of the space of the 7 layers
  that defines the morlendor space, before and after there are indestructible ones
* this is a merge of two optimizations commits:
  the commit 26c8022cc9
  and commit f728f41c36
  later i added a next commit with a compatibility hack for 0.4 engines
* merge the initial "optimization" that only removed more of the
  generation of ore nodes in the morlendor space  that is
  a merge of commit f728f41c36
  with cosmetics changes that just difficult the comparison of code forks
* adde configuration of the level of the morlendor layer,
  make it compatible with other mods like cavereamls and nether
  TODO: added a detection of those levels to auto configure morlendor
* use newer funcions of commit ee84ab559e
  change `minetest.env:get_node` by `minetest.get_node` so 0.4.15 its minimal
  change `tile_images` of `minetest.register_node` by `tile`
  change `alpha = 650` of `minetest.register_node` by `use_texture_alpha = "blend",`
  change `obj:setpos` by `obj:set_pos` of previous commit
* add changelog updated and cosmetic changes by tenplus1
main
Герхард PICCORO Lenz McKAY 2022-07-26 19:18:23 -04:00
commit be9daac2f2
7 changed files with 1287 additions and 876 deletions

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@ -1,7 +1,13 @@
v2.1 - 3rd Feb 2022 (Edited by TenPlus1)
- Switch to new functions
- Add configurable level in settings (nssb.morlendor_level)
- Replace registered_ore iterations with "stratum" feature for speed increase
- Fix any errors
v2.0 - 22-11-16
- added the Morlendor dimension and all its materials;
- added the compatibility with the mapgen v7 and valleys (and also fractal and flat);
- added the portals to go to Morlendor and come back.
v1.0 - 22-03-16
First stable release

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@ -1,6 +1,7 @@
--Nssb
nssb = {}
local path = minetest.get_modpath("nssb")
dofile(path.."/nodes.lua")
dofile(path.."/mapgen.lua")
dofile(path.."/spawn.lua")
nssb = {}
local path = minetest.get_modpath("nssb")
dofile(path .. "/nodes.lua")
dofile(path .. "/mapgen.lua")
dofile(path .. "/spawn.lua")

1581
mapgen.lua

File diff suppressed because it is too large Load Diff

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@ -1 +1,2 @@
name = nssb
depends = default, nssm, tnt

525
nodes.lua
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@ -1,147 +1,150 @@
--Materials
-- Materials
minetest.register_node("nssb:memoryone", {
description = "Memoryone",
tiles = {"very_mossy_stone_brick.png"},
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
on_blast = function() end,
on_blast = function() end
})
minetest.register_node("nssb:mossy_stone_brick", {
description = "Mossy Stone Brick",
tiles = {"mossy_stone_brick.png"},
is_ground_content = false,
groups = {cracky=2, stone=2},
groups = {cracky = 2, stone = 2},
sounds = default.node_sound_stone_defaults(),
on_blast = function() end,
on_blast = function() end
})
minetest.register_node("nssb:stone_brick", {
description = "Stone Brick",
tiles = {"default_stone_brick.png"},
is_ground_content = false,
groups = {cracky=2, stone=2},
groups = {cracky = 2, stone = 2},
sounds = default.node_sound_stone_defaults(),
on_blast = function() end,
on_blast = function() end
})
minetest.register_node("nssb:very_mossy_stone_brick", {
description = "Very Mossy Stone Brick",
tiles = {"very_mossy_stone_brick.png"},
is_ground_content = false,
groups = {cracky=2, stone=2},
groups = {cracky = 2, stone = 2},
sounds = default.node_sound_stone_defaults(),
on_blast = function() end,
on_blast = function() end
})
minetest.register_node("nssb:mossy_stone_column", {
description = "Mossy Stone Column",
tiles = {"mossy_stone_column.png"},
is_ground_content = false,
groups = {cracky=2, stone=2},
groups = {cracky = 2, stone = 2},
sounds = default.node_sound_stone_defaults(),
on_blast = function() end,
on_blast = function() end
})
minetest.register_node("nssb:stone_column", {
description = "Stone Column",
tiles = {"stone_column.png"},
is_ground_content = false,
groups = {cracky=2, stone=2},
groups = {cracky = 2, stone = 2},
sounds = default.node_sound_stone_defaults(),
on_blast = function() end,
on_blast = function() end
})
minetest.register_node("nssb:marine_stone", {
description = "Seastone",
tiles = {"marine_stone.png"},
is_ground_content = false,
groups = {cracky=1, stone=2},
sounds = default.node_sound_stone_defaults(),
groups = {cracky = 1, stone = 2},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("nssb:marine_brick", {
description = "Seastone Brick",
tiles = {"marine_brick.png"},
is_ground_content = false,
groups = {stone=2},
sounds = default.node_sound_stone_defaults(),
groups = {stone = 2},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("nssb:marine_meselamp", {
description = "Sea Meselamp",
tiles = {"marine_meselamp.png"},
is_ground_content = false,
groups = {cracky=3},
light_source = 15,
sounds = default.node_sound_glass_defaults(),
groups = {cracky = 3},
drop = "",
light_source = 14,
sounds = default.node_sound_glass_defaults()
})
minetest.register_node("nssb:morlamp", {
description = "Morlamp",
tiles = {"morlamp.png"},
is_ground_content = false,
groups = {cracky=3},
light_source = 15,
sounds = default.node_sound_glass_defaults(),
groups = {cracky = 3},
drop = "",
light_source = 14,
sounds = default.node_sound_glass_defaults()
})
minetest.register_node("nssb:mantis_clay", {
description = "Mantis Clay",
tiles = {"mantis_clay.png"},
is_ground_content = false,
groups = {cracky=2},
sounds = default.node_sound_stone_defaults(),
groups = {cracky = 2},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("nssb:hardened_mantis_clay", {
description = "Hardened Mantis Clay",
tiles = {"hard_mantis_clay.png"},
is_ground_content = false,
groups = {cracky=1},
sounds = default.node_sound_stone_defaults(),
groups = {cracky = 1},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("nssb:ant_stone", {
description = "Ant Stone",
tiles = {"ant_stone.png"},
is_ground_content = false,
groups = {cracky=1, stone=1},
sounds = default.node_sound_stone_defaults(),
groups = {cracky = 1, stone = 1},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("nssb:vine", {
description = "Vine",
drawtype = "signlike",
tiles = {"climbing_plant.png"},
inventory_image = {"vine.png"},
inventory_image = "climbing_plant.png",
walkable = false,
climbable = true,
paramtype = "light",
paramtype2 = "wallmounted",
selection_box = {type="wallmounted"},
selection_box = {type = "wallmounted"},
legacy_wallmounted = true,
groups = {flammable=3, snappy = 3},
groups = {flammable = 3, snappy = 3},
sounds = default.node_sound_leaves_defaults()
})
minetest.register_node("nssb:liana", {
description = "Liana",
drawtype = "plantlike",
inventory_image = {"liana.png"},
inventory_image = "liana.png",
tiles = {"liana.png"},
paramtype = "light",
walkable = false,
climbable = true,
groups = {flammable=3, snappy = 3},
groups = {flammable = 3, snappy = 3},
sounds = default.node_sound_leaves_defaults()
})
minetest.register_node("nssb:vertical_web", {
description = "Vertical Web",
inventory_image = "vertical_web.png",
tile_images = {"vertical_web.png"} ,
drawtype = "plantlike",
tile = {"vertical_web.png"} ,
drawtype = "plantlike",
paramtype = "light",
walkable = false,
pointable = true,
@ -155,14 +158,14 @@ minetest.register_node("nssb:vertical_web", {
liquid_alternative_flowing = "nssb:vertical_web",
liquid_alternative_source = "nssb:vertical_web",
liquid_viscosity = 20,
groups = {flammable=2, snappy=1, liquid=1},
groups = {flammable = 2, snappy = 1, liquid = 1}
})
minetest.register_node("nssb:web_cone_up", {
description = "Web Cone Up",
inventory_image = "web_cone_up.png",
tile_images = {"web_cone_up.png"} ,
drawtype = "plantlike",
tile = {"web_cone_up.png"} ,
drawtype = "plantlike",
paramtype = "light",
walkable = false,
pointable = true,
@ -176,14 +179,14 @@ minetest.register_node("nssb:web_cone_up", {
liquid_alternative_flowing = "nssb:web_cone_up",
liquid_alternative_source = "nssb:web_cone_up",
liquid_viscosity = 20,
groups = {flammable=2, snappy=1, liquid=1},
groups = {flammable = 2, snappy = 1, liquid = 1}
})
minetest.register_node("nssb:web_cone_down", {
description = "Web Cone Down",
inventory_image = "web_cone_down.png",
tile_images = {"web_cone_down.png"} ,
drawtype = "plantlike",
tile = {"web_cone_down.png"} ,
drawtype = "plantlike",
paramtype = "light",
walkable = false,
pointable = true,
@ -197,24 +200,24 @@ minetest.register_node("nssb:web_cone_down", {
liquid_alternative_flowing = "nssb:web_cone_down",
liquid_alternative_source = "nssb:web_cone_down",
liquid_viscosity = 20,
groups = {flammable=2, snappy=1, liquid=1},
groups = {flammable = 2, snappy = 1, liquid = 1}
})
minetest.register_craft({
output = 'nssb:marine_meselamp',
output = "nssb:marine_meselamp",
recipe = {
{'default:glass', 'bucket:bucket_water', 'default:glass'},
{'default:glass', 'default:mese_crystal', 'default:glass'},
{'default:glass', 'bucket:bucket_water', 'default:glass'},
{"default:glass", "bucket:bucket_water", "default:glass"},
{"default:glass", "default:mese_crystal", "default:glass"},
{"default:glass", "bucket:bucket_water", "default:glass"}
}
})
minetest.register_craft({
output = 'nssb:morlamp',
output = "nssb:morlamp",
recipe = {
{'nssb:morelentir_dust','nssb:morelentir_dust','nssb:morelentir_dust',},
{'nssb:morelentir_dust','nssb:morelentir_dust','nssb:morelentir_dust',},
{'nssb:morelentir_dust','nssb:morelentir_dust','nssb:morelentir_dust',},
{"nssb:morelentir_dust","nssb:morelentir_dust","nssb:morelentir_dust"},
{"nssb:morelentir_dust","nssb:morelentir_dust","nssb:morelentir_dust"},
{"nssb:morelentir_dust","nssb:morelentir_dust","nssb:morelentir_dust"}
}
})
@ -222,278 +225,240 @@ minetest.register_node("nssb:web_cocoon", {
description = "Web Cocoon",
tiles = {"web_cocoon.png"},
drop = {
max_items = 1,
items = {
{
items = {'node "nssm:spider_leg" 2'},
rarity = 4
},
{
items = {'node "nssm:web" 1'},
rarity = 4
},
{
items = {'node "nssm:ant_sword" 1'},
rarity = 20
},
{
items = {'node "nssm:sun_sword" 1'},
rarity = 100
},
{
items = {'node "nssm:night_sword" 1'},
rarity = 100
},
{
items = {'node "nssm:spear_ant" 1'},
rarity = 20
},
{
items = {'node "nssm:spear_mantis" 1'},
rarity = 20
},
{
items = {'node "nssm:spear_manticore" 1'},
rarity = 22
},
{
items = {'node "nssm:spear_little_ice_tooth" 1'},
rarity = 20
},
{
items = {'node "nssm:spear_duck_beak" 1'},
rarity = 20
},
{
items = {'node "default:sword_wood" 1'},
rarity = 14
},
{
items = {'node "default:sword_steel" 1'},
rarity = 20
},{
items = {'node "default:sword_mese" 1'},
rarity = 20
},{
items = {'node "default:axe_bronze" 1'},
rarity = 20
},
{
items = {'node "nssm:raw_scrausics_wing" 2'},
rarity = 20
},
{
items = {'node "nssm:mantis_claw" 1'},
rarity = 20
},
{
items = {'node "default:axe_mese" 1'},
rarity = 20
},
{
items = {'node "nssm:mantis_sword" 1'},
rarity = 20
},
{
items = {'node "default:axe_steel" 1'},
rarity = 20
},
{
items = {'node "nssm:crab_light_mace" 1'},
rarity = 20
},
{
items = {'node "nssm:masticone_fang_sword" 1'},
rarity = 20
}
}
},
max_items = 1,
items = {
{items = {"nssm:spider_leg 2"}, rarity = 4},
{items = {"nssm:web 1"}, rarity = 4},
{items = {"nssm:ant_sword 1"}, rarity = 20},
{items = {"nssm:sun_sword 1"}, rarity = 100},
{items = {"nssm:night_sword 1"}, rarity = 100},
{items = {"nssm:spear_ant 1"}, rarity = 20},
{items = {"nssm:spear_mantis 1"}, rarity = 20},
{items = {"nssm:spear_manticore 1"}, rarity = 22},
{items = {"nssm:spear_little_ice_tooth 1"}, rarity = 20},
{items = {"nssm:spear_duck_beak 1"}, rarity = 20},
{items = {"default:sword_wood 1"}, rarity = 14},
{items = {"default:sword_steel 1"}, rarity = 20},
{items = {"default:sword_mese 1"}, rarity = 20},
{items = {"default:axe_bronze 1"}, rarity = 20},
{items = {"nssm:raw_scrausics_wing 2"}, rarity = 20},
{items = {"nssm:mantis_claw 1"}, rarity = 20},
{items = {"default:axe_mese 1"}, rarity = 20},
{items = {"nssm:mantis_sword 1"}, rarity = 20},
{items = {"default:axe_steel 1"}, rarity = 20},
{items = {"nssm:crab_light_mace 1"}, rarity = 20},
{items = {"nssm:masticone_fang_sword 1"}, rarity = 20}
}
},
is_ground_content = false,
groups = {snappy=1, flammable=2},
groups = {snappy = 1, flammable = 2}
})
--Eggs
-- Eggs
function nssb_register_eggs (
name, -- name of the mobs and the eggs
descr, -- Description of the mob and eggs
int, -- time interval between each birth
wide, -- the radius in wich mobs are generated
troppi, -- maximun number of mobs spawned
neigh, -- block that need to be near for spawning the mobs
night, --if only at night
lumin) --luminosity parameter of the egg_block
name, -- name of the mobs and the eggs
descr, -- Description of the mob and eggs
int, -- time interval between each birth
wide, -- the radius in wich mobs are generated
troppi, -- maximun number of mobs spawned
neigh, -- block that need to be near for spawning the mobs
night, -- if only at night
lumin) -- luminosity parameter of the egg_block
minetest.register_node("nssb:".. name .."_eggs", {
minetest.register_node("nssb:" .. name .. "_eggs", {
description = descr .." Eggs",
tiles = {name .."_eggs.png"},
tiles = {name .. "_eggs.png"},
light_source = lumin,
is_ground_content = false,
groups = {choppy=1},
groups = {choppy = 1}
})
minetest.register_abm({
nodenames = {"nssb:".. name .."_eggs"},
nodenames = {"nssb:" .. name .. "_eggs"},
neighbors = {neigh},
interval = int,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local pos1 = {x=pos.x+math.random(-wide,wide), y=pos.y+0.5, z=pos.z+math.random(-wide,wide)}
local n = minetest.env:get_node(pos1).name
local pos1 = {
x = pos.x + math.random(-wide, wide),
y = pos.y + 0.5,
z = pos.z + math.random(-wide, wide)
}
local n = minetest.get_node(pos1).name
if n ~= "air" and n ~= "default:water_source" then
return
end
local count = 0
local objects = minetest.env:get_objects_inside_radius(pos, 12)
local objects = minetest.get_objects_inside_radius(pos, 12)
for _,obj in ipairs(objects) do
count = count +1
--minetest.chat_send_all("Count: "..count)
count = count + 1
end
local t = minetest.get_timeofday()
--minetest.chat_send_all("Time of day: "..t)
if (t>=0.75 and t<=1) or (t>=0 and t<=0.25) or night==false then
if (t >= 0.75 and t <= 1) or (t >= 0 and t <= 0.25) or night == false then
if count < troppi then
minetest.add_entity(pos1, "nssm:" .. name)
end
end
end
})
end
nssb_register_eggs ('ant_worker', 'Ant Worker', 16, 2, 4, "air", false, 5)
nssb_register_eggs ('ant_soldier', 'Ant Soldier', 16, 2, 4, "air", false, 5)
nssb_register_eggs ('larva', 'Larva', 16, 2, 4, "air", false, 5)
nssb_register_eggs ('crab', 'Crab', 18, 2, 4, "default:sand", false, 5)
nssb_register_eggs ('black_widow', 'Black Widow', 18, 2, 4, "air", false, 5)
nssb_register_eggs ('uloboros', 'Uloboros', 18, 2, 4, "air", false, 5)
nssb_register_eggs ('daddy_long_legs', 'Daddy Long Legs', 18, 2, 4, "air", false, 5)
nssb_register_eggs ('xgaloctopus', 'Xgaloctopus', 18, 2, 4, "default:water_source", false, 5)
nssb_register_eggs ('bloco', 'Bloco', 14, 2, 4, "default:gravel", false, 5)
nssb_register_eggs ('icesnake', 'Icesnake', 18, 2, 4, "default:ice", false, 5)
nssb_register_eggs ('snow_biter', 'Snowbiter', 18, 2, 4, "default:ice", false, 5)
nssb_register_eggs ('scrausics', 'Scrausics', 18, 2, 4, "air", false, 5)
nssb_register_eggs ('moonheron', 'Moonheron', 18, 2, 4, "air", true, 0)
nssb_register_eggs ("ant_worker", "Ant Worker", 16, 2, 4, "air", false, 5)
nssb_register_eggs ("ant_soldier", "Ant Soldier", 16, 2, 4, "air", false, 5)
nssb_register_eggs ("larva", "Larva", 16, 2, 4, "air", false, 5)
nssb_register_eggs ("crab", "Crab", 18, 2, 4, "default:sand", false, 5)
nssb_register_eggs ("black_widow", "Black Widow", 18, 2, 4, "air", false, 5)
nssb_register_eggs ("uloboros", "Uloboros", 18, 2, 4, "air", false, 5)
nssb_register_eggs ("daddy_long_legs", "Daddy Long Legs", 18, 2, 4, "air", false, 5)
nssb_register_eggs ("xgaloctopus", "Xgaloctopus", 18, 2, 4, "default:water_source", false, 5)
nssb_register_eggs ("bloco", "Bloco", 14, 2, 4, "default:gravel", false, 5)
nssb_register_eggs ("icesnake", "Icesnake", 18, 2, 4, "default:ice", false, 5)
nssb_register_eggs ("snow_biter", "Snowbiter", 18, 2, 4, "default:ice", false, 5)
nssb_register_eggs ("scrausics", "Scrausics", 18, 2, 4, "air", false, 5)
nssb_register_eggs ("moonheron", "Moonheron", 18, 2, 4, "air", true, 0)
function nssb_register_eggboss (
name, -- name of the mobs and the eggs
descr, -- Description of the mob and eggs
int, -- time interval between each birth
wide, -- the radius in wich mobs are generated
troppi, -- maximun number of mobs spawned
neigh, -- block that need to be near for spawning the mobs
night, --if only at night
lumin) --luminosity parameter of the egg_block
name, -- name of the mobs and the eggs
descr, -- Description of the mob and eggs
int, -- time interval between each birth
wide, -- the radius in wich mobs are generated
troppi, -- maximun number of mobs spawned
neigh, -- block that need to be near for spawning the mobs
night, -- if only at night
lumin) -- luminosity parameter of the egg_block
minetest.register_node("nssb:".. name .."_eggboss", {
description = descr .." Eggs",
tiles = {name .."_eggs.png"},
if lumin > 14 then lumin = 14 end
minetest.register_node("nssb:" .. name .. "_eggboss", {
description = descr .. " Eggs",
tiles = {name .. "_eggs.png"},
light_source = lumin,
is_ground_content = false,
groups = {choppy=1},
groups = {choppy = 1}
})
minetest.register_abm({
nodenames = {"nssb:".. name .."_eggboss"},
nodenames = {"nssb:" .. name .. "_eggboss"},
neighbors = {neigh},
interval = int,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local pos1 = {x=pos.x+math.random(-wide,wide), y=pos.y+0.5, z=pos.z+math.random(-wide,wide)}
local n = minetest.env:get_node(pos1).name
local pos1 = {
x = pos.x + math.random(-wide, wide),
y = pos.y + 0.5,
z = pos.z + math.random(-wide, wide)
}
local n = minetest.get_node(pos1).name
if n ~= "air" and n ~= "default:water_source" then
return
end
local count = 0
local objects = minetest.env:get_objects_inside_radius(pos, 12)
local count = 0
local objects = minetest.get_objects_inside_radius(pos, 12)
for _,obj in ipairs(objects) do
count = count +1
--minetest.chat_send_all("Count: "..count)
count = count + 1
end
local t = minetest.get_timeofday()
--minetest.chat_send_all("Time of day: "..t)
if (t>=0.75 and t<=1) or (t>=0 and t<=0.25) or night==false then
if (t >= 0.75 and t <= 1) or (t >= 0 and t <= 0.25) or night == false then
if count < troppi then
minetest.add_entity(pos1, "nssm:" .. name)
end
end
end
})
end
--Bosses of the eggs:
nssb_register_eggboss ('phoenix', 'Phoenix', 900, 10, 1, "air", false, 15)
nssb_register_eggboss ('tarantula', 'Tarantula', 900, 2, 1, "air", false, 5)
nssb_register_eggboss ('night_master', 'Night Master', 900, 10, 1, "air", true, 0)
nssb_register_eggboss ('ant_queen', 'Ant Queen', 900, 10, 1, "air", false, 5)
nssb_register_eggboss ('icelamander', 'Icelamander', 900, 10, 1, "air", false, 5)
nssb_register_eggboss ("phoenix", "Phoenix", 900, 10, 1, "air", false, 15)
nssb_register_eggboss ("tarantula", "Tarantula", 900, 2, 1, "air", false, 5)
nssb_register_eggboss ("night_master", "Night Master", 900, 10, 1, "air", true, 0)
nssb_register_eggboss ("ant_queen", "Ant Queen", 900, 10, 1, "air", false, 5)
nssb_register_eggboss ("icelamander", "Icelamander", 900, 10, 1, "air", false, 5)
minetest.register_node("nssb:giant_sandworm_eggs", {
description = "Giant Sandworm Egg",
tiles = {"giant_sandworm_eggs.png"},
is_ground_content = false,
groups = {choppy=1},
})
description = "Giant Sandworm Egg",
tiles = {"giant_sandworm_eggs.png"},
is_ground_content = false,
groups = {choppy = 1}
})
minetest.register_abm({
nodenames = {"nssb:giant_sandworm_eggs"},
neighbors = {"default:desert_stone"},
interval = 1,
chance = 1,
action = function(pos, node)
local pos1 = {x=pos.x, y=pos.y+1, z=pos.z}
local n = minetest.env:get_node(pos1).name
local pos1 = {x = pos.x, y = pos.y + 1, z = pos.z}
local n = minetest.get_node(pos1).name
if n ~= "air" then
return
end
minetest.add_entity(pos1, "nssm:giant_sandworm")
minetest.remove_node(pos)
end
end
})
--Morlavala nodes
-- Morlavala nodes
minetest.register_node("nssb:morentir", {
description = "Dark Stone",
tiles = {"morentir.png"},
is_ground_content = true,
groups = {cracky=1},
sounds = default.node_sound_stone_defaults(),
groups = {cracky = 1},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("nssb:boum_morentir", {
description = "Exploding Dark Stone",
tiles = {"morentir.png"},
is_ground_content = true,
groups = {cracky=1},
groups = {cracky = 1},
drop = "nssb:morentir",
sounds = default.node_sound_stone_defaults(),
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("nssb:fall_morentir", {
description = "Falling Dark Stone",
tiles = {"morentir.png"},
is_ground_content = true,
groups = {cracky=1,falling_node = 1},
groups = {cracky = 1, falling_node = 1},
drop = "nssb:morentir",
sounds = default.node_sound_stone_defaults(),
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("nssb:indistructible_morentir", {
description = "Dark Indistructible Stone",
tiles = {"morentir.png"},
groups = {unbreakable = 1},
is_ground_content = false,
sounds = default.node_sound_stone_defaults(),
on_blast = function() end,
on_blast = function() end
})
minetest.register_node("nssb:morelentir", {
@ -504,19 +469,22 @@ minetest.register_node("nssb:morelentir", {
tiles = {
{
name = "morelentir_animated.png",
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 6.0},
},},
animation = {
type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 6.0
}
}
},
is_ground_content = false,
groups = {cracky=1},
sounds = default.node_sound_stone_defaults(),
groups = {cracky = 1},
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("nssb:morkemen", {
description = "Dark Dirt",
tiles = {"morkemen.png"},
is_ground_content = true,
groups = {crumbly=1},
sounds = default.node_sound_dirt_defaults(),
groups = {crumbly = 1},
sounds = default.node_sound_dirt_defaults()
})
minetest.register_node("nssb:morvilya", {
@ -532,7 +500,7 @@ minetest.register_node("nssb:morvilya", {
drop = "",
drowning = 1,
damage_per_second = 2,
post_effect_color = {a=800, r=1, g=1, b=1},
post_effect_color = {a = 800, r = 1, g = 1, b = 1}
})
minetest.register_node("nssb:mornar", {
@ -546,11 +514,11 @@ minetest.register_node("nssb:mornar", {
inventory_image = "mornar.png",
light_source = 12,
groups = {igniter = 2},
drop = '',
drop = "",
walkable = false,
buildable_to = false,
damage_per_second = 4,
})
damage_per_second = 4
})
minetest.register_node("nssb:mornen", {
description = "Black Water",
@ -559,10 +527,13 @@ minetest.register_node("nssb:mornen", {
tiles = {
{
name = "mornen_animated.png",
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 2.0},
},
animation = {
type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 2.0
}
}
},
alpha = 650,
--alpha = 650,
use_texture_alpha = "blend",
paramtype = "light",
walkable = false,
pointable = false,
@ -579,8 +550,8 @@ minetest.register_node("nssb:mornen", {
liquid_alternative_flowing = "nssb:mornen_flowing",
liquid_alternative_source = "nssb:mornen",
liquid_viscosity = 6,
post_effect_color = {a=500, r=1, g=1, b=1},
groups = {liquid=3, puts_out_fire=1},
post_effect_color = {a = 500, r = 1, g = 1, b = 1},
groups = {liquid = 3, puts_out_fire = 1}
})
minetest.register_node("nssb:mornen_flowing", {
@ -596,8 +567,8 @@ minetest.register_node("nssb:mornen_flowing", {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 3.3,
},
length = 3.3
}
},
{
name = "mornen_animated.png",
@ -606,14 +577,15 @@ minetest.register_node("nssb:mornen_flowing", {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 3.3,
},
},
length = 3.3
}
}
},
paramtype = "light",
paramtype2 = "flowingliquid",
light_source = 10,
alpha = 650,
--alpha = 650,
use_texture_alpha = "blend",
walkable = false,
pointable = false,
diggable = false,
@ -627,8 +599,8 @@ minetest.register_node("nssb:mornen_flowing", {
liquid_viscosity = 6,
liquid_renewable = true,
damage_per_second = 2,
post_effect_color = {a=500, r=1, g=1, b=1},
groups = {liquid=3, puts_out_fire=1, water=1, not_in_creative_inventory=1},
post_effect_color = {a = 500, r = 1, g = 1, b = 1},
groups = {liquid = 3, puts_out_fire = 1, water = 1, not_in_creative_inventory = 1}
})
minetest.register_node("nssb:portal", {
@ -638,10 +610,13 @@ minetest.register_node("nssb:portal", {
tiles = {
{
name = "mornen_animated.png",
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 2.0},
},
animation = {
type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 2.0
}
}
},
alpha = 800,
--alpha = 800,
use_texture_alpha = "blend",
paramtype = "light",
walkable = false,
pointable = false,
@ -649,7 +624,7 @@ minetest.register_node("nssb:portal", {
buildable_to = true,
is_ground_content = false,
drop = "",
light_source = 15,
light_source = 14,
liquid_range= 0,
drowning = 1,
liquid_renewable = false,
@ -657,9 +632,9 @@ minetest.register_node("nssb:portal", {
liquid_alternative_flowing = "nssb:portal",
liquid_alternative_source = "nssb:portal",
liquid_viscosity = 0,
post_effect_color = {a=10, r=1, g=1, b=1},
groups = {liquid=3, puts_out_fire=1},
on_blast = function() end,
post_effect_color = {a = 10, r = 1, g = 1, b = 1},
groups = {liquid = 3, puts_out_fire = 1},
on_blast = function() end
})
minetest.register_node("nssb:portalhome", {
@ -669,10 +644,13 @@ minetest.register_node("nssb:portalhome", {
tiles = {
{
name = "portalhome_animated.png",
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 2.0},
},
animation = {
type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 2.0
}
}
},
alpha = 800,
--alpha = 800,
use_texture_alpha = "blend",
paramtype = "light",
walkable = false,
pointable = false,
@ -680,7 +658,7 @@ minetest.register_node("nssb:portalhome", {
buildable_to = true,
is_ground_content = false,
drop = "",
light_source = 15,
light_source = 14,
liquid_range= 0,
drowning = 1,
liquid_renewable = false,
@ -688,9 +666,9 @@ minetest.register_node("nssb:portalhome", {
liquid_alternative_flowing = "nssb:portalhome",
liquid_alternative_source = "nssb:portalhome",
liquid_viscosity = 0,
post_effect_color = {a=10, r=1, g=1, b=1},
groups = {liquid=3, puts_out_fire=1},
on_blast = function() end,
post_effect_color = {a = 10, r = 1, g = 1, b = 1},
groups = {liquid = 3, puts_out_fire = 1},
on_blast = function() end
})
minetest.register_node("nssb:morlote", {
@ -709,16 +687,16 @@ minetest.register_node("nssb:morlote", {
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
}
})
minetest.register_node("nssb:moranga", {
description = "Moranga Ore",
tiles = {"morentir.png^moranga.png"},
groups = {cracky = 1},
drop = 'nssb:moranga_lump',
sounds = default.node_sound_stone_defaults(),
drop = "nssb:moranga_lump",
sounds = default.node_sound_stone_defaults()
})
minetest.register_node("nssb:life_energy_ore", {
@ -726,41 +704,43 @@ minetest.register_node("nssb:life_energy_ore", {
tiles = {"morentir.png^life_energy_ore.png"},
groups = {cracky = 1},
light_source = 4,
drop = 'nssm:energy_globe',
sounds = default.node_sound_stone_defaults(),
drop = "nssm:energy_globe",
sounds = default.node_sound_stone_defaults()
})
minetest.register_craftitem("nssb:moranga_lump", {
description = "Moranga Lump",
image = "moranga_lump.png",
image = "moranga_lump.png"
})
minetest.register_craft({
type = "cooking",
output = "nssb:moranga_ingot",
recipe = "nssb:moranga_lump",
cooktime = 160,
cooktime = 160
})
minetest.register_craftitem("nssb:moranga_ingot", {
description = "Moranga Ingot",
image = "moranga_ingot.png",
image = "moranga_ingot.png"
})
minetest.register_node("nssb:morvalar_block", {
description = "Morvalar Block",
tiles = {"morvalar_block.png"},
groups = {unbreakable = 1},
light_source = 13,
on_blast = function() end,
light_source = 13
})
minetest.register_node("nssb:dis_morvalar_block", {
description = "Deactivated Morvalar Block",
description = "Disactivated Morvalar Block",
tiles = {"dis_morvalar_block.png"},
groups = {unbreakable = 1},
on_blast = function() end,
on_punch = function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "nssm:superior_energy_globe" then
minetest.set_node(pos, {name="nssb:morvalar_block"})
end
end
})
minetest.register_abm({
@ -768,12 +748,9 @@ minetest.register_abm({
neighbors = {"nssb:indistructible_morentir"},
interval = 1,
chance = 1,
action = function(pos, node)
minetest.remove_node(pos)
minetest.add_entity(pos, "nssm:morvalar")
minetest.after(5, function()
minetest.set_node(pos, {name="nssb:dis_morvalar_block"})
end)
end
})

2
settingtypes.txt Normal file
View File

@ -0,0 +1,2 @@
# Morlendor Dimension Level
nssb.morlendor_level (Morlendor Dimension Level) int -30000

View File

@ -1,16 +1,25 @@
local mm = nssm.multimobs
-- Morvy spawns morbats too
mobs:spawn_specific("nssm:morvy", {"nssb:morentir"}, {"nssb:morentir"}, 0, 20, 120, 18000000/mm, 1, -31000, -93)
mobs:spawn_specific("nssm:morbat1", {"air"}, {"nssb:morelentir"}, 0, 20, 100, 20000000/mm, 1, -31000, 0)
mobs:spawn_specific("nssm:morbat2", {"air"}, {"nssb:morelentir"}, 0, 20, 100, 20000000/mm, 1, -31000, 0)
mobs:spawn_specific("nssm:morbat3", {"air"}, {"nssb:morelentir"}, 0, 20, 100, 20000000/mm, 1, -31000, 0)
mobs:spawn_specific("nssm:morbat1", {"air"}, {"nssb:morelentir"},
0, 20, 100, 20000000/mm, 1, -31000, 0)
mobs:spawn_specific("nssm:morlu", {"nssb:morentir"}, {"nssb:mornen"}, 0, 20, 80, 1200000/mm, 1, -31000, -93)
mobs:spawn_specific("nssm:morde", {"nssb:morentir"}, {"nssb:mornar"}, 0, 20, 50, 350000/mm, 1, -31000, -93)
mobs:spawn_specific("nssm:mordain", {"nssb:morentir"}, {"nssb:morentir"}, 0, 20, 90, 15000000/mm, 1, -31000, -93)
mobs:spawn_specific("nssm:morgut", {"nssb:morentir"}, {"nssb:morentir"}, 0, 20, 50, 15000000/mm, 1, -31000, -93)
mobs:spawn_specific("nssm:morbat2", {"air"}, {"nssb:morelentir"},
0, 20, 100, 20000000/mm, 1, -31000, 0)
-- morwa has a statue ABM, do not spawn here
-- morgre spawns from an ABM, do not spawn here
-- morvalar spawns from an ABM, do not spawn here
mobs:spawn_specific("nssm:morbat3", {"air"}, {"nssb:morelentir"},
0, 20, 100, 20000000/mm, 1, -31000, 0)
mobs:spawn_specific("nssm:morvy", {"nssb:morentir"}, {"nssb:morentir"},
0, 20, 120, 18000000/mm, 1, -31000, -93)
mobs:spawn_specific("nssm:morlu", {"nssb:morentir"}, {"nssb:mornen"},
0, 20, 80, 1200000/mm, 1, -31000, -93)
mobs:spawn_specific("nssm:morde", {"nssb:morenrir"}, {"nssb:mornar"},
0, 20, 50, 350000/mm, 1, -31000, -93)
mobs:spawn_specific("nssm:mordain", {"nssb:morentir"}, {"nssb:morentir"},
0, 20, 90, 15000000/mm, 1, -31000, .93)
mobs:spawn_specific("nssm:morgut", {"nssb:morentir"}, {"nssb:morentir"},
0, 20, 50, 15000000/mm, 1, -31000, -93)