* spawn tune up, more animals in the world and more monters in undergrounds
* penguin spawns more (was pretty rare found one) also permit to spawn in higer grounds
* rats spawns more but pretty more down, basically only in dungeons
* sheep spawns more due we need more lana, autodetect ethereal and put nodes to spawn
* tortoise spawns more
* wardog spawns more
* panda spawn not only in ethereal, also spawn in normal mods
* kitty spawn more frecuently, less rare
* mese monster and lava flan spwans more
* owl spawn more
* fire spirit can spawn now in lava also, and cave realms if detected
* cow spawns more
* more chicken and als permit to spawn ar the sea level too
* bee spawn little more but in more high levels
* bunny spawns more
* Player model: Remove vertical 1 node offset for new engines, but
Required due to the settable player collision box engine feature
change for MT/MTG v0.5.0 that breaks compatibility with old client
so due that this commit will added backguard compatibility
* Autodetec minetest versoin engine and provide right model
character, update player code to provide compatibility with player_api
* try to adapt due commit 66372e75d9
so provide alternate usage when up to date engines are detected
give then `is_area_protected` if any modern engine is availabe,
otherwise use `intersects_protection` if availabe.. or default one
* more info https://codeberg.org/minenux/minetest-engine-minetest/issues/32
* dont follow the creative upstream mod,
its just wrapper around get_bool(creative) setting, so create a check privilegie
function and provide backguard compatibility checks
* register privilegie of creative for older or newer engines
* enhanced the formspec of the creative player to 4 rows
* try to upgrade most close to track upstream original
* return back text button, remove extra media
check https://notabug.org/TenPlus1/creative/issues/2
* update readme information to diference features
* there are two king of administrators: those that have many
of the privilegies and the user that are pointed in config file,
auth_rx never initialized this from zero cos always assumed
a starting point as migration, so never need or really detect
who are the admin of the server, cos after migration the admin
already has previous privilegies from plain db file.
* override all the possible handlers with right detection of the
admin user from the config file, on admin detected, no matter
what .. give it all the (on fly) privilegies currently on server
* still a privilegied user at this commit can erase the admin
or change the password if have also enought privilegies
* WARNING: this commit will depends of the previusly commit
as of 2aef6adf19 for right
admin name detection.
* wrongly invoked register_on_authplayer over 5.0+ engines
* fix engine detection for 5.4 due callbacks handler
* seems something related to syntactic sugar seems
do not works anymore.. as i asked repect some commits
at https://notabug.org/TenPlus1/nssm/issues/19
* reduce default privilegies if do not retrieve from config to minimal
cos thi is subnasa
* backported 2aef6adf19
* backported 2aef6adf19
* reduced version, dont use own sound adn use the already loaded from default
* toolranks from minenux with spanish translation and featured description
* backguard compatibility